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(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
author
Darkvater
Tue, 12 Jul 2005 10:50:56 +0000
changeset 2039
a67ae519d568
parent 2038
7b74c3b9e7dd
child 2040
907b217a026a
(svn r2548) -Fix: blinking 'lock' gfx in multiplayer games. Some pixels had special values that triggered palette-change
data/openttd.grf
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