(svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch)
authorhackykid
Sun, 05 Jun 2005 20:45:04 +0000
changeset 1906 f5ae1d8ad052
parent 1905 f43d9e821deb
child 1907 cebdef7a1c8a
(svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch)
aircraft_gui.c
roadveh_gui.c
ship_gui.c
train_gui.c
--- a/aircraft_gui.c	Sun Jun 05 15:37:00 2005 +0000
+++ b/aircraft_gui.c	Sun Jun 05 20:45:04 2005 +0000
@@ -1014,7 +1014,7 @@
 
 			tile = _last_built_aircraft_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsAircraftHangarTile(tile)) {
+				if (IsAircraftHangarTile(tile) && IsTileOwner(tile, _local_player)) {
 					ShowAircraftDepotWindow(tile);
 					ShowBuildAircraftWindow(tile);
 					return;
--- a/roadveh_gui.c	Sun Jun 05 15:37:00 2005 +0000
+++ b/roadveh_gui.c	Sun Jun 05 20:45:04 2005 +0000
@@ -892,7 +892,7 @@
 
 			tile = _last_built_road_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_ROAD)) {
+				if (IsTileDepotType(tile, TRANSPORT_ROAD) && IsTileOwner(tile, _local_player)) {
 					ShowRoadDepotWindow(tile);
 					ShowBuildRoadVehWindow(tile);
 					return;
--- a/ship_gui.c	Sun Jun 05 15:37:00 2005 +0000
+++ b/ship_gui.c	Sun Jun 05 20:45:04 2005 +0000
@@ -996,7 +996,7 @@
 
 			tile = _last_built_ship_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_WATER)) {
+				if (IsTileDepotType(tile, TRANSPORT_WATER) && IsTileOwner(tile, _local_player)) {
 					ShowShipDepotWindow(tile);
 					ShowBuildShipWindow(tile);
 					return;
--- a/train_gui.c	Sun Jun 05 15:37:00 2005 +0000
+++ b/train_gui.c	Sun Jun 05 20:45:04 2005 +0000
@@ -1343,7 +1343,7 @@
 
 			tile = _last_built_train_depot_tile;
 			do {
-				if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_RAIL)) {
+				if (IsTileDepotType(tile, TRANSPORT_RAIL) && IsTileOwner(tile, _local_player)) {
 					ShowTrainDepotWindow(tile);
 					ShowBuildTrainWindow(tile);
 					return;