(svn r10038) -Fix (r8634): Sprite resulting from '?' substitution was reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom. Etc.
--- a/src/spritecache.cpp Mon Jun 04 20:06:54 2007 +0000
+++ b/src/spritecache.cpp Mon Jun 04 20:42:49 2007 +0000
@@ -121,6 +121,7 @@
{
uint num;
byte type;
+ uint32 file_pos = sc->file_pos;
DEBUG(sprite, 9, "Load sprite %d", id);
@@ -129,10 +130,10 @@
/* SPR_IMG_QUERY is a BIG FAT RED ? */
id = SPR_IMG_QUERY;
- sc = GetSpriteCache(SPR_IMG_QUERY);
+ file_pos = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
}
- FioSeekToFile(sc->file_pos);
+ FioSeekToFile(file_pos);
num = FioReadWord();
type = FioReadByte();