(svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ.
authorrubidium
Thu, 18 Oct 2007 20:34:09 +0000
changeset 8250 eb781d98d4af
parent 8249 67f9410ee71e
child 8251 2791c76125c0
(svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ.
src/player_face.h
--- a/src/player_face.h	Thu Oct 18 20:32:36 2007 +0000
+++ b/src/player_face.h	Thu Oct 18 20:34:09 2007 +0000
@@ -193,7 +193,7 @@
  */
 static inline void RandomPlayerFaceBits(PlayerFace &pf, GenderEthnicity ge, bool adv)
 {
-	pf = Random(); // random all player face bits
+	pf = InteractiveRandom(); // random all player face bits
 
 	/* scale ge: 0 == GE_WM, 1 == GE_WF, 2 == GE_BM, 3 == GE_BF (and maybe in future: ...) */
 	ge = (GenderEthnicity)((uint)ge % GE_END);