(svn r4039) - NewGRF: Add support for a few more vehicle variables. These are sometimes used for animation of sprites.
--- a/newgrf_engine.c Wed Mar 22 21:08:05 2006 +0000
+++ b/newgrf_engine.c Wed Mar 22 22:07:53 2006 +0000
@@ -276,6 +276,11 @@
veh_prop(0x17, veh->tick_counter);
veh_prop(0x18, veh->max_speed);
veh_prop(0x19, veh->max_speed & 0xFF);
+ veh_prop(0x1A, veh->x_pos);
+ veh_prop(0x1B, veh->x_pos & 0xFF);
+ veh_prop(0x1C, veh->y_pos);
+ veh_prop(0x1D, veh->y_pos & 0xFF);
+ veh_prop(0x1E, veh->z_pos);
veh_prop(0x1F, veh->direction);
veh_prop(0x28, veh->cur_image);
veh_prop(0x29, veh->cur_image & 0xFF);