(svn r4947) - Fix [FS#145]: Starting scenarios did not adhere to local difficulty settings
--- a/openttd.c Sat May 20 20:56:31 2006 +0000
+++ b/openttd.c Mon May 22 16:44:16 2006 +0000
@@ -632,6 +632,7 @@
void StartupPlayers(void);
void StartupDisasters(void);
+extern void StartupEconomy(void);
/**
* Start Scenario starts a new game based on a scenario.
@@ -669,6 +670,7 @@
_opt.diff_level = _opt_newgame.diff_level;
// Inititalize data
+ StartupEconomy();
StartupPlayers();
StartupEngines();
StartupDisasters();