(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
authorbelugas
Wed, 13 Jun 2007 02:29:08 +0000
changeset 7380 a9d0047b015c
parent 7379 8d8e9f289c70
child 7381 bdc89f7887a1
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
projects/openttd.vcproj
projects/openttd_vs80.vcproj
source.list
src/newgrf_industries.cpp
src/newgrf_industries.h
src/newgrf_industrytiles.cpp
src/newgrf_industrytiles.h
src/newgrf_spritegroup.h
--- a/projects/openttd.vcproj	Wed Jun 13 01:38:00 2007 +0000
+++ b/projects/openttd.vcproj	Wed Jun 13 02:29:08 2007 +0000
@@ -546,6 +546,9 @@
 				RelativePath=".\..\src\newgrf_industries.h">
 			</File>
 			<File
+				RelativePath=".\..\src\newgrf_industrytiles.h">
+			</File>
+			<File
 				RelativePath=".\..\src\newgrf_sound.h">
 			</File>
 			<File
@@ -1049,6 +1052,9 @@
 				RelativePath=".\..\src\newgrf_industries.cpp">
 			</File>
 			<File
+				RelativePath=".\..\src\newgrf_industrytiles.cpp">
+			</File>
+			<File
 				RelativePath=".\..\src\newgrf_sound.cpp">
 			</File>
 			<File
--- a/projects/openttd_vs80.vcproj	Wed Jun 13 01:38:00 2007 +0000
+++ b/projects/openttd_vs80.vcproj	Wed Jun 13 02:29:08 2007 +0000
@@ -956,6 +956,10 @@
 				>
 			</File>
 			<File
+				RelativePath="..\src\newgrf_industrytiles.h"
+				>
+			</File>
+			<File
 				RelativePath=".\..\src\newgrf_sound.h"
 				>
 			</File>
@@ -1616,6 +1620,10 @@
 				>
 			</File>
 			<File
+				RelativePath="..\src\newgrf_industrytiles.cpp"
+				>
+			</File>
+			<File
 				RelativePath=".\..\src\newgrf_sound.cpp"
 				>
 			</File>
--- a/source.list	Wed Jun 13 01:38:00 2007 +0000
+++ b/source.list	Wed Jun 13 02:29:08 2007 +0000
@@ -149,6 +149,7 @@
 newgrf_engine.h
 newgrf_house.h
 newgrf_industries.h
+newgrf_industrytiles.h
 newgrf_sound.h
 newgrf_spritegroup.h
 newgrf_station.h
@@ -322,6 +323,7 @@
 newgrf_engine.cpp
 newgrf_house.cpp
 newgrf_industries.cpp
+newgrf_industrytiles.cpp
 newgrf_sound.cpp
 newgrf_spritegroup.cpp
 newgrf_station.cpp
--- a/src/newgrf_industries.cpp	Wed Jun 13 01:38:00 2007 +0000
+++ b/src/newgrf_industries.cpp	Wed Jun 13 02:29:08 2007 +0000
@@ -227,16 +227,17 @@
 	return NULL;
 }
 
-static void NewIndustryResolver(ResolverObject *res, IndustryType ind_id, TileIndex tile, Industry *indus)
+static void NewIndustryResolver(ResolverObject *res, TileIndex tile, Industry *indus)
 {
-	res->GetRandomBits = NULL;//IndustryTileGetRandomBits;
-	res->GetTriggers   = NULL;//IndustryTileGetTriggers;
-	res->SetTriggers   = NULL;//IndustryTileSetTriggers;
+	res->GetRandomBits = IndustryTileGetRandomBits;
+	res->GetTriggers   = IndustryTileGetTriggers;
+	res->SetTriggers   = IndustryTileSetTriggers;
 	res->GetVariable   = IndustryGetVariable;
 	res->ResolveReal   = IndustryResolveReal;
 
 	res->u.industry.tile = tile;
 	res->u.industry.ind  = indus;
+	res->u.industry.gfx  = INVALID_INDUSTRYTILE;
 
 	res->callback        = 0;
 	res->callback_param1 = 0;
@@ -251,7 +252,7 @@
 	ResolverObject object;
 	const SpriteGroup *group;
 
-	NewIndustryResolver(&object, industry->type, tile, industry);
+	NewIndustryResolver(&object, tile, industry);
 	object.callback = callback;
 	object.callback_param1 = param1;
 	object.callback_param2 = param2;
--- a/src/newgrf_industries.h	Wed Jun 13 01:38:00 2007 +0000
+++ b/src/newgrf_industries.h	Wed Jun 13 02:29:08 2007 +0000
@@ -8,8 +8,14 @@
 #include "industry.h"
 #include "newgrf_spritegroup.h"
 
+/* in newgrf_industry.cpp */
 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available);
 uint16 GetIndustryCallback(uint16 callback, uint32 param1, uint32 param2, Industry *industry, TileIndex tile);
 uint32 GetIndustryIDAtOffset(TileIndex new_tile, TileIndex old_tile, const Industry *i);
 
+/* in newgrf_industrytiles.cpp*/
+uint32 IndustryTileGetRandomBits(const ResolverObject *object);
+uint32 IndustryTileGetTriggers(const ResolverObject *object);
+void IndustryTileSetTriggers(const ResolverObject *object, int triggers);
+
 #endif /* NEWGRF_INDUSTRIES_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/newgrf_industrytiles.cpp	Wed Jun 13 02:29:08 2007 +0000
@@ -0,0 +1,153 @@
+/* $Id$ */
+
+/** @file newgrf_industrytiles.cpp */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "functions.h"
+#include "variables.h"
+#include "debug.h"
+#include "viewport.h"
+#include "landscape.h"
+#include "newgrf.h"
+#include "industry.h"
+#include "newgrf_commons.h"
+#include "newgrf_spritegroup.h"
+#include "newgrf_callbacks.h"
+#include "newgrf_industries.h"
+#include "industry_map.h"
+#include "clear_map.h"
+#include "table/sprites.h"
+#include "sprite.h"
+
+/**
+ * Based on newhouses equivalent, but adapted for newindustries
+ * @param parameter from callback.  It's in fact a pair of coordinates
+ * @param tile TileIndex from which the callback was initiated
+ * @param index of the industry been queried for
+ * @return a construction of bits obeying the newgrf format
+ */
+static uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index)
+{
+	byte tile_type;
+	bool is_same_industry;
+
+	tile = GetNearbyTile(parameter, tile);
+	is_same_industry = (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == index);
+	tile_type = GetTerrainType(tile) << 2 | (IsTileType(tile, MP_WATER) ? 1 : 0) << 1 | (is_same_industry ? 1 : 0);
+
+	return GetTileType(tile) << 24 | (TileHeight(tile) * 8) << 16 | tile_type << 8 | GetTileSlope(tile, NULL);
+}
+
+/** This is the position of the tile relative to the northernmost tile of the industry.
+ * Format: 00yxYYXX
+ * Variable  Content
+ * x         the x offset from the northernmost tile
+ * XX        same, but stored in a byte instead of a nibble
+ * y         the y offset from the northernmost tile
+ * YY        same, but stored in a byte instead of a nibble
+ * @param tile TileIndex of the tile to evaluate
+ * @param ind_tile northernmost tile of the industry
+ */
+static uint32 GetRelativePosition(TileIndex tile, TileIndex ind_tile)
+{
+	byte x = TileX(ind_tile) - TileX(tile);
+	byte y = TileY(ind_tile) - TileY(tile);
+
+	return ((y & 0xF) << 20) | ((x & 0xF) << 16) | (y << 8) | x;
+}
+
+static uint32 IndustryTileGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
+{
+	const Industry *inds = object->u.industry.ind;
+	TileIndex tile       = object->u.industry.tile;
+	IndustryGfx gfx      = object->u.industry.gfx;
+
+	if (object->scope == VSG_SCOPE_PARENT) {
+		return IndustryGetVariable(object, variable, parameter, available);
+	}
+
+	switch (variable) {
+		case 0x40 : return GetIndustryConstructionStage(tile); /* Construction state of the tile: a value between 0 and 3 */
+
+		case 0x41 : return GetTerrainType(tile);
+
+		case 0x42 : return GetTownRadiusGroup(ClosestTownFromTile(tile, (uint)-1), tile); /* Current town zone of the tile in the nearest town */
+
+		case 0x43 : return GetRelativePosition(tile, inds->xy); /* Relative position */
+
+		case 0x44 : break; /* Animation frame. Like house variable 46 but can contain anything 0..FF. */
+
+		case 0x60 : return GetNearbyIndustryTileInformation(parameter, tile, inds->index); /* Land info of nearby tiles */
+
+		case 0x61 : {/* Animation stage of nearby tiles */
+			tile = GetNearbyTile(parameter, tile);
+			return 0;  // TODO define the animation scheme for newgrf.  Based on same as old one?
+		}
+
+		/* Get industry tile ID at offset */
+		case 0x62 : return GetIndustryIDAtOffset(GetNearbyTile(parameter, tile), tile, inds);
+	}
+
+	return 0;
+}
+
+static const SpriteGroup *IndustryTileResolveReal(const ResolverObject *object, const SpriteGroup *group)
+{
+	/* IndustryTile do not have 'real' groups.  Or do they?? */
+	return NULL;
+}
+
+uint32 IndustryTileGetRandomBits(const ResolverObject *object)
+{
+	const TileIndex tile = object->u.industry.tile;
+	return (tile == INVALID_TILE || !IsTileType(tile, MP_INDUSTRY)) ? 0 : GetIndustryRandomBits(tile);
+}
+
+uint32 IndustryTileGetTriggers(const ResolverObject *object)
+{
+	const TileIndex tile = object->u.industry.tile;
+	return (tile == INVALID_TILE || !IsTileType(tile, MP_INDUSTRY)) ? 0 : GetIndustryTriggers(tile);
+}
+
+void IndustryTileSetTriggers(const ResolverObject *object, int triggers)
+{
+	const TileIndex tile = object->u.industry.tile;
+	if (IsTileType(tile, MP_INDUSTRY)) SetIndustryTriggers(tile, triggers);
+}
+
+static void NewIndustryTileResolver(ResolverObject *res, IndustryGfx gfx, TileIndex tile, Industry *indus)
+{
+	res->GetRandomBits = IndustryTileGetRandomBits;
+	res->GetTriggers   = IndustryTileGetTriggers;
+	res->SetTriggers   = IndustryTileSetTriggers;
+	res->GetVariable   = IndustryTileGetVariable;
+	res->ResolveReal   = IndustryTileResolveReal;
+
+	res->u.industry.tile = tile;
+	res->u.industry.ind  = indus;
+	res->u.industry.gfx  = gfx;
+
+	res->callback        = 0;
+	res->callback_param1 = 0;
+	res->callback_param2 = 0;
+	res->last_value      = 0;
+	res->trigger         = 0;
+	res->reseed          = 0;
+}
+
+uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile)
+{
+	ResolverObject object;
+	const SpriteGroup *group;
+
+	NewIndustryTileResolver(&object, gfx_id, tile, industry);
+	object.callback = callback;
+	object.callback_param1 = param1;
+	object.callback_param2 = param2;
+
+	group = Resolve(GetIndustryTileSpec(gfx_id)->grf_prop.spritegroup, &object);
+	if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
+
+	return group->g.callback.result;
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/newgrf_industrytiles.h	Wed Jun 13 02:29:08 2007 +0000
@@ -0,0 +1,11 @@
+/* $Id$ */
+
+/** @file newgrf_industrytiles.h */
+
+#ifndef NEWGRF_INDUSTRYTILES_H
+#define NEWGRF_INDUSTRYTILES_H
+
+void DrawNewIndustryTile(TileInfo *ti, IndustryGfx gfx);
+uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
+
+#endif /* NEWGRF_INDUSTRYTILES_H */
--- a/src/newgrf_spritegroup.h	Wed Jun 13 01:38:00 2007 +0000
+++ b/src/newgrf_spritegroup.h	Wed Jun 13 02:29:08 2007 +0000
@@ -200,6 +200,7 @@
 		struct {
 			TileIndex tile;
 			Industry *ind;
+			IndustryGfx gfx;
 		} industry;
 		struct {
 			const struct CargoSpec *cs;