(svn r1137) -Fix: [Network] Replaces all strncpy with ttd_strlcpy.. windows really
does not like strncpy for some silly reason.
--- a/console_cmds.c Thu Dec 16 15:35:19 2004 +0000
+++ b/console_cmds.c Thu Dec 16 15:51:18 2004 +0000
@@ -684,7 +684,7 @@
if (strncmp(argv[2], "*", NETWORK_PASSWORD_LENGTH) == 0) {
_network_player_info[_local_player].password[0] = '\0';
} else {
- strncpy(_network_player_info[_local_player].password, argv[2], sizeof(_network_player_info[_local_player].password));
+ ttd_strlcpy(_network_player_info[_local_player].password, argv[2], sizeof(_network_player_info[_local_player].password));
}
if (!_network_server)
SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(_network_player_info[_local_player].password);
@@ -733,7 +733,7 @@
return NULL;
}
if (argc == 3) {
- strncpy(_network_server_name, argv[2], sizeof(_network_server_name));
+ ttd_strlcpy(_network_server_name, argv[2], sizeof(_network_server_name));
IConsolePrintF(_iconsole_color_warning, "Server-name changed to '%s'", _network_server_name);
ttd_strlcpy(_network_game_info.server_name, _network_server_name, sizeof(_network_game_info.server_name));
} else {
--- a/network.c Thu Dec 16 15:35:19 2004 +0000
+++ b/network.c Thu Dec 16 15:51:18 2004 +0000
@@ -795,8 +795,6 @@
return _networking;
}
-extern const char _openttd_revision[];
-
void NetworkInitGameInfo(void)
{
NetworkClientInfo *ci;
@@ -813,7 +811,7 @@
_network_game_info.clients_on = 1;
_network_game_info.dedicated = false;
}
- strncpy(_network_game_info.server_revision, _openttd_revision, sizeof(_network_game_info.server_revision));
+ ttd_strlcpy(_network_game_info.server_revision, _openttd_revision, sizeof(_network_game_info.server_revision));
_network_game_info.spectators_on = 0;
_network_game_info.game_date = _date;
_network_game_info.start_date = ConvertIntDate(_patches.starting_date);
@@ -837,8 +835,8 @@
ci->client_playas = OWNER_SPECTATOR;
else
ci->client_playas = _local_player + 1;
- strncpy(ci->client_name, _network_player_name, sizeof(ci->client_name));
- strncpy(ci->unique_id, _network_unique_id, sizeof(ci->unique_id));
+ ttd_strlcpy(ci->client_name, _network_player_name, sizeof(ci->client_name));
+ ttd_strlcpy(ci->unique_id, _network_unique_id, sizeof(ci->unique_id));
}
bool NetworkServerStart(void)