(svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains.
authorrubidium
Fri, 20 Apr 2007 08:00:30 +0000
changeset 6996 99dd61b18d69
parent 6995 0b1b26cc01b7
child 6997 bc9de79c355c
(svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains.
src/economy.cpp
src/openttd.cpp
src/station.h
src/station_cmd.cpp
src/vehicle.cpp
--- a/src/economy.cpp	Fri Apr 20 07:51:20 2007 +0000
+++ b/src/economy.cpp	Fri Apr 20 08:00:30 2007 +0000
@@ -1331,7 +1331,6 @@
 static bool LoadWait(const Vehicle* v, const Vehicle* u)
 {
 	const Vehicle *w;
-	const Vehicle *x;
 	bool has_any_cargo = false;
 
 	if (!(u->current_order.flags & OF_FULL_LOAD)) return false;
@@ -1346,12 +1345,11 @@
 		}
 	}
 
-	FOR_ALL_VEHICLES(x) {
-		if ((x->type != VEH_TRAIN || IsFrontEngine(x)) && // for all locs
-				u->last_station_visited == x->last_station_visited && // at the same station
-				!(x->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
-				x->current_order.type == OT_LOADING && // loading
-				u != x) { // not itself
+	const Station *st = GetStation(u->last_station_visited);
+	std::list<Vehicle *>::const_iterator iter;
+	for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
+		const Vehicle *x = *iter;
+		if (!(x->vehstatus & (VS_STOPPED | VS_CRASHED)) && u != x) {
 			bool other_has_any_cargo = false;
 			bool has_space_for_same_type = false;
 			bool other_has_same_type = false;
--- a/src/openttd.cpp	Fri Apr 20 07:51:20 2007 +0000
+++ b/src/openttd.cpp	Fri Apr 20 08:00:30 2007 +0000
@@ -1926,6 +1926,18 @@
 		}
 	}
 
+	if (CheckSavegameVersion(57)) {
+		Vehicle *v;
+		/* Added a FIFO queue of vehicles loading at stations */
+		FOR_ALL_VEHICLES(v) {
+			if ((v->type != VEH_TRAIN || IsFrontEngine(v)) &&  // for all locs
+					!(v->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
+					v->current_order.type == OT_LOADING) {         // loading
+				GetStation(v->last_station_visited)->loading_vehicles.push_back(v);
+			}
+		}
+	}
+
 	return true;
 }
 
--- a/src/station.h	Fri Apr 20 07:51:20 2007 +0000
+++ b/src/station.h	Fri Apr 20 08:00:30 2007 +0000
@@ -11,6 +11,7 @@
 #include "sprite.h"
 #include "tile.h"
 #include "newgrf_station.h"
+#include <list>
 
 static const StationID INVALID_STATION = 0xFFFF;
 static const byte INITIAL_STATION_RATING = 175;
@@ -157,6 +158,7 @@
 	StationID index;
 
 	byte last_vehicle_type;
+	std::list<Vehicle *> loading_vehicles;
 	GoodsEntry goods[NUM_CARGO];
 
 	uint16 random_bits;
--- a/src/station_cmd.cpp	Fri Apr 20 07:51:20 2007 +0000
+++ b/src/station_cmd.cpp	Fri Apr 20 08:00:30 2007 +0000
@@ -2795,6 +2795,8 @@
 	SLE_CONDVAR(Station, waiting_triggers,           SLE_UINT8,                  27, SL_MAX_VERSION),
 	SLE_CONDVAR(Station, num_specs,                  SLE_UINT8,                  27, SL_MAX_VERSION),
 
+	SLE_CONDLST(Station, loading_vehicles,           REF_VEHICLE,                57, SL_MAX_VERSION),
+
 	// reserve extra space in savegame here. (currently 32 bytes)
 	SLE_CONDNULL(32, 2, SL_MAX_VERSION),
 
--- a/src/vehicle.cpp	Fri Apr 20 07:51:20 2007 +0000
+++ b/src/vehicle.cpp	Fri Apr 20 08:00:30 2007 +0000
@@ -570,6 +570,10 @@
 
 void DestroyVehicle(Vehicle *v)
 {
+	if (v->last_station_visited != INVALID_STATION) {
+		GetStation(v->last_station_visited)->loading_vehicles.remove(v);
+	}
+
 	if (IsEngineCountable(v)) {
 		GetPlayer(v->owner)->num_engines[v->engine_type]--;
 		if (v->owner == _local_player) InvalidateAutoreplaceWindow(v->engine_type);
@@ -2903,6 +2907,7 @@
 {
 	assert(IsTileType(tile, MP_STATION) || type == VEH_SHIP);
 	current_order.type = OT_LOADING;
+	GetStation(this->last_station_visited)->loading_vehicles.push_back(this);
 }
 
 void Vehicle::LeaveStation()
@@ -2911,4 +2916,5 @@
 	assert(current_order.type == OT_LOADING);
 	current_order.type = OT_LEAVESTATION;
 	current_order.flags = 0;
+	GetStation(this->last_station_visited)->loading_vehicles.push_back(this);
 }