(svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently
--- a/window.c Tue Jan 24 09:33:51 2006 +0000
+++ b/window.c Tue Jan 24 18:08:04 2006 +0000
@@ -699,6 +699,8 @@
InitWindowSystem();
_thd.pos.x = 0;
_thd.pos.y = 0;
+ _thd.new_pos.x = 0;
+ _thd.new_pos.y = 0;
}
static void DecreaseWindowCounters(void)