(svn r6210) Remove FR_NOBORDER, because it is exclusivly used in conjunction with FR_TRANSPARENT
--- a/widget.c Tue Aug 29 06:07:57 2006 +0000
+++ b/widget.c Tue Aug 29 06:39:00 2006 +0000
@@ -157,12 +157,8 @@
uint medium_light = _color_list[ctab].window_color_bgb;
uint light = _color_list[ctab].window_color_2;
- if (flags & FR_NOBORDER) {
- if (flags & FR_TRANSPARENT) {
- GfxFillRect(left, top, right, bottom, 0x322 | USE_COLORTABLE);
- } else {
- GfxFillRect(left, top, right, bottom, medium_dark);
- }
+ if (flags & FR_TRANSPARENT) {
+ GfxFillRect(left, top, right, bottom, 0x322 | USE_COLORTABLE);
} else {
uint interior;
--- a/window.h Tue Aug 29 06:07:57 2006 +0000
+++ b/window.h Tue Aug 29 06:39:00 2006 +0000
@@ -63,7 +63,6 @@
typedef enum FrameFlags {
FR_TRANSPARENT = 0x01, ///< Makes the background transparent if set
- FR_NOBORDER = 0x08, ///< Hide border (draws just a solid box)
FR_BORDERONLY = 0x10, ///< Draw border only, no background
FR_LOWERED = 0x20, ///< If set the frame is lowered and the background color brighter (ie. buttons when pressed)
FR_DARKENED = 0x40, ///< If set the background is darker, allows for lowered frames with normal background color when used with FR_LOWERED (ie. dropdown boxes)