(svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious.
--- a/src/road_cmd.cpp Sun May 27 08:53:21 2007 +0000
+++ b/src/road_cmd.cpp Sun May 27 09:17:30 2007 +0000
@@ -1250,8 +1250,12 @@
}
}
-static const byte _roadveh_enter_depot_unk0[4] = {
- 8, 9, 0, 1
+/**
+ * Given the direction the road depot is pointing, this is the direction the
+ * vehicle should be travelling in in order to enter the depot.
+ */
+static const byte _roadveh_enter_depot_dir[4] = {
+ TRACKDIR_X_SW, TRACKDIR_Y_NW, TRACKDIR_X_NE, TRACKDIR_Y_SE
};
static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
@@ -1269,7 +1273,7 @@
case ROAD_TILE_DEPOT:
if (v->type == VEH_ROAD &&
v->u.road.frame == 11 &&
- _roadveh_enter_depot_unk0[GetRoadDepotDirection(tile)] == v->u.road.state) {
+ _roadveh_enter_depot_dir[GetRoadDepotDirection(tile)] == v->u.road.state) {
VehicleEnterDepot(v);
return VETSB_ENTERED_WORMHOLE;
}