(svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default
--- a/oldloader.c Mon Feb 07 19:01:56 2005 +0000
+++ b/oldloader.c Mon Feb 07 19:23:38 2005 +0000
@@ -1269,6 +1269,12 @@
if (!LoadChunk(ls, v, vehicle_chunk))
return false;
+ /* This should be consistent, else we have a big problem... */
+ if (v->index != _current_vehicle_id) {
+ DEBUG(oldloader, 0)("[OldLoader] -- Loading failed - vehicle-array is invalid");
+ return false;
+ }
+
if (_old_order_ptr != 0 && _old_order_ptr != 0xFFFFFFFF) {
v->orders = GetOrder(REMAP_ORDER_IDX(_old_order_ptr));
}
@@ -1614,6 +1620,8 @@
fclose(_ls.file);
+ _pause = 2;
+
return true;
}