(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
authorrubidium
Sun, 09 Sep 2007 11:23:49 +0000
changeset 8044 72c3e2bc6429
parent 8043 be5076cc40ef
child 8045 2878bb74729f
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
src/depot_gui.cpp
src/group_cmd.cpp
src/newgrf_engine.cpp
src/order_gui.cpp
src/roadveh.h
src/train.h
src/tunnelbridge_cmd.cpp
src/vehicle.h
--- a/src/depot_gui.cpp	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/depot_gui.cpp	Sun Sep 09 11:23:49 2007 +0000
@@ -474,7 +474,7 @@
 
 	if (v == NULL) return;
 
-	if (v->HasFront() && !v->IsPrimaryVehicle()) {
+	if (!v->IsPrimaryVehicle()) {
 		v = v->First();
 		/* Do nothing when clicking on a train in depot with no loc attached */
 		if (v->type == VEH_TRAIN && !IsFrontEngine(v)) return;
--- a/src/group_cmd.cpp	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/group_cmd.cpp	Sun Sep 09 11:23:49 2007 +0000
@@ -354,7 +354,7 @@
  */
 void RemoveVehicleFromGroup(const Vehicle *v)
 {
-	if (!v->IsValid() || !(v->HasFront() && v->IsPrimaryVehicle())) return;
+	if (!v->IsValid() || !v->IsPrimaryVehicle()) return;
 
 	if (!IsDefaultGroupID(v->group_id)) DecreaseGroupNumVehicle(v->group_id);
 }
--- a/src/newgrf_engine.cpp	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/newgrf_engine.cpp	Sun Sep 09 11:23:49 2007 +0000
@@ -509,8 +509,6 @@
 	switch (variable) {
 		case 0x40: // Get length of consist
 		case 0x41: // Get length of same consecutive wagons
-			if (!v->HasFront()) return 1;
-
 			{
 				const Vehicle* u;
 				byte chain_before = 0;
@@ -832,7 +830,7 @@
 	res->ResolveReal   = &VehicleResolveReal;
 
 	res->u.vehicle.self   = v;
-	res->u.vehicle.parent = (v != NULL && v->HasFront()) ? v->First() : v;
+	res->u.vehicle.parent = (v != NULL) ? v->First() : v;
 
 	res->u.vehicle.self_type = engine_type;
 
--- a/src/order_gui.cpp	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/order_gui.cpp	Sun Sep 09 11:23:49 2007 +0000
@@ -355,7 +355,7 @@
 {
 	if (u->type != v->type) return false;
 
-	if (u->HasFront() && !u->IsPrimaryVehicle()) {
+	if (!u->IsPrimaryVehicle()) {
 		u = u->First();
 		if (!u->IsPrimaryVehicle()) return false;
 	}
--- a/src/roadveh.h	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/roadveh.h	Sun Sep 09 11:23:49 2007 +0000
@@ -69,7 +69,6 @@
 	ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; }
 	WindowClass GetVehicleListWindowClass() const { return WC_ROADVEH_LIST; }
 	bool IsPrimaryVehicle() const { return IsRoadVehFront(this); }
-	bool HasFront() const { return true; }
 	int GetImage(Direction direction) const;
 	int GetDisplaySpeed() const { return this->cur_speed * 10 / 32; }
 	int GetDisplayMaxSpeed() const { return this->max_speed * 10 / 32; }
--- a/src/train.h	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/train.h	Sun Sep 09 11:23:49 2007 +0000
@@ -296,7 +296,6 @@
 	WindowClass GetVehicleListWindowClass() const { return WC_TRAINS_LIST; }
 	void PlayLeaveStationSound() const;
 	bool IsPrimaryVehicle() const { return IsFrontEngine(this); }
-	bool HasFront() const { return true; }
 	int GetImage(Direction direction) const;
 	int GetDisplaySpeed() const { return this->u.rail.last_speed * 10 / 16; }
 	int GetDisplayMaxSpeed() const { return this->u.rail.cached_max_speed * 10 / 16; }
--- a/src/tunnelbridge_cmd.cpp	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/tunnelbridge_cmd.cpp	Sun Sep 09 11:23:49 2007 +0000
@@ -1369,7 +1369,7 @@
 	} else if (IsBridge(tile)) { // XXX is this necessary?
 		DiagDirection dir;
 
-		if (v->HasFront() && v->IsPrimaryVehicle()) {
+		if (v->IsPrimaryVehicle()) {
 			/* modify speed of vehicle */
 			uint16 spd = _bridge[GetBridgeType(tile)].speed;
 
--- a/src/vehicle.h	Sun Sep 09 10:34:32 2007 +0000
+++ b/src/vehicle.h	Sun Sep 09 11:23:49 2007 +0000
@@ -421,12 +421,6 @@
 	virtual bool IsPrimaryVehicle() const { return false; }
 
 	/**
-	 * Whether this vehicle understands the concept of a front engine, so
-	 * basically, if GetFirstVehicleInChain() can be called for it.
-	 */
-	virtual bool HasFront() const { return false; }
-
-	/**
 	 * Gets the sprite to show for the given direction
 	 * @param direction the direction the vehicle is facing
 	 * @return the sprite for the given vehicle in the given direction