(svn r7254) -Fix (r7250): move unicode glyph map initialisation to just before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez)
--- a/gfx.c Fri Nov 24 18:39:22 2006 +0000
+++ b/gfx.c Fri Nov 24 20:47:29 2006 +0000
@@ -1613,9 +1613,6 @@
{
uint i;
- /* Initialize the unicode to sprite mapping table */
- InitializeUnicodeGlyphMap();
-
/* Normal font */
for (i = 0; i != 224; i++) {
_stringwidth_table[FS_NORMAL][i] = GetGlyphWidth(FS_NORMAL, i + 32);
--- a/gfxinit.c Fri Nov 24 18:39:22 2006 +0000
+++ b/gfxinit.c Fri Nov 24 20:47:29 2006 +0000
@@ -13,6 +13,7 @@
#include "newgrf.h"
#include "md5.h"
#include "variables.h"
+#include "fontcache.h"
#include <string.h>
typedef struct MD5File {
@@ -372,6 +373,9 @@
assert(load_index == SPR_AIRPORTX_BASE);
load_index += LoadGrfFile("airports.grf", load_index, i++);
+ /* Initialize the unicode to sprite mapping table */
+ InitializeUnicodeGlyphMap();
+
LoadNewGRF(load_index, i);
}