(svn r11782) -Codechange: e->type was used before being properly initialized (it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open.
authorpeter1138
Tue, 08 Jan 2008 16:07:32 +0000
changeset 8715 baeae9ef3674
parent 8714 8a87b6988514
child 8716 5e53a939e256
(svn r11782) -Codechange: e->type was used before being properly initialized (it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open.
src/oldloader.cpp
--- a/src/oldloader.cpp	Mon Jan 07 22:38:30 2008 +0000
+++ b/src/oldloader.cpp	Tue Jan 08 16:07:32 2008 +0000
@@ -25,7 +25,6 @@
 #include "date_func.h"
 #include "vehicle_func.h"
 #include "variables.h"
-#include "autoreplace_gui.h"
 
 enum {
 	HEADER_SIZE = 49,
@@ -1623,7 +1622,6 @@
 	for (Engine *e = _engines; e != endof(_engines); e++) {
 		if (_date >= (e->intro_date + 365)) {
 			e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE;
-			AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type);
 			e->player_avail = (byte)-1;
 		}
 	}