author | maedhros |
Sat, 26 May 2007 17:06:45 +0000 | |
changeset 7203 | c10ede0b161c |
parent 7202 | 9d98a1c9958b |
child 7204 | 7a9f8ded0504 |
src/vehicle.cpp | file | annotate | diff | comparison | revisions |
--- a/src/vehicle.cpp Sat May 26 17:00:44 2007 +0000 +++ b/src/vehicle.cpp Sat May 26 17:06:45 2007 +0000 @@ -609,7 +609,7 @@ /* Now remove any artic part. This will trigger an other * destroy vehicle, which on his turn can remove any * other artic parts. */ - if (EngineHasArticPart(v)) DeleteVehicle(v->next); + if (v->type == VEH_TRAIN && EngineHasArticPart(v)) DeleteVehicle(v->next); } void DeleteVehicleChain(Vehicle *v)