Sun, 09 Dec 2007 18:51:25 +0000 rubidium (svn r11609) -Fix [FS#1524]: wrong error messages were shown when trying to build some industries in the scenario editor.
Sun, 09 Dec 2007 18:27:40 +0000 rubidium (svn r11608) -Fix: do not trigger industries, but only the industry's tiles.
Sun, 09 Dec 2007 17:07:50 +0000 skidd13 (svn r11607) -Codechange: Enumify the industry widgets
Sun, 09 Dec 2007 15:17:49 +0000 rubidium (svn r11606) -Revert (r11584): since FS#1482 is solved, we do not need the extra checking and such anymore.
Sun, 09 Dec 2007 15:15:26 +0000 rubidium (svn r11605) -Fix [FS#1482, FS#1523]: wrong count of Kirby trains when a ship was build.
Sat, 08 Dec 2007 21:57:24 +0000 smatz (svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches
Sat, 08 Dec 2007 19:53:30 +0000 smatz (svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
Sat, 08 Dec 2007 18:53:49 +0000 bjarni (svn r11602) -Change: [OSX] changed default PPC SDK to 10.4 (from 10.3) when building universal binaries
Sat, 08 Dec 2007 18:50:39 +0000 smatz (svn r11601) -Codechange: more strict break conditions for _userstring, assert when it overflows anyway (eg. code change without proper check change)
Sat, 08 Dec 2007 15:47:23 +0000 glx (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
Sat, 08 Dec 2007 15:21:37 +0000 bjarni (svn r11599) -Change: [OSX] 10.4 will now use quickdraw for window mode instead of quartz
Sat, 08 Dec 2007 14:54:43 +0000 rubidium (svn r11598) -Change [FS#1518]: some tooltips of the main toolbar did not 'enumerate' all options in a drop down menu.
Sat, 08 Dec 2007 14:50:41 +0000 rubidium (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
Sat, 08 Dec 2007 03:10:50 +0000 belugas (svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function
Sat, 08 Dec 2007 02:55:47 +0000 belugas (svn r11595) -Codechange: add a new member to Window struct, based on its function counterpart HandleButtonClick.
Sat, 08 Dec 2007 01:36:40 +0000 glx (svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game
Sat, 08 Dec 2007 01:30:18 +0000 belugas (svn r11593) -Cleanup: remove some forgotten pieces of evidence of a mischief
Sat, 08 Dec 2007 01:20:47 +0000 belugas (svn r11592) -Codechange: Use the Window member RaiseButtons and remove the now useless RaiseWindowButtons function
Sat, 08 Dec 2007 01:02:19 +0000 belugas (svn r11591) -Codechange: remove now unused widget accessors.
Fri, 07 Dec 2007 21:16:38 +0000 glx (svn r11590) -Fix (r11193): IsSlopeRefused() result was half wrong
Fri, 07 Dec 2007 21:14:54 +0000 rubidium (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
Fri, 07 Dec 2007 18:05:49 +0000 glx (svn r11588) -Codechange: use the new member introduced in r11551
Fri, 07 Dec 2007 17:51:27 +0000 skidd13 (svn r11587) -Fix (r11457): The one way road button wasn't reset on abort
Fri, 07 Dec 2007 17:42:15 +0000 glx (svn r11586) -Fix: make another widget 'accessor' function const when it should be const.
Fri, 07 Dec 2007 12:22:34 +0000 skidd13 (svn r11585) -Codechange: Enumify the widgets of the newGRF gui and a slight cleanup there
Thu, 06 Dec 2007 22:29:47 +0000 rubidium (svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482.
Thu, 06 Dec 2007 20:55:48 +0000 rubidium (svn r11583) -Fix [FS#1484]: windows could get completely missing when one resized the window to something very small.
Thu, 06 Dec 2007 20:48:15 +0000 smatz (svn r11582) -Fix: tiles were not marked dirty in some cases when removing a lock
Thu, 06 Dec 2007 20:36:46 +0000 rubidium (svn r11581) -Codechange: add some missing cargo classes and some documentation.
Thu, 06 Dec 2007 18:29:31 +0000 skidd13 (svn r11580) -Feature: Memorise the resizing of the build bridge selection window during runtime
Thu, 06 Dec 2007 15:58:39 +0000 belugas (svn r11579) -Revert(r11578): some cases of key propagation are not handled correctly.
Thu, 06 Dec 2007 02:31:47 +0000 belugas (svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box.
Wed, 05 Dec 2007 19:13:42 +0000 smatz (svn r11577) -Fix: invalidate 'list trains/roadvehs/ships/planes' widgets when station part is added/removed
Wed, 05 Dec 2007 17:08:10 +0000 smatz (svn r11576) -Codechange: enumerize and comment station GUI
Wed, 05 Dec 2007 16:55:33 +0000 smatz (svn r11575) -Fix [FS#1502]: widget numbers of StationViewWindow were incorrect at some places
Wed, 05 Dec 2007 00:16:20 +0000 smatz (svn r11574) -Fix: flood train stations when there are no trains on border tiles too (when non-uniform stations are OFF)
Tue, 04 Dec 2007 22:50:07 +0000 rubidium (svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
Tue, 04 Dec 2007 22:22:50 +0000 glx (svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame
Tue, 04 Dec 2007 21:53:09 +0000 rubidium (svn r11571) -Fix [FS#1493]: road vehicle getting to the wrong side of a station when trying to overtake in there.
Tue, 04 Dec 2007 21:39:03 +0000 smatz (svn r11570) -Fix: do not flood rail station tiles when there is a vehicle on it (when non-uniform stations are ON)
Tue, 04 Dec 2007 18:42:08 +0000 rubidium (svn r11569) -Fix [FS#1480]: full paths sometimes did not work correctly.
Tue, 04 Dec 2007 17:51:50 +0000 belugas (svn r11568) -Codechange: Use bit shifts instead of values for flags. It helps readability a little bit.
Tue, 04 Dec 2007 15:32:54 +0000 glx (svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain
Mon, 03 Dec 2007 22:40:18 +0000 smatz (svn r11565) -Revert: part of r11564
Mon, 03 Dec 2007 09:19:19 +0000 skidd13 (svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
Sun, 02 Dec 2007 21:43:16 +0000 skidd13 (svn r11563) -Codechange: Align the preprocessor code in stdafx.h with tabs
Sun, 02 Dec 2007 21:35:44 +0000 rubidium (svn r11562) -Fix [FS#1503] (r11546): aircraft sometimes stopped mid-air when the airport got destroyed.
Sun, 02 Dec 2007 20:13:12 +0000 glx (svn r11561) -Fix [FS#1504] (r11463): group list was not updated when removing the last group
Sun, 02 Dec 2007 19:23:46 +0000 rubidium (svn r11560) -Codechange: replace 'custom' version of FindLastBit with the generic.
Sun, 02 Dec 2007 19:21:56 +0000 rubidium (svn r11559) -Fix [FS#1505]: overflow when drawing graphics with high company values.
Sun, 02 Dec 2007 15:12:19 +0000 rubidium (svn r11557) -Codechange: send and store the passwords a little more secure to/in the servers.
Sun, 02 Dec 2007 14:48:26 +0000 rubidium (svn r11556) -Feature: allow setting a default password for new companies in network games.
Sun, 02 Dec 2007 14:29:48 +0000 rubidium (svn r11555) -Codechange: use the new members introduced in r11551.
Sun, 02 Dec 2007 13:32:41 +0000 rubidium (svn r11554) -Codechange: be more consistent with the naming of the widget functions.
Sun, 02 Dec 2007 12:10:48 +0000 rubidium (svn r11553) -Fix: make a few widget 'accessor' function const when they should be const.
Sun, 02 Dec 2007 11:32:24 +0000 miham (svn r11552) -Update: WebTranslator2 update to 2007-12-02 12:31:46
Sun, 02 Dec 2007 00:59:48 +0000 belugas (svn r11551) -Codechange: Introduction of widget control members on struct Window. These "new" members have the exact same functionalities as their pure functions "genitors"
Sun, 02 Dec 2007 00:53:01 +0000 skidd13 (svn r11550) -Fix (r11547): Updated the data files regarding to r11549
Sat, 01 Dec 2007 21:40:18 +0000 rubidium (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
Sat, 01 Dec 2007 14:04:16 +0000 belugas (svn r11546) -Fix[FS#1496]: If ever the air/heli port is suddenly not available while the "chopper" is descending, just go back into flying.