(svn r11856) -Revert (r11772): since FS#1335 is solved, we do not need the extra checking and such anymore.
authorglx
Tue, 15 Jan 2008 00:11:28 +0000
changeset 8788 8e028dbff2e9
parent 8787 3cf49b620b77
child 8789 dc5d59b913d9
(svn r11856) -Revert (r11772): since FS#1335 is solved, we do not need the extra checking and such anymore.
src/date.cpp
src/stdafx.h
--- a/src/date.cpp	Tue Jan 15 00:03:48 2008 +0000
+++ b/src/date.cpp	Tue Jan 15 00:11:28 2008 +0000
@@ -17,7 +17,6 @@
 #include "debug.h"
 #ifdef DEBUG_DUMP_COMMANDS
 #include "saveload.h"
-#include "town_map.h"
 #endif
 
 Year      _cur_year;
@@ -270,17 +269,6 @@
 	/* yes, call various monthly loops */
 	if (_game_mode != GM_MENU) {
 #ifdef DEBUG_DUMP_COMMANDS
-		std::map<TownID, uint32> town_pop;
-		for (TileIndex t = 0; t < MapSize(); t++) {
-			if (GetTileType(t) == MP_HOUSE && IsHouseCompleted(t)) {
-				uint32 pop = GetHouseSpecs(GetHouseType(t))->population;
-				town_pop[GetTownIndex(t)] += pop;
-			}
-		}
-
-		Town *t;
-		FOR_ALL_TOWNS(t) assert(t->population == town_pop[t->index]);
-
 		char name[MAX_PATH];
 		snprintf(name, lengthof(name), "dmp_cmds_%d.sav", _date);
 		SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR);
--- a/src/stdafx.h	Tue Jan 15 00:03:48 2008 +0000
+++ b/src/stdafx.h	Tue Jan 15 00:11:28 2008 +0000
@@ -4,7 +4,6 @@
 
 #ifndef STDAFX_H
 #define STDAFX_H
-#define DEBUG_DUMP_COMMANDS
 
 /* It seems that we need to include stdint.h before anything else
  * We need INT64_MAX, which for most systems comes from stdint.h. However, MSVC