(svn r8371) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a file of it's own
authorbjarni
Tue, 23 Jan 2007 13:26:12 +0000
changeset 6060 8388a1bcb7c8
parent 6059 14d457867d5e
child 6061 e1e35dd62309
(svn r8371) -Codechange: [autoreplace GUI] moved the autoreplace GUI to a file of it's own
Note: it's the same as r8363, only this time the svn history of autoreplace should be preserved
projects/openttd.vcproj
projects/openttd_vs80.vcproj
source.list
src/autoreplace_gui.cpp
src/vehicle_gui.cpp
src/vehicle_gui.h
--- a/projects/openttd.vcproj	Tue Jan 23 13:10:43 2007 +0000
+++ b/projects/openttd.vcproj	Tue Jan 23 13:26:12 2007 +0000
@@ -676,6 +676,9 @@
 				RelativePath=".\..\src\airport_gui.cpp">
 			</File>
 			<File
+				RelativePath=".\..\src\autoreplace_gui.cpp">
+			</File>
+			<File
 				RelativePath=".\..\src\bridge_gui.cpp">
 			</File>
 			<File
--- a/projects/openttd_vs80.vcproj	Tue Jan 23 13:10:43 2007 +0000
+++ b/projects/openttd_vs80.vcproj	Tue Jan 23 13:26:12 2007 +0000
@@ -959,6 +959,9 @@
 				RelativePath=".\..\src\airport_gui.cpp">
 			</File>
 			<File
+				RelativePath=".\..\src\autoreplace_gui.cpp">
+			</File>
+			<File
 				RelativePath=".\..\src\bridge_gui.cpp">
 			</File>
 			<File
--- a/source.list	Tue Jan 23 13:10:43 2007 +0000
+++ b/source.list	Tue Jan 23 13:26:12 2007 +0000
@@ -193,6 +193,7 @@
 # GUI Source Code
 aircraft_gui.cpp
 airport_gui.cpp
+autoreplace_gui.cpp
 bridge_gui.cpp
 build_vehicle_gui.cpp
 depot_gui.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/autoreplace_gui.cpp	Tue Jan 23 13:26:12 2007 +0000
@@ -0,0 +1,630 @@
+/* $Id$ */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "debug.h"
+#include "functions.h"
+#include "table/sprites.h"
+#include "table/strings.h"
+#include "window.h"
+#include "gui.h"
+#include "command.h"
+#include "variables.h"
+#include "vehicle_gui.h"
+#include "newgrf_engine.h"
+
+
+static RailType _railtype_selected_in_replace_gui;
+
+static const StringID _rail_types_list[] = {
+	STR_RAIL_VEHICLES,
+	STR_ELRAIL_VEHICLES,
+	STR_MONORAIL_VEHICLES,
+	STR_MAGLEV_VEHICLES,
+	INVALID_STRING_ID
+};
+
+/* General Vehicle GUI based procedures that are independent of vehicle types */
+void InitializeVehiclesGuiList(void)
+{
+	_railtype_selected_in_replace_gui = RAILTYPE_RAIL;
+}
+
+// this define is to match engine.c, but engine.c keeps it to itself
+// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
+#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
+
+/*  if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
+ * if used compined with show_cars set to false, it will work as intended. Replace window do it like that
+ *  this was a big hack even before show_outdated was added. Stupid newgrf :p
+ */
+static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype,
+	uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible)
+{
+	EngineID j;
+	byte colour;
+	const Player *p = GetPlayer(_local_player);
+
+	for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
+		EngineID i = GetRailVehAtPosition(j);
+		const Engine *e = GetEngine(i);
+		const RailVehicleInfo *rvi = RailVehInfo(i);
+		const EngineInfo *info = EngInfo(i);
+
+		if (!EngineHasReplacementForPlayer(p, i) && p->num_engines[i] == 0 && show_outdated) continue;
+
+		if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars))  // show wagons or engines (works since wagons do not have power)
+			continue;
+
+		if (*sel == 0) *selected_id = j;
+
+
+		colour = *sel == 0 ? 0xC : 0x10;
+		if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) {
+			if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible)
+				|| (e->railtype != railtype && !show_compatible)
+				|| !(rvi->flags & RVI_WAGON) != is_engine ||
+				!HASBIT(e->player_avail, _local_player))
+				continue;
+#if 0
+		} else {
+			// TODO find a nice red colour for vehicles being replaced
+			if ( _autoreplace_array[i] != i )
+				colour = *sel == 0 ? 0x44 : 0x45;
+#endif
+		}
+
+		if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
+			DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
+				colour);
+			// show_outdated is true only for left side, which is where we show old replacements
+			DrawTrainEngine(*x + 29, *y + 6, i, (p->num_engines[i] == 0 && show_outdated) ?
+				PALETTE_CRASH : GetEnginePalette(i, _local_player));
+			if ( show_outdated ) {
+				SetDParam(0, p->num_engines[i]);
+				DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
+			}
+			*y += 14;
+		}
+		--*sel;
+	}
+}
+
+
+static void SetupScrollStuffForReplaceWindow(Window *w)
+{
+	EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
+	const Player* p = GetPlayer(_local_player);
+	uint sel[2];
+	uint count = 0;
+	uint count2 = 0;
+	EngineID i;
+
+	sel[0] = WP(w,replaceveh_d).sel_index[0];
+	sel[1] = WP(w,replaceveh_d).sel_index[1];
+
+	switch (WP(w,replaceveh_d).vehicletype) {
+		case VEH_Train: {
+			RailType railtype = _railtype_selected_in_replace_gui;
+
+			w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
+			w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
+
+			for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
+				EngineID eid = GetRailVehAtPosition(i);
+				const Engine* e = GetEngine(eid);
+				const EngineInfo* info = EngInfo(eid);
+
+				// left window contains compatible engines while right window only contains engines of the selected type
+				if (ENGINE_AVAILABLE &&
+						(RailVehInfo(eid)->power != 0) == (WP(w, replaceveh_d).wagon_btnstate != 0)) {
+					if (IsCompatibleRail(e->railtype, railtype) && (p->num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
+						if (sel[0] == count) selected_id[0] = eid;
+						count++;
+					}
+					if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) {
+						if (sel[1] == count2) selected_id[1] = eid;
+						count2++;
+					}
+				}
+			}
+			break;
+		}
+
+		case VEH_Road: {
+			for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
+				if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
+					if (sel[0] == count) selected_id[0] = i;
+					count++;
+				}
+			}
+
+			if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one
+				CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type;
+
+				for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
+					if (cargo == RoadVehInfo(i)->cargo_type &&
+							HASBIT(GetEngine(i)->player_avail, _local_player)) {
+						if (sel[1] == count2) selected_id[1] = i;
+						count2++;
+					}
+				}
+			}
+			break;
+		}
+
+		case VEH_Ship: {
+			for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
+				if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
+					if (sel[0] == count) selected_id[0] = i;
+					count++;
+				}
+			}
+
+			if (selected_id[0] != INVALID_ENGINE) {
+				const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]);
+				CargoID cargo = svi->cargo_type;
+				bool refittable = svi->refittable;
+
+				for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
+					if (HASBIT(GetEngine(i)->player_avail, _local_player) && (
+								ShipVehInfo(i)->cargo_type == cargo ||
+								ShipVehInfo(i)->refittable && refittable
+							)) {
+						if (sel[1] == count2) selected_id[1] = i;
+						count2++;
+					}
+				}
+			}
+			break;
+		}
+
+		case VEH_Aircraft: {
+			for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
+				if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
+					if (sel[0] == count) selected_id[0] = i;
+					count++;
+				}
+			}
+
+			if (selected_id[0] != INVALID_ENGINE) {
+				byte subtype = AircraftVehInfo(selected_id[0])->subtype;
+
+				for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
+					if (HASBIT(GetEngine(i)->player_avail, _local_player) &&
+							(subtype & AIR_CTOL) == (AircraftVehInfo(i)->subtype & AIR_CTOL)) {
+						if (sel[1] == count2) selected_id[1] = i;
+						count2++;
+					}
+				}
+			}
+			break;
+		}
+	}
+	// sets up the number of items in each list
+	SetVScrollCount(w, count);
+	SetVScroll2Count(w, count2);
+	WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
+	WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
+
+	WP(w,replaceveh_d).count[0] = count;
+	WP(w,replaceveh_d).count[1] = count2;
+	return;
+}
+
+
+static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
+	int sel1, int sel2, EngineID selected_id1, EngineID selected_id2)
+{
+	int sel[2];
+	EngineID selected_id[2];
+	const Player *p = GetPlayer(_local_player);
+
+	sel[0] = sel1;
+	sel[1] = sel2;
+
+	selected_id[0] = selected_id1;
+	selected_id[1] = selected_id2;
+
+	switch (WP(w,replaceveh_d).vehicletype) {
+		case VEH_Train: {
+			RailType railtype = _railtype_selected_in_replace_gui;
+			DrawString(157, w->widget[14].top + 1, _rail_types_list[railtype], 0x10);
+			/* draw sorting criteria string */
+
+			/* Ensure that custom engines which substituted wagons
+			 * are sorted correctly.
+			 * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
+			 * engines to get more types.. Stays here until we have our own format
+			 * then it is exit!!! */
+			if (WP(w,replaceveh_d).wagon_btnstate) {
+				train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines
+				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines
+				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons
+			} else {
+				train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true);
+				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true);
+			}
+			break;
+		}
+
+		case VEH_Road: {
+			int num = NUM_ROAD_ENGINES;
+			const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
+			EngineID engine_id = ROAD_ENGINES_INDEX;
+
+			do {
+				if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
+					if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
+						DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
+						DrawRoadVehEngine(x+29, y+6, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
+						SetDParam(0, p->num_engines[engine_id]);
+						DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
+						y += 14;
+					}
+				sel[0]--;
+				}
+
+				if (selected_id[0] != INVALID_ENGINE) {
+					byte cargo = RoadVehInfo(selected_id[0])->cargo_type;
+
+					if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) {
+						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
+							DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
+							DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player));
+							y2 += 14;
+						}
+						sel[1]--;
+					}
+				}
+			} while (++engine_id, ++e,--num);
+			break;
+		}
+
+		case VEH_Ship: {
+			int num = NUM_SHIP_ENGINES;
+			const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
+			EngineID engine_id = SHIP_ENGINES_INDEX;
+
+			do {
+				if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
+					if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
+						DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
+						DrawShipEngine(x+35, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
+						SetDParam(0, p->num_engines[engine_id]);
+						DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
+						y += 24;
+					}
+					sel[0]--;
+				}
+
+				if (selected_id[0] != INVALID_ENGINE) {
+					CargoID cargo = ShipVehInfo(selected_id[0])->cargo_type;
+					bool refittable = ShipVehInfo(selected_id[0])->refittable;
+
+					if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
+						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
+							DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
+							DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
+							y2 += 24;
+						}
+						sel[1]--;
+					}
+				}
+			} while (++engine_id, ++e, --num);
+			break;
+		}   //end of ship
+
+		case VEH_Aircraft: {
+			int num = NUM_AIRCRAFT_ENGINES;
+			const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
+			EngineID engine_id = AIRCRAFT_ENGINES_INDEX;
+
+			do {
+				if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
+					if (sel[0] == 0) selected_id[0] = engine_id;
+					if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
+						DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
+						DrawAircraftEngine(x+29, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
+						SetDParam(0, p->num_engines[engine_id]);
+						DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
+						y += 24;
+					}
+					sel[0]--;
+				}
+
+				if (selected_id[0] != INVALID_ENGINE) {
+					byte subtype = AircraftVehInfo(selected_id[0])->subtype;
+
+					if ((subtype & AIR_CTOL) == (AircraftVehInfo(engine_id)->subtype & AIR_CTOL) &&
+							HASBIT(e->player_avail, _local_player)) {
+						if (sel[1] == 0) selected_id[1] = engine_id;
+						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
+							DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
+							DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
+							y2 += 24;
+						}
+						sel[1]--;
+					}
+				}
+			} while (++engine_id, ++e,--num);
+			break;
+		}   // end of aircraft
+	}
+}
+
+static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
+{
+	static const StringID _vehicle_type_names[] = {
+		STR_019F_TRAIN,
+		STR_019C_ROAD_VEHICLE,
+		STR_019E_SHIP,
+		STR_019D_AIRCRAFT
+	};
+
+	switch (e->event) {
+		case WE_PAINT: {
+				Player *p = GetPlayer(_local_player);
+				int pos = w->vscroll.pos;
+				EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
+				int x = 1;
+				int y = 15;
+				int pos2 = w->vscroll2.pos;
+				int x2 = 1 + 228;
+				int y2 = 15;
+				int sel[2];
+				byte i;
+				sel[0] = WP(w,replaceveh_d).sel_index[0];
+				sel[1] = WP(w,replaceveh_d).sel_index[1];
+
+				SetupScrollStuffForReplaceWindow(w);
+
+				selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
+				selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
+
+				// Disable the "Start Replacing" button if:
+				//    Either list is empty
+				// or Both lists have the same vehicle selected
+				// or The selected replacement engine has a replacement (to prevent loops)
+				// or The right list (new replacement) has the existing replacement vehicle selected
+				SetWindowWidgetDisabledState(w, 4,
+						selected_id[0] == INVALID_ENGINE ||
+						selected_id[1] == INVALID_ENGINE ||
+						selected_id[0] == selected_id[1] ||
+						EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE ||
+						EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]);
+
+				// Disable the "Stop Replacing" button if:
+				//    The left list (existing vehicle) is empty
+				// or The selected vehicle has no replacement set up
+				SetWindowWidgetDisabledState(w, 6,
+						selected_id[0] == INVALID_ENGINE ||
+						!EngineHasReplacementForPlayer(p, selected_id[0]));
+
+				// now the actual drawing of the window itself takes place
+				SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]);
+
+				if (WP(w, replaceveh_d).vehicletype == VEH_Train) {
+					// set on/off for renew_keep_length
+					SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
+
+					// set wagon/engine button
+					SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS);
+				}
+
+				DrawWindowWidgets(w);
+
+				// sets up the string for the vehicle that is being replaced to
+				if (selected_id[0] != INVALID_ENGINE) {
+					if (!EngineHasReplacementForPlayer(p, selected_id[0])) {
+						SetDParam(0, STR_NOT_REPLACING);
+					} else {
+						SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0])));
+					}
+				} else {
+					SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
+				}
+
+				DrawString(145, w->widget[5].top + 1, STR_02BD, 0x10);
+
+				/* now we draw the two arrays according to what we just counted */
+				DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
+
+				WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
+				WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
+				/* now we draw the info about the vehicles we selected */
+				for (i = 0 ; i < 2 ; i++) {
+					if (selected_id[i] != INVALID_ENGINE) {
+						const Widget *wi = &w->widget[i == 0 ? 3 : 11];
+						DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
+					}
+				}
+			} break;   // end of paint
+
+		case WE_CLICK: {
+			// these 3 variables is used if any of the lists is clicked
+			uint16 click_scroll_pos = w->vscroll2.pos;
+			uint16 click_scroll_cap = w->vscroll2.cap;
+			byte click_side = 1;
+
+			switch (e->we.click.widget) {
+				case 12:
+					WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate);
+					SetWindowDirty(w);
+					break;
+
+				case 14:
+				case 15: /* Railtype selection dropdown menu */
+					ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes);
+					break;
+
+				case 17: /* toggle renew_keep_length */
+					DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_SET_AUTOREPLACE);
+					break;
+
+				case 4: { /* Start replacing */
+					EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
+					EngineID veh_to = WP(w, replaceveh_d).sel_engine[1];
+					DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_SET_AUTOREPLACE);
+					break;
+				}
+
+				case 6: { /* Stop replacing */
+					EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
+					DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_SET_AUTOREPLACE);
+					break;
+				}
+
+				case 7:
+					// sets up that the left one was clicked. The default values are for the right one (9)
+					// this way, the code for 9 handles both sides
+					click_scroll_pos = w->vscroll.pos;
+					click_scroll_cap = w->vscroll.cap;
+					click_side = 0;
+					/* FALL THROUGH */
+
+				case 9: {
+					uint i = (e->we.click.pt.y - 14) / w->resize.step_height;
+					if (i < click_scroll_cap) {
+						WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
+						SetWindowDirty(w);
+					}
+					break;
+				}
+			}
+			break;
+		}
+
+		case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
+			_railtype_selected_in_replace_gui = (RailType)e->we.dropdown.index;
+			/* Reset scrollbar positions */
+			w->vscroll.pos  = 0;
+			w->vscroll2.pos = 0;
+			SetWindowDirty(w);
+			break;
+
+		case WE_RESIZE:
+			w->vscroll.cap  += e->we.sizing.diff.y / (int)w->resize.step_height;
+			w->vscroll2.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
+
+			w->widget[7].data = (w->vscroll.cap  << 8) + 1;
+			w->widget[9].data = (w->vscroll2.cap << 8) + 1;
+			break;
+	}
+}
+
+static const Widget _replace_rail_vehicle_widgets[] = {
+{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,       STR_018B_CLOSE_WINDOW},
+{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,       STR_STICKY_BUTTON},
+{      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   227, 0x0,            STR_NULL},
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   240,   251, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
+{      WWT_PANEL,     RESIZE_TB,    14,   139,   316,   228,   239, 0x0,            STR_REPLACE_HELP_REPLACE_INFO_TAB},
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   240,   251, STR_REPLACE_VEHICLES_STOP,  STR_REPLACE_HELP_STOP_BUTTON},
+{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   125, 0x801,          STR_REPLACE_HELP_LEFT_ARRAY},
+{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   125, STR_NULL,       STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   125, 0x801,          STR_REPLACE_HELP_RIGHT_ARRAY},
+{ WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   125, STR_NULL,       STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   227, 0x0,            STR_NULL},
+// train specific stuff
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   228,   239, STR_REPLACE_ENGINE_WAGON_SELECT,       STR_REPLACE_ENGINE_WAGON_SELECT_HELP},  // widget 12
+{      WWT_PANEL,     RESIZE_TB,    14,   139,   153,   240,   251, 0x0,            STR_NULL},
+{      WWT_PANEL,     RESIZE_TB,    14,   154,   277,   240,   251, 0x0,            STR_REPLACE_HELP_RAILTYPE},
+{    WWT_TEXTBTN,     RESIZE_TB,    14,   278,   289,   240,   251, STR_0225,       STR_REPLACE_HELP_RAILTYPE},
+{      WWT_PANEL,     RESIZE_TB,    14,   290,   305,   240,   251, 0x0,            STR_NULL},
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   317,   455,   228,   239, STR_REPLACE_REMOVE_WAGON,       STR_REPLACE_REMOVE_WAGON_HELP},
+// end of train specific stuff
+{  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   240,   251, STR_NULL,       STR_RESIZE_BUTTON},
+{   WIDGETS_END},
+};
+
+static const Widget _replace_road_vehicle_widgets[] = {
+{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
+{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE,  STR_018C_WINDOW_TITLE_DRAG_THIS},
+{  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,                    STR_STICKY_BUTTON},
+{      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   217, 0x0,                         STR_NULL},
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   218,   229, STR_REPLACE_VEHICLES_START,  STR_REPLACE_HELP_START_BUTTON},
+{      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   218,   229, 0x0,                         STR_REPLACE_HELP_REPLACE_INFO_TAB},
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   218,   229, STR_REPLACE_VEHICLES_STOP,   STR_REPLACE_HELP_STOP_BUTTON},
+{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   125, 0x801,                       STR_REPLACE_HELP_LEFT_ARRAY},
+{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   125, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   125, 0x801,                       STR_REPLACE_HELP_RIGHT_ARRAY},
+{ WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   125, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   217, 0x0,                         STR_NULL},
+{  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   218,   229, STR_NULL,                    STR_RESIZE_BUTTON},
+{   WIDGETS_END},
+};
+
+static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
+{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
+{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE,  STR_018C_WINDOW_TITLE_DRAG_THIS},
+{  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,                    STR_STICKY_BUTTON},
+{      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   110,   201, 0x0,                         STR_NULL},
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   202,   213, STR_REPLACE_VEHICLES_START,  STR_REPLACE_HELP_START_BUTTON},
+{      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   202,   213, 0x0,                         STR_REPLACE_HELP_REPLACE_INFO_TAB},
+{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   202,   213, STR_REPLACE_VEHICLES_STOP,   STR_REPLACE_HELP_STOP_BUTTON},
+{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   109, 0x401,                       STR_REPLACE_HELP_LEFT_ARRAY},
+{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   109, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   109, 0x401,                       STR_REPLACE_HELP_RIGHT_ARRAY},
+{ WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   109, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   110,   201, 0x0,                         STR_NULL},
+{  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   202,   213, STR_NULL,                    STR_RESIZE_BUTTON},
+{   WIDGETS_END},
+};
+
+static const WindowDesc _replace_rail_vehicle_desc = {
+	WDP_AUTO, WDP_AUTO, 456, 252,
+	WC_REPLACE_VEHICLE,0,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+	_replace_rail_vehicle_widgets,
+	ReplaceVehicleWndProc
+};
+
+static const WindowDesc _replace_road_vehicle_desc = {
+	WDP_AUTO, WDP_AUTO, 456, 230,
+	WC_REPLACE_VEHICLE,0,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+	_replace_road_vehicle_widgets,
+	ReplaceVehicleWndProc
+};
+
+static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
+	WDP_AUTO, WDP_AUTO, 456, 214,
+	WC_REPLACE_VEHICLE,0,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+	_replace_ship_aircraft_vehicle_widgets,
+	ReplaceVehicleWndProc
+};
+
+
+void ShowReplaceVehicleWindow(byte vehicletype)
+{
+	Window *w;
+
+	DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
+
+	switch (vehicletype) {
+		case VEH_Train:
+			w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
+			w->vscroll.cap  = 8;
+			w->resize.step_height = 14;
+			WP(w, replaceveh_d).wagon_btnstate = true;
+			break;
+		case VEH_Road:
+			w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
+			w->vscroll.cap  = 8;
+			w->resize.step_height = 14;
+			break;
+		case VEH_Ship:
+		case VEH_Aircraft:
+			w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
+			w->vscroll.cap  = 4;
+			w->resize.step_height = 24;
+			break;
+		default: return;
+	}
+
+	w->caption_color = _local_player;
+	WP(w, replaceveh_d).vehicletype = vehicletype;
+	w->vscroll2.cap = w->vscroll.cap;   // these two are always the same
+}
--- a/src/vehicle_gui.cpp	Tue Jan 23 13:10:43 2007 +0000
+++ b/src/vehicle_gui.cpp	Tue Jan 23 13:26:12 2007 +0000
@@ -49,9 +49,6 @@
 
 static bool   _internal_sort_order;     // descending/ascending
 
-static RailType _railtype_selected_in_replace_gui;
-
-
 typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
 
 static VehicleSortListingTypeFunction VehicleNumberSorter;
@@ -92,14 +89,6 @@
 	INVALID_STRING_ID
 };
 
-static const StringID _rail_types_list[] = {
-	STR_RAIL_VEHICLES,
-	STR_ELRAIL_VEHICLES,
-	STR_MONORAIL_VEHICLES,
-	STR_MAGLEV_VEHICLES,
-	INVALID_STRING_ID
-};
-
 void RebuildVehicleLists(void)
 {
 	Window* const *wz;
@@ -168,12 +157,6 @@
 	qsort((void*)v, length, sizeof(v[0]), _vehicle_sorter[0]);
 }
 
-/* General Vehicle GUI based procedures that are independent of vehicle types */
-void InitializeVehiclesGuiList(void)
-{
-	_railtype_selected_in_replace_gui = RAILTYPE_RAIL;
-}
-
 // draw the vehicle profit button in the vehicle list window.
 void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
 {
@@ -722,605 +705,6 @@
 	return (_internal_sort_order & 1) ? -r : r;
 }
 
-// this define is to match engine.c, but engine.c keeps it to itself
-// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
-#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
-
-/*  if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
- * if used compined with show_cars set to false, it will work as intended. Replace window do it like that
- *  this was a big hack even before show_outdated was added. Stupid newgrf :p
- */
-static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype,
-	uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible)
-{
-	EngineID j;
-	byte colour;
-	const Player *p = GetPlayer(_local_player);
-
-	for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
-		EngineID i = GetRailVehAtPosition(j);
-		const Engine *e = GetEngine(i);
-		const RailVehicleInfo *rvi = RailVehInfo(i);
-		const EngineInfo *info = EngInfo(i);
-
-		if (!EngineHasReplacementForPlayer(p, i) && p->num_engines[i] == 0 && show_outdated) continue;
-
-		if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars))  // show wagons or engines (works since wagons do not have power)
-			continue;
-
-		if (*sel == 0) *selected_id = j;
-
-
-		colour = *sel == 0 ? 0xC : 0x10;
-		if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) {
-			if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible)
-				|| (e->railtype != railtype && !show_compatible)
-				|| !(rvi->flags & RVI_WAGON) != is_engine ||
-				!HASBIT(e->player_avail, _local_player))
-				continue;
-#if 0
-		} else {
-			// TODO find a nice red colour for vehicles being replaced
-			if ( _autoreplace_array[i] != i )
-				colour = *sel == 0 ? 0x44 : 0x45;
-#endif
-		}
-
-		if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
-			DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
-				colour);
-			// show_outdated is true only for left side, which is where we show old replacements
-			DrawTrainEngine(*x + 29, *y + 6, i, (p->num_engines[i] == 0 && show_outdated) ?
-				PALETTE_CRASH : GetEnginePalette(i, _local_player));
-			if ( show_outdated ) {
-				SetDParam(0, p->num_engines[i]);
-				DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
-			}
-			*y += 14;
-		}
-		--*sel;
-	}
-}
-
-
-static void SetupScrollStuffForReplaceWindow(Window *w)
-{
-	EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
-	const Player* p = GetPlayer(_local_player);
-	uint sel[2];
-	uint count = 0;
-	uint count2 = 0;
-	EngineID i;
-
-	sel[0] = WP(w,replaceveh_d).sel_index[0];
-	sel[1] = WP(w,replaceveh_d).sel_index[1];
-
-	switch (WP(w,replaceveh_d).vehicletype) {
-		case VEH_Train: {
-			RailType railtype = _railtype_selected_in_replace_gui;
-
-			w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
-			w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
-
-			for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
-				EngineID eid = GetRailVehAtPosition(i);
-				const Engine* e = GetEngine(eid);
-				const EngineInfo* info = EngInfo(eid);
-
-				// left window contains compatible engines while right window only contains engines of the selected type
-				if (ENGINE_AVAILABLE &&
-						(RailVehInfo(eid)->power != 0) == (WP(w, replaceveh_d).wagon_btnstate != 0)) {
-					if (IsCompatibleRail(e->railtype, railtype) && (p->num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
-						if (sel[0] == count) selected_id[0] = eid;
-						count++;
-					}
-					if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) {
-						if (sel[1] == count2) selected_id[1] = eid;
-						count2++;
-					}
-				}
-			}
-			break;
-		}
-
-		case VEH_Road: {
-			for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
-				if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
-					if (sel[0] == count) selected_id[0] = i;
-					count++;
-				}
-			}
-
-			if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one
-				CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type;
-
-				for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
-					if (cargo == RoadVehInfo(i)->cargo_type &&
-							HASBIT(GetEngine(i)->player_avail, _local_player)) {
-						if (sel[1] == count2) selected_id[1] = i;
-						count2++;
-					}
-				}
-			}
-			break;
-		}
-
-		case VEH_Ship: {
-			for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
-				if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
-					if (sel[0] == count) selected_id[0] = i;
-					count++;
-				}
-			}
-
-			if (selected_id[0] != INVALID_ENGINE) {
-				const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]);
-				CargoID cargo = svi->cargo_type;
-				bool refittable = svi->refittable;
-
-				for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
-					if (HASBIT(GetEngine(i)->player_avail, _local_player) && (
-								ShipVehInfo(i)->cargo_type == cargo ||
-								ShipVehInfo(i)->refittable && refittable
-							)) {
-						if (sel[1] == count2) selected_id[1] = i;
-						count2++;
-					}
-				}
-			}
-			break;
-		}
-
-		case VEH_Aircraft: {
-			for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
-				if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
-					if (sel[0] == count) selected_id[0] = i;
-					count++;
-				}
-			}
-
-			if (selected_id[0] != INVALID_ENGINE) {
-				byte subtype = AircraftVehInfo(selected_id[0])->subtype;
-
-				for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
-					if (HASBIT(GetEngine(i)->player_avail, _local_player) &&
-							(subtype & AIR_CTOL) == (AircraftVehInfo(i)->subtype & AIR_CTOL)) {
-						if (sel[1] == count2) selected_id[1] = i;
-						count2++;
-					}
-				}
-			}
-			break;
-		}
-	}
-	// sets up the number of items in each list
-	SetVScrollCount(w, count);
-	SetVScroll2Count(w, count2);
-	WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
-	WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
-
-	WP(w,replaceveh_d).count[0] = count;
-	WP(w,replaceveh_d).count[1] = count2;
-	return;
-}
-
-
-static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
-	int sel1, int sel2, EngineID selected_id1, EngineID selected_id2)
-{
-	int sel[2];
-	EngineID selected_id[2];
-	const Player *p = GetPlayer(_local_player);
-
-	sel[0] = sel1;
-	sel[1] = sel2;
-
-	selected_id[0] = selected_id1;
-	selected_id[1] = selected_id2;
-
-	switch (WP(w,replaceveh_d).vehicletype) {
-		case VEH_Train: {
-			RailType railtype = _railtype_selected_in_replace_gui;
-			DrawString(157, w->widget[14].top + 1, _rail_types_list[railtype], 0x10);
-			/* draw sorting criteria string */
-
-			/* Ensure that custom engines which substituted wagons
-			 * are sorted correctly.
-			 * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
-			 * engines to get more types.. Stays here until we have our own format
-			 * then it is exit!!! */
-			if (WP(w,replaceveh_d).wagon_btnstate) {
-				train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines
-				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines
-				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons
-			} else {
-				train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true);
-				train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true);
-			}
-			break;
-		}
-
-		case VEH_Road: {
-			int num = NUM_ROAD_ENGINES;
-			const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
-			EngineID engine_id = ROAD_ENGINES_INDEX;
-
-			do {
-				if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
-					if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
-						DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
-						DrawRoadVehEngine(x+29, y+6, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
-						SetDParam(0, p->num_engines[engine_id]);
-						DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
-						y += 14;
-					}
-				sel[0]--;
-				}
-
-				if (selected_id[0] != INVALID_ENGINE) {
-					byte cargo = RoadVehInfo(selected_id[0])->cargo_type;
-
-					if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) {
-						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
-							DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
-							DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player));
-							y2 += 14;
-						}
-						sel[1]--;
-					}
-				}
-			} while (++engine_id, ++e,--num);
-			break;
-		}
-
-		case VEH_Ship: {
-			int num = NUM_SHIP_ENGINES;
-			const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
-			EngineID engine_id = SHIP_ENGINES_INDEX;
-
-			do {
-				if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
-					if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
-						DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
-						DrawShipEngine(x+35, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
-						SetDParam(0, p->num_engines[engine_id]);
-						DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
-						y += 24;
-					}
-					sel[0]--;
-				}
-
-				if (selected_id[0] != INVALID_ENGINE) {
-					CargoID cargo = ShipVehInfo(selected_id[0])->cargo_type;
-					bool refittable = ShipVehInfo(selected_id[0])->refittable;
-
-					if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
-						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
-							DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
-							DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
-							y2 += 24;
-						}
-						sel[1]--;
-					}
-				}
-			} while (++engine_id, ++e, --num);
-			break;
-		}   //end of ship
-
-		case VEH_Aircraft: {
-			int num = NUM_AIRCRAFT_ENGINES;
-			const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
-			EngineID engine_id = AIRCRAFT_ENGINES_INDEX;
-
-			do {
-				if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
-					if (sel[0] == 0) selected_id[0] = engine_id;
-					if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
-						DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
-						DrawAircraftEngine(x+29, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
-						SetDParam(0, p->num_engines[engine_id]);
-						DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
-						y += 24;
-					}
-					sel[0]--;
-				}
-
-				if (selected_id[0] != INVALID_ENGINE) {
-					byte subtype = AircraftVehInfo(selected_id[0])->subtype;
-
-					if ((subtype & AIR_CTOL) == (AircraftVehInfo(engine_id)->subtype & AIR_CTOL) &&
-							HASBIT(e->player_avail, _local_player)) {
-						if (sel[1] == 0) selected_id[1] = engine_id;
-						if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
-							DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
-							DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
-							y2 += 24;
-						}
-						sel[1]--;
-					}
-				}
-			} while (++engine_id, ++e,--num);
-			break;
-		}   // end of aircraft
-	}
-}
-
-static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
-{
-	static const StringID _vehicle_type_names[] = {
-		STR_019F_TRAIN,
-		STR_019C_ROAD_VEHICLE,
-		STR_019E_SHIP,
-		STR_019D_AIRCRAFT
-	};
-
-	switch (e->event) {
-		case WE_PAINT: {
-				Player *p = GetPlayer(_local_player);
-				int pos = w->vscroll.pos;
-				EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
-				int x = 1;
-				int y = 15;
-				int pos2 = w->vscroll2.pos;
-				int x2 = 1 + 228;
-				int y2 = 15;
-				int sel[2];
-				byte i;
-				sel[0] = WP(w,replaceveh_d).sel_index[0];
-				sel[1] = WP(w,replaceveh_d).sel_index[1];
-
-				SetupScrollStuffForReplaceWindow(w);
-
-				selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
-				selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
-
-				// Disable the "Start Replacing" button if:
-				//    Either list is empty
-				// or Both lists have the same vehicle selected
-				// or The selected replacement engine has a replacement (to prevent loops)
-				// or The right list (new replacement) has the existing replacement vehicle selected
-				SetWindowWidgetDisabledState(w, 4,
-						selected_id[0] == INVALID_ENGINE ||
-						selected_id[1] == INVALID_ENGINE ||
-						selected_id[0] == selected_id[1] ||
-						EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE ||
-						EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]);
-
-				// Disable the "Stop Replacing" button if:
-				//    The left list (existing vehicle) is empty
-				// or The selected vehicle has no replacement set up
-				SetWindowWidgetDisabledState(w, 6,
-						selected_id[0] == INVALID_ENGINE ||
-						!EngineHasReplacementForPlayer(p, selected_id[0]));
-
-				// now the actual drawing of the window itself takes place
-				SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]);
-
-				if (WP(w, replaceveh_d).vehicletype == VEH_Train) {
-					// set on/off for renew_keep_length
-					SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
-
-					// set wagon/engine button
-					SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS);
-				}
-
-				DrawWindowWidgets(w);
-
-				// sets up the string for the vehicle that is being replaced to
-				if (selected_id[0] != INVALID_ENGINE) {
-					if (!EngineHasReplacementForPlayer(p, selected_id[0])) {
-						SetDParam(0, STR_NOT_REPLACING);
-					} else {
-						SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0])));
-					}
-				} else {
-					SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
-				}
-
-				DrawString(145, w->widget[5].top + 1, STR_02BD, 0x10);
-
-				/* now we draw the two arrays according to what we just counted */
-				DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
-
-				WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
-				WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
-				/* now we draw the info about the vehicles we selected */
-				for (i = 0 ; i < 2 ; i++) {
-					if (selected_id[i] != INVALID_ENGINE) {
-						const Widget *wi = &w->widget[i == 0 ? 3 : 11];
-						DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
-					}
-				}
-			} break;   // end of paint
-
-		case WE_CLICK: {
-			// these 3 variables is used if any of the lists is clicked
-			uint16 click_scroll_pos = w->vscroll2.pos;
-			uint16 click_scroll_cap = w->vscroll2.cap;
-			byte click_side = 1;
-
-			switch (e->we.click.widget) {
-				case 12:
-					WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate);
-					SetWindowDirty(w);
-					break;
-
-				case 14:
-				case 15: /* Railtype selection dropdown menu */
-					ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes);
-					break;
-
-				case 17: /* toggle renew_keep_length */
-					DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_SET_AUTOREPLACE);
-					break;
-
-				case 4: { /* Start replacing */
-					EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
-					EngineID veh_to = WP(w, replaceveh_d).sel_engine[1];
-					DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_SET_AUTOREPLACE);
-					break;
-				}
-
-				case 6: { /* Stop replacing */
-					EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
-					DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_SET_AUTOREPLACE);
-					break;
-				}
-
-				case 7:
-					// sets up that the left one was clicked. The default values are for the right one (9)
-					// this way, the code for 9 handles both sides
-					click_scroll_pos = w->vscroll.pos;
-					click_scroll_cap = w->vscroll.cap;
-					click_side = 0;
-					/* FALL THROUGH */
-
-				case 9: {
-					uint i = (e->we.click.pt.y - 14) / w->resize.step_height;
-					if (i < click_scroll_cap) {
-						WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
-						SetWindowDirty(w);
-					}
-					break;
-				}
-			}
-			break;
-		}
-
-		case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
-			_railtype_selected_in_replace_gui = (RailType)e->we.dropdown.index;
-			/* Reset scrollbar positions */
-			w->vscroll.pos  = 0;
-			w->vscroll2.pos = 0;
-			SetWindowDirty(w);
-			break;
-
-		case WE_RESIZE:
-			w->vscroll.cap  += e->we.sizing.diff.y / (int)w->resize.step_height;
-			w->vscroll2.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
-
-			w->widget[7].data = (w->vscroll.cap  << 8) + 1;
-			w->widget[9].data = (w->vscroll2.cap << 8) + 1;
-			break;
-	}
-}
-
-static const Widget _replace_rail_vehicle_widgets[] = {
-{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,       STR_018B_CLOSE_WINDOW},
-{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,       STR_STICKY_BUTTON},
-{      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   227, 0x0,            STR_NULL},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   240,   251, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
-{      WWT_PANEL,     RESIZE_TB,    14,   139,   316,   228,   239, 0x0,            STR_REPLACE_HELP_REPLACE_INFO_TAB},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   240,   251, STR_REPLACE_VEHICLES_STOP,  STR_REPLACE_HELP_STOP_BUTTON},
-{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   125, 0x801,          STR_REPLACE_HELP_LEFT_ARRAY},
-{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   125, STR_NULL,       STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   125, 0x801,          STR_REPLACE_HELP_RIGHT_ARRAY},
-{ WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   125, STR_NULL,       STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   227, 0x0,            STR_NULL},
-// train specific stuff
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   228,   239, STR_REPLACE_ENGINE_WAGON_SELECT,       STR_REPLACE_ENGINE_WAGON_SELECT_HELP},  // widget 12
-{      WWT_PANEL,     RESIZE_TB,    14,   139,   153,   240,   251, 0x0,            STR_NULL},
-{      WWT_PANEL,     RESIZE_TB,    14,   154,   277,   240,   251, 0x0,            STR_REPLACE_HELP_RAILTYPE},
-{    WWT_TEXTBTN,     RESIZE_TB,    14,   278,   289,   240,   251, STR_0225,       STR_REPLACE_HELP_RAILTYPE},
-{      WWT_PANEL,     RESIZE_TB,    14,   290,   305,   240,   251, 0x0,            STR_NULL},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   317,   455,   228,   239, STR_REPLACE_REMOVE_WAGON,       STR_REPLACE_REMOVE_WAGON_HELP},
-// end of train specific stuff
-{  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   240,   251, STR_NULL,       STR_RESIZE_BUTTON},
-{   WIDGETS_END},
-};
-
-static const Widget _replace_road_vehicle_widgets[] = {
-{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
-{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE,  STR_018C_WINDOW_TITLE_DRAG_THIS},
-{  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,                    STR_STICKY_BUTTON},
-{      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   126,   217, 0x0,                         STR_NULL},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   218,   229, STR_REPLACE_VEHICLES_START,  STR_REPLACE_HELP_START_BUTTON},
-{      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   218,   229, 0x0,                         STR_REPLACE_HELP_REPLACE_INFO_TAB},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   218,   229, STR_REPLACE_VEHICLES_STOP,   STR_REPLACE_HELP_STOP_BUTTON},
-{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   125, 0x801,                       STR_REPLACE_HELP_LEFT_ARRAY},
-{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   125, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   125, 0x801,                       STR_REPLACE_HELP_RIGHT_ARRAY},
-{ WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   125, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   126,   217, 0x0,                         STR_NULL},
-{  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   218,   229, STR_NULL,                    STR_RESIZE_BUTTON},
-{   WIDGETS_END},
-};
-
-static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
-{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                    STR_018B_CLOSE_WINDOW},
-{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   443,     0,    13, STR_REPLACE_VEHICLES_WHITE,  STR_018C_WINDOW_TITLE_DRAG_THIS},
-{  WWT_STICKYBOX,   RESIZE_NONE,    14,   444,   455,     0,    13, STR_NULL,                    STR_STICKY_BUTTON},
-{      WWT_PANEL,     RESIZE_TB,    14,     0,   227,   110,   201, 0x0,                         STR_NULL},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,     0,   138,   202,   213, STR_REPLACE_VEHICLES_START,  STR_REPLACE_HELP_START_BUTTON},
-{      WWT_PANEL,     RESIZE_TB,    14,   139,   305,   202,   213, 0x0,                         STR_REPLACE_HELP_REPLACE_INFO_TAB},
-{ WWT_PUSHTXTBTN,     RESIZE_TB,    14,   306,   443,   202,   213, STR_REPLACE_VEHICLES_STOP,   STR_REPLACE_HELP_STOP_BUTTON},
-{     WWT_MATRIX, RESIZE_BOTTOM,    14,     0,   215,    14,   109, 0x401,                       STR_REPLACE_HELP_LEFT_ARRAY},
-{  WWT_SCROLLBAR, RESIZE_BOTTOM,    14,   216,   227,    14,   109, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{     WWT_MATRIX, RESIZE_BOTTOM,    14,   228,   443,    14,   109, 0x401,                       STR_REPLACE_HELP_RIGHT_ARRAY},
-{ WWT_SCROLL2BAR, RESIZE_BOTTOM,    14,   444,   455,    14,   109, STR_NULL,                    STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{      WWT_PANEL,     RESIZE_TB,    14,   228,   455,   110,   201, 0x0,                         STR_NULL},
-{  WWT_RESIZEBOX,     RESIZE_TB,    14,   444,   455,   202,   213, STR_NULL,                    STR_RESIZE_BUTTON},
-{   WIDGETS_END},
-};
-
-static const WindowDesc _replace_rail_vehicle_desc = {
-	WDP_AUTO, WDP_AUTO, 456, 252,
-	WC_REPLACE_VEHICLE,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
-	_replace_rail_vehicle_widgets,
-	ReplaceVehicleWndProc
-};
-
-static const WindowDesc _replace_road_vehicle_desc = {
-	WDP_AUTO, WDP_AUTO, 456, 230,
-	WC_REPLACE_VEHICLE,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
-	_replace_road_vehicle_widgets,
-	ReplaceVehicleWndProc
-};
-
-static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
-	WDP_AUTO, WDP_AUTO, 456, 214,
-	WC_REPLACE_VEHICLE,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
-	_replace_ship_aircraft_vehicle_widgets,
-	ReplaceVehicleWndProc
-};
-
-
-static void ShowReplaceVehicleWindow(byte vehicletype)
-{
-	Window *w;
-
-	DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
-
-	switch (vehicletype) {
-		case VEH_Train:
-			w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
-			w->vscroll.cap  = 8;
-			w->resize.step_height = 14;
-			WP(w, replaceveh_d).wagon_btnstate = true;
-			break;
-		case VEH_Road:
-			w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
-			w->vscroll.cap  = 8;
-			w->resize.step_height = 14;
-			break;
-		case VEH_Ship:
-		case VEH_Aircraft:
-			w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
-			w->vscroll.cap  = 4;
-			w->resize.step_height = 24;
-			break;
-		default: return;
-	}
-
-	w->caption_color = _local_player;
-	WP(w, replaceveh_d).vehicletype = vehicletype;
-	w->vscroll2.cap = w->vscroll.cap;   // these two are always the same
-}
-
 void InitializeGUI(void)
 {
 	memset(&_sorting, 0, sizeof(_sorting));
--- a/src/vehicle_gui.h	Tue Jan 23 13:10:43 2007 +0000
+++ b/src/vehicle_gui.h	Tue Jan 23 13:26:12 2007 +0000
@@ -51,6 +51,7 @@
 void ShowVehicleListWindow(PlayerID player, byte vehicle_type, StationID station);
 void ShowVehicleListWindow(PlayerID player, byte vehicle_type, TileIndex depot_tile);
 
+void ShowReplaceVehicleWindow(byte vehicletype);
 
 static inline void DrawVehicleImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)
 {