(svn r4199) - Codechange: Use industry map accessors to get industry graphics type.
--- a/smallmap_gui.c Fri Mar 31 10:14:25 2006 +0000
+++ b/smallmap_gui.c Fri Mar 31 10:44:32 2006 +0000
@@ -4,6 +4,7 @@
#include "openttd.h"
#include "bridge_map.h"
#include "clear_map.h"
+#include "industry_map.h"
#include "functions.h"
#include "spritecache.h"
#include "station_map.h"
@@ -427,7 +428,7 @@
TileType t = GetEffectiveTileType(tile);
if (t == MP_INDUSTRY) {
- byte color = _industry_smallmap_colors[_m[tile].m5];
+ byte color = _industry_smallmap_colors[GetIndustryGfx(tile)];
return color + (color << 8) + (color << 16) + (color << 24);
}
@@ -489,7 +490,7 @@
break;
case MP_INDUSTRY:
- bits = IS_BYTE_INSIDE(_m[tile].m5, 0x10, 0x12) ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5);
+ bits = IS_BYTE_INSIDE(GetIndustryGfx(tile), 0x10, 0x12) ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5);
break;
case MP_TREES: