(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
authortruelight
Thu, 23 Dec 2004 14:46:16 +0000
changeset 781 9717ff353c17
parent 780 f7d6976a1fc8
child 782 3c1414ad5fbc
(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
Works fine, beside some minor stuff:
- Network is not working yet
- Keyboard is not working
- No MIDI support
- 'A few file selector bugs involving drives'
dedicated.c
docs/Readme_OS2.txt
functions.h
network_core.h
openttd.tgt
order_gui.c
os/os2/openttd.wpj
os2.c
saveload.c
stdafx.h
strgen/strgen.tgt
--- a/dedicated.c	Thu Dec 23 14:02:40 2004 +0000
+++ b/dedicated.c	Thu Dec 23 14:46:16 2004 +0000
@@ -13,6 +13,15 @@
 #	include <windows.h> /* GetTickCount */
 #	include <conio.h>
 #endif
+
+#ifdef __OS2__
+#	include <sys/time.h> /* gettimeofday */
+#	include <sys/types.h>
+#	include <unistd.h>
+#	include <conio.h>
+#	define STDIN 0  /* file descriptor for standard input */
+#endif
+
 #ifdef UNIX
 #	include <sys/time.h> /* gettimeofday */
 #	include <sys/types.h>
@@ -134,7 +143,7 @@
 #endif
 	static char input_line[200] = "";
 
-#ifdef UNIX
+#if defined(UNIX) || defined(__OS2__)
 	if (InputWaiting()) {
 		if (_exit_game)
 			return;
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/docs/Readme_OS2.txt	Thu Dec 23 14:46:16 2004 +0000
@@ -0,0 +1,96 @@
+OpenTTD: OS/2 version  ** CURRENTLY INCOMPLETE **
+=====================
+
+OpenTTD has been ported to work on OS/2 4.x or later (including eComStation). At the moment, it does not work properly, but it
+can compile and work to an extent.
+
+Compiler
+--------
+
+Open Watcom 1.3 was used to build OpenTTD (earlier versions will NOT work). See http://www.openwatcom.org/ to download it.
+It may also be possible to build OpenTTD under OS/2: I attempted this before using Open Watcom, but found the tools available
+for OS/2 at the time to be a bit more tricky to get working.
+
+Due to complexities in my set-up, I actually used the Win32 version of Open Watcom to initially compile OpenTTD for OS/2. There
+should be no reason of course why the OS/2 version cannot be used.
+
+Libraries Required
+------------------
+
+The following libraries are required. To build zlib and libpng, I simply added the required files (watch out for sample
+programs, etc) to an IDE project file and built a library:
+
+- zlib
+  http://www.zlib.org/ - contains a makefile for OS/2, but is out of date and uses EMX
+
+- libpng
+  http://www.libpng.org/ - contains an EMX/gcc makefile
+
+- SDL for OS/2
+  I used ftp://ftp.netlabs.org/pub/sdl/SDL-1.2.7-src-20040908a.zip - take SDL.dll and SDL.lib from the src/ directory.
+
+Note that to use the compiled program, you also need FSLib.dll (from src/ in the SDL zip) and a version of the Scitech
+Display Drivers or its later incarnation (see www.scitech.com).
+
+Compiling
+---------
+
+To compile, open the os/os2/openttd.wpj file in the IDE and build the openttd.exe target.
+
+TODO: compilation of language files properly
+
+
+** THESE DOCS ARE INCOMPLETE FOR THE MOMENT, WILL BE COMPLETED SOON **
+
+If you have any questions, please contact me (owen@owenrudge.net) and I'll try to help you out
+
+- Owen Rudge, 18th December 2004
+
+OpenTTD: OS/2 version  ** CURRENTLY INCOMPLETE **
+=====================
+
+OpenTTD has been ported to work on OS/2 4.x or later (including eComStation). At the moment, it does not work properly, but it
+can compile and work to an extent.
+
+Compiler
+--------
+
+Open Watcom 1.3 was used to build OpenTTD (earlier versions will NOT work). See http://www.openwatcom.org/ to download it.
+It may also be possible to build OpenTTD under OS/2: I attempted this before using Open Watcom, but found the tools available
+for OS/2 at the time to be a bit more tricky to get working.
+
+Due to complexities in my set-up, I actually used the Win32 version of Open Watcom to initially compile OpenTTD for OS/2. There
+should be no reason of course why the OS/2 version cannot be used.
+
+Libraries Required
+------------------
+
+The following libraries are required. To build zlib and libpng, I simply added the required files (watch out for sample
+programs, etc) to an IDE project file and built a library:
+
+- zlib
+  http://www.zlib.org/ - contains a makefile for OS/2, but is out of date and uses EMX
+
+- libpng
+  http://www.libpng.org/ - contains an EMX/gcc makefile
+
+- SDL for OS/2
+  I used ftp://ftp.netlabs.org/pub/sdl/SDL-1.2.7-src-20040908a.zip - take SDL.dll and SDL.lib from the src/ directory.
+
+Note that to use the compiled program, you also need FSLib.dll (from src/ in the SDL zip) and a version of the Scitech
+Display Drivers or its later incarnation (see www.scitech.com).
+
+Compiling
+---------
+
+To compile, open the os/os2/openttd.wpj file in the IDE and build the openttd.exe target.
+
+TODO: compilation of language files properly
+
+
+** THESE DOCS ARE INCOMPLETE FOR THE MOMENT, WILL BE COMPLETED SOON **
+
+If you have any questions, please contact me (owen@owenrudge.net) and I'll try to help you out
+
+- Owen Rudge, 18th December 2004
+
--- a/functions.h	Thu Dec 23 14:02:40 2004 +0000
+++ b/functions.h	Thu Dec 23 14:46:16 2004 +0000
@@ -38,9 +38,13 @@
 static inline Point RemapCoords(int x, int y, int z)
 {
 #if !defined(NEW_ROTATION)
-	Point pt = { (y - x) * 2, y + x - z };
+	Point pt;
+	pt.x = (y - x) * 2;
+	pt.y = y + x - z;
 #else
-	Point pt = { (x + y) * 2, x - y - z };
+	Point pt;
+	pt.x = (x + y) * 2;
+	pt.y = x - y - z;
 #endif
 	return pt;
 }
--- a/network_core.h	Thu Dec 23 14:02:40 2004 +0000
+++ b/network_core.h	Thu Dec 23 14:46:16 2004 +0000
@@ -66,6 +66,32 @@
 #	include <netdb.h>
 #endif // UNIX
 
+// OS/2 stuff
+#if defined(__OS2__)
+#	define SOCKET int
+#	define INVALID_SOCKET -1
+typedef struct ifreq IFREQ;
+#	define ioctlsocket ioctl
+#	define closesocket close
+#	define GET_LAST_ERROR() (errno)
+
+// Includes needed for OS/2 systems
+#	include <types.h>
+#	include <unistd.h>
+#	include <sys/ioctl.h>
+#	include <sys/socket.h>
+#	include <netinet/in.h>
+#	include <netinet/tcp.h>
+#	include <arpa/inet.h>
+#	include <net/if.h>
+#	include <errno.h>
+#	include <sys/time.h>
+#	include <netdb.h>
+#	include <nerrno.h>
+
+typedef unsigned long in_addr_t;
+#endif // OS/2
+
 // MorphOS and Amiga stuff
 #if defined(__MORPHOS__) || defined(__AMIGA__)
 #	include <exec/types.h>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
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--- a/order_gui.c	Thu Dec 23 14:02:40 2004 +0000
+++ b/order_gui.c	Thu Dec 23 14:46:16 2004 +0000
@@ -164,7 +164,10 @@
 
 Vehicle *GetVehicleOnTile(TileIndex tile, byte owner)
 {
-	FindVehS fs = {tile, owner, 0};
+	FindVehS fs;
+	fs.tile = tile;
+	fs.owner = owner;
+	fs.type = 0;
 	return VehicleFromPos(tile, &fs, (VehicleFromPosProc*)FindVehicleCallb);
 }
 
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/os/os2/openttd.wpj	Thu Dec 23 14:46:16 2004 +0000
@@ -0,0 +1,126 @@
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/os2.c	Thu Dec 23 14:46:16 2004 +0000
@@ -0,0 +1,1062 @@
+#include "stdafx.h"
+#include "ttd.h"
+#include "table/strings.h"
+#include "hal.h"
+
+#include <direct.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <time.h>
+#include <dos.h>
+
+#include <os2.h>
+
+#if defined(WITH_SDL)
+#include <SDL.h>
+#endif
+
+static char *_fios_path;
+static char *_fios_save_path;
+static char *_fios_scn_path;
+static FiosItem *_fios_items;
+static int _fios_count, _fios_alloc;
+
+static FiosItem *FiosAlloc()
+{
+	if (_fios_count == _fios_alloc) {
+		_fios_alloc += 256;
+		_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
+	}
+	return &_fios_items[_fios_count++];
+}
+
+int compare_FiosItems (const void *a, const void *b) {
+	const FiosItem *da = (const FiosItem *) a;
+	const FiosItem *db = (const FiosItem *) b;
+	int r;
+
+	if (_savegame_sort_order < 2) // sort by date
+	r = da->mtime < db->mtime ? -1 : 1;
+	else
+		r = stricmp(da->title[0] ? da->title : da->name, db->title[0] ? db->title : db->name);
+
+	if (_savegame_sort_order & 1) r = -r;
+	return r;
+}
+
+
+// Get a list of savegames
+FiosItem *FiosGetSavegameList(int *num, int mode)
+{
+	FiosItem *fios;
+	DIR *dir;
+	struct dirent *dirent;
+	struct stat sb;
+	int sort_start;
+	char filename[MAX_PATH];
+
+	if (_fios_save_path == NULL) {
+		_fios_save_path = malloc(MAX_PATH);
+		strcpy(_fios_save_path, _path.save_dir);
+	}
+
+	if(_game_mode==GM_EDITOR)
+		_fios_path = _fios_scn_path;
+	else
+		_fios_path = _fios_save_path;
+
+	// Parent directory, only if not in root already.
+	if (_fios_path[1] != 0) {
+		fios = FiosAlloc();
+		fios->type = FIOS_TYPE_PARENT;
+		fios->mtime = 0;
+		sprintf(fios->title, ".. (Parent directory)");
+	}
+
+	// Show subdirectories first
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (S_ISDIR(sb.st_mode)) {
+					if (dirent->d_name[0] != '.') {
+						fios = FiosAlloc();
+						fios->mtime = 0;
+						fios->type = FIOS_TYPE_DIR;
+						fios->title[0] = 0;
+						sprintf(fios->name, "%s\\ (Directory)", dirent->d_name);
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	{
+		/* XXX ugly global variables ... */
+		byte order = _savegame_sort_order;
+		_savegame_sort_order = 2; // sort ascending by name
+		qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
+		_savegame_sort_order = order;
+	}
+
+	// this is where to start sorting
+	sort_start = _fios_count;
+
+	/*      Show savegame files
+	 *      .SAV    OpenTTD saved game
+	 *      .SS1    Transport Tycoon Deluxe preset game
+	 *      .SV1    Transport Tycoon Deluxe (Patch) saved game
+	 *      .SV2    Transport Tycoon Deluxe (Patch) saved 2-player game
+	 */
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (!S_ISDIR(sb.st_mode)) {
+					char *t = strrchr(dirent->d_name, '.');
+					if (t && !stricmp(t, ".sav")) { // OpenTTD
+						*t = 0; // cut extension
+						fios = FiosAlloc();
+						fios->type = FIOS_TYPE_FILE;
+						fios->mtime = sb.st_mtime;
+						fios->title[0] = 0;
+						ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
+					} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
+						int ext = 0; // start of savegame extensions in _old_extensions[]
+						if (t && ((ext++, !stricmp(t, ".ss1")) || (ext++, !stricmp(t, ".sv1")) || (ext++, !stricmp(t, ".sv2"))) ) { // TTDLX(Patch)
+							*t = 0; // cut extension
+							fios = FiosAlloc();
+							fios->old_extension = ext-1;
+							fios->type = FIOS_TYPE_OLDFILE;
+							fios->mtime = sb.st_mtime;
+							ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
+							GetOldSaveGameName(fios->title, filename);
+						}
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
+
+	// Drives
+	{
+		unsigned save, disk, disk2, total;
+
+		/* save original drive */
+		_dos_getdrive(&save);
+
+		/* get available drive letters */
+
+		for (disk = 1; disk < 27; ++disk)
+		{
+			_dos_setdrive(disk, &total);
+			_dos_getdrive(&disk2);
+			
+			if (disk == disk2)
+			{
+				fios = FiosAlloc();
+				fios->type = FIOS_TYPE_DRIVE;
+				fios->title[0] = disk + 'A'-1;
+				fios->title[1] = ':';
+				fios->title[2] = 0;
+			}
+		}
+
+		_dos_setdrive(save, &total);
+	}
+
+	*num = _fios_count;
+	return _fios_items;
+}
+
+// Get a list of scenarios
+FiosItem *FiosGetScenarioList(int *num, int mode)
+{
+	FiosItem *fios;
+	DIR *dir;
+	struct dirent *dirent;
+	struct stat sb;
+	int sort_start;
+	char filename[MAX_PATH];
+
+	if (_fios_scn_path == NULL) {
+		_fios_scn_path = malloc(MAX_PATH);
+		strcpy(_fios_scn_path, _path.scenario_dir);
+	}
+	_fios_path = _fios_scn_path;
+
+	// Show subdirectories first
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (S_ISDIR(sb.st_mode)) {
+					if (dirent->d_name[0] != '.') {
+						fios = FiosAlloc();
+						fios->mtime = 0;
+						fios->type = FIOS_TYPE_DIR;
+						fios->title[0] = 0;
+						sprintf(fios->name, "%s\\ (Directory)", dirent->d_name);
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	// this is where to start sorting
+	sort_start = _fios_count;
+
+	/*      Show scenario files
+	 *      .SCN    OpenTTD style scenario file
+	 *      .SV0    Transport Tycoon Deluxe (Patch) scenario
+	 *      .SS0    Transport Tycoon Deluxe preset scenario
+	 */
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (!S_ISDIR(sb.st_mode)) {
+					char *t = strrchr(dirent->d_name, '.');
+					if (t && !stricmp(t, ".scn")) { // OpenTTD
+						*t = 0; // cut extension
+						fios = FiosAlloc();
+						fios->type = FIOS_TYPE_SCENARIO;
+						fios->mtime = sb.st_mtime;
+						fios->title[0] = 0;
+						ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
+					} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
+						int ext = 3; // start of scenario extensions in _old_extensions[]
+						if (t && ((ext++, !stricmp(t, ".sv0")) || (ext++, !stricmp(t, ".ss0"))) ) { // TTDLX(Patch)
+							*t = 0; // cut extension
+							fios = FiosAlloc();
+							fios->old_extension = ext-1;
+							fios->type = FIOS_TYPE_OLD_SCENARIO;
+							fios->mtime = sb.st_mtime;
+							GetOldScenarioGameName(fios->title, filename);
+							ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
+						}
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
+
+	// Drives
+	if (mode != SLD_NEW_GAME)
+	{
+		unsigned save, disk, disk2, total;
+
+		/* save original drive */
+		_dos_getdrive(&save);
+
+		/* get available drive letters */
+
+		for (disk = 1; disk < 27; ++disk)
+		{
+			_dos_setdrive(disk, &total);
+			_dos_getdrive(&disk2);
+			
+			if (disk == disk2)
+			{
+				fios = FiosAlloc();
+				fios->type = FIOS_TYPE_DRIVE;
+				fios->title[0] = disk + 'A'-1;
+				fios->title[1] = ':';
+				fios->title[2] = 0;
+			}
+		}
+
+		_dos_setdrive(save, &total);
+	}
+
+	*num = _fios_count;
+	return _fios_items;
+}
+
+
+// Free the list of savegames
+void FiosFreeSavegameList()
+{
+	free(_fios_items);
+	_fios_items = NULL;
+	_fios_alloc = _fios_count = 0;
+}
+
+// Browse to
+char *FiosBrowseTo(const FiosItem *item)
+{
+	char *path = _fios_path;
+	char *s;
+
+	switch(item->type) {
+	case FIOS_TYPE_PARENT:
+		s = strrchr(path, '\\');
+		if (s != NULL) *s = 0;
+		break;
+
+	case FIOS_TYPE_DIR:
+		s = strchr((char*)item->name, '\\');
+		if (s) *s = 0;
+		while (*path) path++;
+		*path++ = '\\';
+		strcpy(path, item->name);
+		break;
+
+	case FIOS_TYPE_FILE:
+		FiosMakeSavegameName(str_buffr, item->name);
+		return str_buffr;
+
+	case FIOS_TYPE_OLDFILE:
+		sprintf(str_buffr, "%s\\%s.%s", _fios_path, item->name, _old_extensions[item->old_extension]);
+		return str_buffr;
+
+	case FIOS_TYPE_SCENARIO:
+		sprintf(str_buffr, "%s\\%s.scn", path, item->name);
+		return str_buffr;
+
+	case FIOS_TYPE_OLD_SCENARIO:
+		sprintf(str_buffr, "%s\\%s.%s", path, item->name, _old_extensions[item->old_extension]);
+		return str_buffr;
+	}
+
+	return NULL;
+}
+
+// Get descriptive texts.
+// Returns a path as well as a
+//  string describing the path.
+StringID FiosGetDescText(const char **path)
+{
+	struct diskfree_t free;
+	char drive;
+	
+	*path = _fios_path[0] ? _fios_path : "C:\\";
+	drive = 'B' - *path[0];
+
+	_getdiskfree(drive, &free);
+		
+	SetDParam(0, free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector);
+	return STR_4005_BYTES_FREE;
+}
+
+void FiosMakeSavegameName(char *buf, const char *name)
+{
+	if(_game_mode==GM_EDITOR)
+		sprintf(buf, "%s\\%s.scn", _fios_path, name);
+	else
+		sprintf(buf, "%s\\%s.sav", _fios_path, name);
+}
+
+void FiosDelete(const char *name)
+{
+	char *path = str_buffr;
+	FiosMakeSavegameName(path, name);
+	unlink(path);
+}
+
+const DriverDesc _video_driver_descs[] = {
+	{"null",	"Null Video Driver",    &_null_video_driver,    0},
+#if defined(WITH_SDL)
+	{ "sdl",	"SDL Video Driver",	     &_sdl_video_driver,	     1},
+#endif
+	{ "dedicated", "Dedicated Video Driver", &_dedicated_video_driver, 0},
+	{ NULL,	 NULL,								   NULL,								   0}
+};
+
+const DriverDesc _sound_driver_descs[] = {
+	{"null",	"Null Sound Driver",    &_null_sound_driver,	    0},
+#if defined(WITH_SDL)
+	{ "sdl",	"SDL Sound Driver",	     &_sdl_sound_driver,		     1},
+#endif
+	{ NULL,	 NULL,								   NULL,									   0}
+};
+
+const DriverDesc _music_driver_descs[] = {
+	{   "null",     "Null Music Driver",	    &_null_music_driver,	    0},
+	{     NULL,     NULL,									   NULL,									   0}
+};
+
+/* GetOSVersion returns the minimal required version of OS to be able to use that driver.
+	 Not needed for *nix. */
+byte GetOSVersion()
+{
+	return 2;  // any arbitrary number bigger then 0
+				// numbers lower than 2 breaks default music selection on mac
+}
+
+bool FileExists(const char *filename)
+{
+	return access(filename, 0) == 0;
+}
+
+static int LanguageCompareFunc(const void *a, const void *b)
+{
+	return strcmp(*(const char* const *)a, *(const char* const *)b);
+}
+
+int GetLanguageList(char **languages, int max)
+{
+	DIR *dir;
+	struct dirent *dirent;
+	int num = 0;
+
+	dir = opendir(_path.lang_dir);
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			char *t = strrchr(dirent->d_name, '.');
+			if (t && !strcmp(t, ".lng")) {
+				languages[num++] = strdup(dirent->d_name);
+				if (num == max) break;
+			}
+		}
+		closedir(dir);
+	}
+
+	qsort(languages, num, sizeof(char*), LanguageCompareFunc);
+	return num;
+}
+
+static void ChangeWorkingDirectory(char *exe)
+{
+	char *s = strrchr(exe, '\\');
+	if (s != NULL) {
+		*s = 0;
+		chdir(exe);
+		*s = '\\';
+	}
+}
+
+void ShowInfo(const char *str)
+{
+	puts(str);
+}
+
+void ShowOSErrorBox(const char *buf)
+{
+	WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 263, MB_OK | MB_APPLMODAL | MB_MOVEABLE | MB_ERROR);
+// TODO: FIX, doesn't always appear
+}
+
+int CDECL main(int argc, char* argv[])
+{
+	// change the working directory to enable doubleclicking in UIs
+	ChangeWorkingDirectory(argv[0]);
+
+	_random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
+
+
+	return ttd_main(argc, argv);
+}
+
+void DeterminePaths()
+{
+	char *s;
+
+	_path.game_data_dir = malloc( MAX_PATH );
+	ttd_strlcpy(_path.game_data_dir, GAME_DATA_DIR, MAX_PATH);
+	#if defined SECOND_DATA_DIR
+	_path.second_data_dir = malloc( MAX_PATH );
+	ttd_strlcpy( _path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
+	#endif
+
+#if defined(USE_HOMEDIR)
+	{
+		char *homedir;
+		homedir = getenv("HOME");
+
+		if(!homedir) {
+			struct passwd *pw = getpwuid(getuid());
+			if (pw) homedir = pw->pw_dir;
+		}
+
+		_path.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
+	}
+
+#else /* not defined(USE_HOMEDIR) */
+
+	_path.personal_dir = malloc( MAX_PATH );
+	ttd_strlcpy(_path.personal_dir, PERSONAL_DIR, MAX_PATH);
+
+	// check if absolute or relative path
+	s = strchr(_path.personal_dir, '\\');
+
+	// add absolute path
+	if (s==NULL || _path.personal_dir != s) {
+		getcwd(_path.personal_dir, MAX_PATH);
+		s = strchr(_path.personal_dir, 0);
+		*s++ = '\\';
+		ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
+	}
+
+#endif /* defined(USE_HOMEDIR) */
+
+	s = strchr(_path.personal_dir, 0);
+
+	// append a / ?
+	if (s[-1] != '\\') { s[0] = '\\'; s[1] = 0; }
+
+	_path.save_dir = str_fmt("%ssave", _path.personal_dir);
+	_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
+	_path.scenario_dir = str_fmt("%sscenario", _path.personal_dir);
+	_path.gm_dir = str_fmt("%sgm\\", _path.game_data_dir);
+	_path.data_dir = str_fmt("%sdata\\", _path.game_data_dir);
+	_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
+	
+#if defined CUSTOM_LANG_DIR
+	// sets the search path for lng files to the custom one
+	_path.lang_dir = malloc( MAX_PATH );
+	ttd_strlcpy( _path.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
+#else
+	_path.lang_dir = str_fmt("%slang\\", _path.game_data_dir);
+#endif
+
+	// create necessary folders
+	mkdir(_path.personal_dir);
+	mkdir(_path.save_dir);
+	mkdir(_path.autosave_dir);
+	mkdir(_path.scenario_dir);
+}
+
+#include "stdafx.h"
+#include "ttd.h"
+#include "table/strings.h"
+#include "hal.h"
+
+#include <direct.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <time.h>
+#include <dos.h>
+
+#include <os2.h>
+
+#if defined(WITH_SDL)
+#include <SDL.h>
+#endif
+
+static char *_fios_path;
+static char *_fios_save_path;
+static char *_fios_scn_path;
+static FiosItem *_fios_items;
+static int _fios_count, _fios_alloc;
+
+static FiosItem *FiosAlloc()
+{
+	if (_fios_count == _fios_alloc) {
+		_fios_alloc += 256;
+		_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
+	}
+	return &_fios_items[_fios_count++];
+}
+
+int compare_FiosItems (const void *a, const void *b) {
+	const FiosItem *da = (const FiosItem *) a;
+	const FiosItem *db = (const FiosItem *) b;
+	int r;
+
+	if (_savegame_sort_order < 2) // sort by date
+	r = da->mtime < db->mtime ? -1 : 1;
+	else
+		r = stricmp(da->title[0] ? da->title : da->name, db->title[0] ? db->title : db->name);
+
+	if (_savegame_sort_order & 1) r = -r;
+	return r;
+}
+
+
+// Get a list of savegames
+FiosItem *FiosGetSavegameList(int *num, int mode)
+{
+	FiosItem *fios;
+	DIR *dir;
+	struct dirent *dirent;
+	struct stat sb;
+	int sort_start;
+	char filename[MAX_PATH];
+
+	if (_fios_save_path == NULL) {
+		_fios_save_path = malloc(MAX_PATH);
+		strcpy(_fios_save_path, _path.save_dir);
+	}
+
+	if(_game_mode==GM_EDITOR)
+		_fios_path = _fios_scn_path;
+	else
+		_fios_path = _fios_save_path;
+
+	// Parent directory, only if not in root already.
+	if (_fios_path[1] != 0) {
+		fios = FiosAlloc();
+		fios->type = FIOS_TYPE_PARENT;
+		fios->mtime = 0;
+		sprintf(fios->title, ".. (Parent directory)");
+	}
+
+	// Show subdirectories first
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (S_ISDIR(sb.st_mode)) {
+					if (dirent->d_name[0] != '.') {
+						fios = FiosAlloc();
+						fios->mtime = 0;
+						fios->type = FIOS_TYPE_DIR;
+						fios->title[0] = 0;
+						sprintf(fios->name, "%s\\ (Directory)", dirent->d_name);
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	{
+		/* XXX ugly global variables ... */
+		byte order = _savegame_sort_order;
+		_savegame_sort_order = 2; // sort ascending by name
+		qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
+		_savegame_sort_order = order;
+	}
+
+	// this is where to start sorting
+	sort_start = _fios_count;
+
+	/*      Show savegame files
+	 *      .SAV    OpenTTD saved game
+	 *      .SS1    Transport Tycoon Deluxe preset game
+	 *      .SV1    Transport Tycoon Deluxe (Patch) saved game
+	 *      .SV2    Transport Tycoon Deluxe (Patch) saved 2-player game
+	 */
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (!S_ISDIR(sb.st_mode)) {
+					char *t = strrchr(dirent->d_name, '.');
+					if (t && !stricmp(t, ".sav")) { // OpenTTD
+						*t = 0; // cut extension
+						fios = FiosAlloc();
+						fios->type = FIOS_TYPE_FILE;
+						fios->mtime = sb.st_mtime;
+						fios->title[0] = 0;
+						ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
+					} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
+						int ext = 0; // start of savegame extensions in _old_extensions[]
+						if (t && ((ext++, !stricmp(t, ".ss1")) || (ext++, !stricmp(t, ".sv1")) || (ext++, !stricmp(t, ".sv2"))) ) { // TTDLX(Patch)
+							*t = 0; // cut extension
+							fios = FiosAlloc();
+							fios->old_extension = ext-1;
+							fios->type = FIOS_TYPE_OLDFILE;
+							fios->mtime = sb.st_mtime;
+							ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name));
+							GetOldSaveGameName(fios->title, filename);
+						}
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
+
+	// Drives
+	{
+		unsigned save, disk, disk2, total;
+
+		/* save original drive */
+		_dos_getdrive(&save);
+
+		/* get available drive letters */
+
+		for (disk = 1; disk < 27; ++disk)
+		{
+			_dos_setdrive(disk, &total);
+			_dos_getdrive(&disk2);
+			
+			if (disk == disk2)
+			{
+				fios = FiosAlloc();
+				fios->type = FIOS_TYPE_DRIVE;
+				fios->title[0] = disk + 'A'-1;
+				fios->title[1] = ':';
+				fios->title[2] = 0;
+			}
+		}
+
+		_dos_setdrive(save, &total);
+	}
+
+	*num = _fios_count;
+	return _fios_items;
+}
+
+// Get a list of scenarios
+FiosItem *FiosGetScenarioList(int *num, int mode)
+{
+	FiosItem *fios;
+	DIR *dir;
+	struct dirent *dirent;
+	struct stat sb;
+	int sort_start;
+	char filename[MAX_PATH];
+
+	if (_fios_scn_path == NULL) {
+		_fios_scn_path = malloc(MAX_PATH);
+		strcpy(_fios_scn_path, _path.scenario_dir);
+	}
+	_fios_path = _fios_scn_path;
+
+	// Show subdirectories first
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (S_ISDIR(sb.st_mode)) {
+					if (dirent->d_name[0] != '.') {
+						fios = FiosAlloc();
+						fios->mtime = 0;
+						fios->type = FIOS_TYPE_DIR;
+						fios->title[0] = 0;
+						sprintf(fios->name, "%s\\ (Directory)", dirent->d_name);
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	// this is where to start sorting
+	sort_start = _fios_count;
+
+	/*      Show scenario files
+	 *      .SCN    OpenTTD style scenario file
+	 *      .SV0    Transport Tycoon Deluxe (Patch) scenario
+	 *      .SS0    Transport Tycoon Deluxe preset scenario
+	 */
+	dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
+			if (!stat(filename, &sb)) {
+				if (!S_ISDIR(sb.st_mode)) {
+					char *t = strrchr(dirent->d_name, '.');
+					if (t && !stricmp(t, ".scn")) { // OpenTTD
+						*t = 0; // cut extension
+						fios = FiosAlloc();
+						fios->type = FIOS_TYPE_SCENARIO;
+						fios->mtime = sb.st_mtime;
+						fios->title[0] = 0;
+						ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
+					} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
+						int ext = 3; // start of scenario extensions in _old_extensions[]
+						if (t && ((ext++, !stricmp(t, ".sv0")) || (ext++, !stricmp(t, ".ss0"))) ) { // TTDLX(Patch)
+							*t = 0; // cut extension
+							fios = FiosAlloc();
+							fios->old_extension = ext-1;
+							fios->type = FIOS_TYPE_OLD_SCENARIO;
+							fios->mtime = sb.st_mtime;
+							GetOldScenarioGameName(fios->title, filename);
+							ttd_strlcpy(fios->name, dirent->d_name, sizeof(fios->name)-3);
+						}
+					}
+				}
+			}
+		}
+		closedir(dir);
+	}
+
+	qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
+
+	// Drives
+	if (mode != SLD_NEW_GAME)
+	{
+		unsigned save, disk, disk2, total;
+
+		/* save original drive */
+		_dos_getdrive(&save);
+
+		/* get available drive letters */
+
+		for (disk = 1; disk < 27; ++disk)
+		{
+			_dos_setdrive(disk, &total);
+			_dos_getdrive(&disk2);
+			
+			if (disk == disk2)
+			{
+				fios = FiosAlloc();
+				fios->type = FIOS_TYPE_DRIVE;
+				fios->title[0] = disk + 'A'-1;
+				fios->title[1] = ':';
+				fios->title[2] = 0;
+			}
+		}
+
+		_dos_setdrive(save, &total);
+	}
+
+	*num = _fios_count;
+	return _fios_items;
+}
+
+
+// Free the list of savegames
+void FiosFreeSavegameList()
+{
+	free(_fios_items);
+	_fios_items = NULL;
+	_fios_alloc = _fios_count = 0;
+}
+
+// Browse to
+char *FiosBrowseTo(const FiosItem *item)
+{
+	char *path = _fios_path;
+	char *s;
+
+	switch(item->type) {
+	case FIOS_TYPE_PARENT:
+		s = strrchr(path, '\\');
+		if (s != NULL) *s = 0;
+		break;
+
+	case FIOS_TYPE_DIR:
+		s = strchr((char*)item->name, '\\');
+		if (s) *s = 0;
+		while (*path) path++;
+		*path++ = '\\';
+		strcpy(path, item->name);
+		break;
+
+	case FIOS_TYPE_FILE:
+		FiosMakeSavegameName(str_buffr, item->name);
+		return str_buffr;
+
+	case FIOS_TYPE_OLDFILE:
+		sprintf(str_buffr, "%s\\%s.%s", _fios_path, item->name, _old_extensions[item->old_extension]);
+		return str_buffr;
+
+	case FIOS_TYPE_SCENARIO:
+		sprintf(str_buffr, "%s\\%s.scn", path, item->name);
+		return str_buffr;
+
+	case FIOS_TYPE_OLD_SCENARIO:
+		sprintf(str_buffr, "%s\\%s.%s", path, item->name, _old_extensions[item->old_extension]);
+		return str_buffr;
+	}
+
+	return NULL;
+}
+
+// Get descriptive texts.
+// Returns a path as well as a
+//  string describing the path.
+StringID FiosGetDescText(const char **path)
+{
+	struct diskfree_t free;
+	char drive;
+	
+	*path = _fios_path[0] ? _fios_path : "C:\\";
+	drive = 'B' - *path[0];
+
+	_getdiskfree(drive, &free);
+		
+	SetDParam(0, free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector);
+	return STR_4005_BYTES_FREE;
+}
+
+void FiosMakeSavegameName(char *buf, const char *name)
+{
+	if(_game_mode==GM_EDITOR)
+		sprintf(buf, "%s\\%s.scn", _fios_path, name);
+	else
+		sprintf(buf, "%s\\%s.sav", _fios_path, name);
+}
+
+void FiosDelete(const char *name)
+{
+	char *path = str_buffr;
+	FiosMakeSavegameName(path, name);
+	unlink(path);
+}
+
+const DriverDesc _video_driver_descs[] = {
+	{"null",	"Null Video Driver",    &_null_video_driver,    0},
+#if defined(WITH_SDL)
+	{ "sdl",	"SDL Video Driver",	     &_sdl_video_driver,	     1},
+#endif
+	{ "dedicated", "Dedicated Video Driver", &_dedicated_video_driver, 0},
+	{ NULL,	 NULL,								   NULL,								   0}
+};
+
+const DriverDesc _sound_driver_descs[] = {
+	{"null",	"Null Sound Driver",    &_null_sound_driver,	    0},
+#if defined(WITH_SDL)
+	{ "sdl",	"SDL Sound Driver",	     &_sdl_sound_driver,		     1},
+#endif
+	{ NULL,	 NULL,								   NULL,									   0}
+};
+
+const DriverDesc _music_driver_descs[] = {
+	{   "null",     "Null Music Driver",	    &_null_music_driver,	    0},
+	{     NULL,     NULL,									   NULL,									   0}
+};
+
+/* GetOSVersion returns the minimal required version of OS to be able to use that driver.
+	 Not needed for *nix. */
+byte GetOSVersion()
+{
+	return 2;  // any arbitrary number bigger then 0
+				// numbers lower than 2 breaks default music selection on mac
+}
+
+bool FileExists(const char *filename)
+{
+	return access(filename, 0) == 0;
+}
+
+static int LanguageCompareFunc(const void *a, const void *b)
+{
+	return strcmp(*(const char* const *)a, *(const char* const *)b);
+}
+
+int GetLanguageList(char **languages, int max)
+{
+	DIR *dir;
+	struct dirent *dirent;
+	int num = 0;
+
+	dir = opendir(_path.lang_dir);
+	if (dir != NULL) {
+		while ((dirent = readdir(dir))) {
+			char *t = strrchr(dirent->d_name, '.');
+			if (t && !strcmp(t, ".lng")) {
+				languages[num++] = strdup(dirent->d_name);
+				if (num == max) break;
+			}
+		}
+		closedir(dir);
+	}
+
+	qsort(languages, num, sizeof(char*), LanguageCompareFunc);
+	return num;
+}
+
+static void ChangeWorkingDirectory(char *exe)
+{
+	char *s = strrchr(exe, '\\');
+	if (s != NULL) {
+		*s = 0;
+		chdir(exe);
+		*s = '\\';
+	}
+}
+
+void ShowInfo(const char *str)
+{
+	puts(str);
+}
+
+void ShowOSErrorBox(const char *buf)
+{
+	WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 263, MB_OK | MB_APPLMODAL | MB_MOVEABLE | MB_ERROR);
+// TODO: FIX, doesn't always appear
+}
+
+int CDECL main(int argc, char* argv[])
+{
+	// change the working directory to enable doubleclicking in UIs
+	ChangeWorkingDirectory(argv[0]);
+
+	_random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
+
+
+	return ttd_main(argc, argv);
+}
+
+void DeterminePaths()
+{
+	char *s;
+
+	_path.game_data_dir = malloc( MAX_PATH );
+	ttd_strlcpy(_path.game_data_dir, GAME_DATA_DIR, MAX_PATH);
+	#if defined SECOND_DATA_DIR
+	_path.second_data_dir = malloc( MAX_PATH );
+	ttd_strlcpy( _path.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
+	#endif
+
+#if defined(USE_HOMEDIR)
+	{
+		char *homedir;
+		homedir = getenv("HOME");
+
+		if(!homedir) {
+			struct passwd *pw = getpwuid(getuid());
+			if (pw) homedir = pw->pw_dir;
+		}
+
+		_path.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
+	}
+
+#else /* not defined(USE_HOMEDIR) */
+
+	_path.personal_dir = malloc( MAX_PATH );
+	ttd_strlcpy(_path.personal_dir, PERSONAL_DIR, MAX_PATH);
+
+	// check if absolute or relative path
+	s = strchr(_path.personal_dir, '\\');
+
+	// add absolute path
+	if (s==NULL || _path.personal_dir != s) {
+		getcwd(_path.personal_dir, MAX_PATH);
+		s = strchr(_path.personal_dir, 0);
+		*s++ = '\\';
+		ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
+	}
+
+#endif /* defined(USE_HOMEDIR) */
+
+	s = strchr(_path.personal_dir, 0);
+
+	// append a / ?
+	if (s[-1] != '\\') { s[0] = '\\'; s[1] = 0; }
+
+	_path.save_dir = str_fmt("%ssave", _path.personal_dir);
+	_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
+	_path.scenario_dir = str_fmt("%sscenario", _path.personal_dir);
+	_path.gm_dir = str_fmt("%sgm\\", _path.game_data_dir);
+	_path.data_dir = str_fmt("%sdata\\", _path.game_data_dir);
+	_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
+	
+#if defined CUSTOM_LANG_DIR
+	// sets the search path for lng files to the custom one
+	_path.lang_dir = malloc( MAX_PATH );
+	ttd_strlcpy( _path.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
+#else
+	_path.lang_dir = str_fmt("%slang\\", _path.game_data_dir);
+#endif
+
+	// create necessary folders
+	mkdir(_path.personal_dir);
+	mkdir(_path.save_dir);
+	mkdir(_path.autosave_dir);
+	mkdir(_path.scenario_dir);
+}
+
--- a/saveload.c	Thu Dec 23 14:02:40 2004 +0000
+++ b/saveload.c	Thu Dec 23 14:46:16 2004 +0000
@@ -726,9 +726,7 @@
 //*******************************************
 #define LZO_SIZE 8192
 
-int CDECL lzo1x_1_compress( const byte *src, uint src_len,byte *dst, uint *dst_len,void *wrkmem );
-uint32 CDECL lzo_adler32(uint32 adler, const byte *buf, uint len);
-int CDECL lzo1x_decompress( const byte *src, uint  src_len,byte *dst, uint *dst_len,void *wrkmem /* NOT USED */ );
+#include "minilzo.h"
 
 static uint ReadLZO()
 {
--- a/stdafx.h	Thu Dec 23 14:02:40 2004 +0000
+++ b/stdafx.h	Thu Dec 23 14:46:16 2004 +0000
@@ -24,6 +24,10 @@
 #	include <sys/types.h>
 #endif
 
+#if defined(__OS2__)
+#	include <types.h>
+#endif
+
 #ifdef __BEOS__
 #include <SupportDefs.h>
 #endif
@@ -77,6 +81,18 @@
 # endif
 #endif
 
+#if defined(__WATCOMC__)
+#       define NORETURN
+#       define FORCEINLINE inline
+#       define CDECL
+#       define NOT_REACHED()
+#       define GCC_PACK
+#       undef TTD_ALIGNMENT_4
+#       undef TTD_ALIGNMENT_2
+
+#       include <malloc.h>
+#endif
+
 // Stuff for MSVC
 #if defined(_MSC_VER)
 #	include <malloc.h> // alloca()
@@ -93,7 +109,7 @@
 #endif
 
 // Windows has always LITTLE_ENDIAN
-#if defined(WIN32)
+#if defined(WIN32) || defined(__OS2__)
   #define TTD_LITTLE_ENDIAN
 #else
 // Else include endian.h, which has the endian-type, autodetected by the Makefile
@@ -182,7 +198,11 @@
 #endif
 
 // Compile time assertions
-#define assert_compile(expr) void __ct_assert__(int a[1 - 2 * !(expr)])
+#ifdef __OS2__
+#       define assert_compile(expr)
+#else
+#       define assert_compile(expr) void __ct_assert__(int a[1 - 2 * !(expr)])
+#endif
 
 assert_compile(sizeof(uint32) == 4);
 assert_compile(sizeof(uint16) == 2);
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/strgen/strgen.tgt	Thu Dec 23 14:46:16 2004 +0000
@@ -0,0 +1,246 @@
+40
+targetIdent
+0
+MProject
+1
+MComponent
+0
+2
+WString
+4
+OEXE
+3
+WString
+5
+oc2en
+1
+0
+1
+4
+MCommand
+0
+5
+MCommand
+0
+6
+MItem
+10
+strgen.exe
+7
+WString
+4
+OEXE
+8
+WVList
+2
+9
+MRState
+10
+WString
+7
+OS2LINK
+11
+WString
+25
+?????No debug information
+1
+1
+12
+MRState
+13
+WString
+7
+OS2LINK
+14
+WString
+14
+?????Debug All
+1
+0
+15
+WVList
+0
+-1
+1
+1
+0
+16
+WPickList
+3
+17
+MItem
+3
+*.c
+18
+WString
+4
+COBJ
+19
+WVList
+0
+20
+WVList
+0
+-1
+1
+1
+0
+21
+MItem
+8
+stdafx.c
+22
+WString
+4
+COBJ
+23
+WVList
+0
+24
+WVList
+0
+17
+1
+1
+0
+25
+MItem
+8
+strgen.c
+26
+WString
+4
+COBJ
+27
+WVList
+0
+28
+WVList
+0
+17
+1
+1
+0
+40
+targetIdent
+0
+MProject
+1
+MComponent
+0
+2
+WString
+4
+OEXE
+3
+WString
+5
+oc2en
+1
+0
+1
+4
+MCommand
+0
+5
+MCommand
+0
+6
+MItem
+10
+strgen.exe
+7
+WString
+4
+OEXE
+8
+WVList
+2
+9
+MRState
+10
+WString
+7
+OS2LINK
+11
+WString
+25
+?????No debug information
+1
+1
+12
+MRState
+13
+WString
+7
+OS2LINK
+14
+WString
+14
+?????Debug All
+1
+0
+15
+WVList
+0
+-1
+1
+1
+0
+16
+WPickList
+3
+17
+MItem
+3
+*.c
+18
+WString
+4
+COBJ
+19
+WVList
+0
+20
+WVList
+0
+-1
+1
+1
+0
+21
+MItem
+8
+stdafx.c
+22
+WString
+4
+COBJ
+23
+WVList
+0
+24
+WVList
+0
+17
+1
+1
+0
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+MItem
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+strgen.c
+26
+WString
+4
+COBJ
+27
+WVList
+0
+28
+WVList
+0
+17
+1
+1
+0