(svn r9857) -Fix: loading of TTDP savegames with features that OTTD has.
--- a/src/oldloader.cpp Wed May 16 08:20:37 2007 +0000
+++ b/src/oldloader.cpp Wed May 16 21:28:23 2007 +0000
@@ -329,6 +329,9 @@
FOR_ALL_VEHICLES(v) {
Vehicle *u;
+ /* We haven't used this bit for stations for ages */
+ if (v->type == VEH_ROAD) CLRBIT(v->u.road.state, RVS_IS_STOPPING);
+
FOR_ALL_VEHICLES_FROM(u, v->index + 1) {
/* If a vehicle has the same orders, add the link to eachother
* in both vehicles */
@@ -621,12 +624,7 @@
};
static bool LoadOldStation(LoadgameState *ls, int num)
{
- Station *st;
-
- if (!AddBlockIfNeeded(&_Station_pool, num))
- error("Stations: failed loading savegame: too many stations");
-
- st = GetStation(num);
+ Station *st = new (num) Station();
_current_station_id = num;
if (!LoadChunk(ls, st, station_chunk))
@@ -1554,6 +1552,19 @@
for (i = 0; i < OLD_MAP_SIZE; i ++) {
switch (GetTileType(i)) {
+ case MP_STATION:
+ _m[i].m4 = 0; // We do not understand this TTDP station mapping (yet)
+ switch (_m[i].m5) {
+ /* We have drive through stops at a totally different place */
+ case 0x53: case 0x54: _m[i].m5 += GFX_BUS_BASE_EXT - 0x53; break;
+ case 0x57: case 0x58: _m[i].m5 += GFX_TRUCK_BASE_EXT - 0x57; break;
+ case 0x55: case 0x56: // Bus tram stop
+ case 0x59: case 0x5A: // Truck tram stop
+ DEBUG(oldloader, 0, "Loading failed - we don't support trams (yet)");
+ return false;
+ }
+ break;
+
case MP_RAILWAY:
/* We save presignals different from TTDPatch, convert them */
if (GetRailTileType(i) == RAIL_TILE_SIGNALS) {