(svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bool type.
--- a/oldloader.c Sun Mar 26 22:23:32 2006 +0000
+++ b/oldloader.c Sun Mar 26 22:25:29 2006 +0000
@@ -1034,7 +1034,7 @@
} else {
/* Beside some multiplayer maps (1 on 1), which we don't official support,
all other players are an AI.. mark them as such */
- p->is_ai = 1;
+ p->is_ai = true;
}
/* Sometimes it is better to not ask.. in old scenarios, the money
--- a/player.h Sun Mar 26 22:23:32 2006 +0000
+++ b/player.h Sun Mar 26 22:25:29 2006 +0000
@@ -182,7 +182,7 @@
int32 bankrupt_value;
bool is_active;
- byte is_ai;
+ bool is_ai;
PlayerAI ai;
PlayerAiNew ainew;