(svn r5427) - Codechange: testing for "== true" is redundant.
--- a/aircraft_cmd.c Thu Jun 29 07:19:24 2006 +0000
+++ b/aircraft_cmd.c Thu Jun 29 08:58:08 2006 +0000
@@ -223,7 +223,7 @@
return_cmd_error(STR_AIRPORT_HAS_NO_RUNWAY);
}
- unit_num = (HASBIT(p2, 0) == true) ? 0 : GetFreeUnitNumber(VEH_Aircraft);
+ unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_Aircraft);
if (unit_num > _patches.max_aircraft)
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
--- a/roadveh_cmd.c Thu Jun 29 07:19:24 2006 +0000
+++ b/roadveh_cmd.c Thu Jun 29 08:58:08 2006 +0000
@@ -128,7 +128,7 @@
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
/* find the first free roadveh id */
- unit_num = (HASBIT(p2, 0) == true) ? 0 : GetFreeUnitNumber(VEH_Road);
+ unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_Road);
if (unit_num > _patches.max_roadveh)
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
--- a/ship_cmd.c Thu Jun 29 07:19:24 2006 +0000
+++ b/ship_cmd.c Thu Jun 29 08:58:08 2006 +0000
@@ -850,7 +850,7 @@
if (!IsTileOwner(tile, _current_player)) return CMD_ERROR;
v = AllocateVehicle();
- unit_num = (HASBIT(p2, 0) == true) ? 0 : GetFreeUnitNumber(VEH_Ship);
+ unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_Ship);
if (v == NULL || IsOrderPoolFull() || unit_num > _patches.max_ships)
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
--- a/train_cmd.c Thu Jun 29 07:19:24 2006 +0000
+++ b/train_cmd.c Thu Jun 29 08:58:08 2006 +0000
@@ -742,7 +742,7 @@
v = vl[0];
- unit_num = (HASBIT(p2, 0) == true) ? 0 : GetFreeUnitNumber(VEH_Train);
+ unit_num = HASBIT(p2, 0) ? 0 : GetFreeUnitNumber(VEH_Train);
if (unit_num > _patches.max_trains)
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);