(svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1
variable was still byte instead of uint16 (with a very big tnx to guru3!)
--- a/network_server.c Sat Jan 01 15:40:44 2005 +0000
+++ b/network_server.c Sat Jan 01 16:34:54 2005 +0000
@@ -917,7 +917,7 @@
-void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, byte from_index)
+void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index)
{
NetworkClientState *cs;
NetworkClientInfo *ci, *ci_own, *ci_to;
--- a/network_server.h Sat Jan 01 15:40:44 2005 +0000
+++ b/network_server.h Sat Jan 01 16:34:54 2005 +0000
@@ -10,7 +10,7 @@
DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME);
bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]);
-void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, byte from_index);
+void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, uint16 from_index);
bool NetworkServer_ReadPackets(NetworkClientState *cs);
void NetworkServer_Tick(void);