Mon, 22 Nov 2004 22:52:01 +0000 pasky (svn r772) Whoops, I know. Do not consider pointer to be a boolean value. Sorry 'bout that, sirs.
Mon, 22 Nov 2004 22:51:19 +0000 pasky (svn r771) Do not give a file new {struct GRFFile} if it was already loaded once. Eliminates those double entries in the newgrf manager and also some possible memory leaks.
Mon, 22 Nov 2004 22:22:03 +0000 miham (svn r770) Daily langfile updates (automatic)
Mon, 22 Nov 2004 21:53:19 +0000 pasky (svn r769) Fixed a tiny mistake in the _userstring boundary check. Let's hope I got it right this time.
Mon, 22 Nov 2004 21:48:40 +0000 pasky (svn r768) In the NewGRF manager, show GRF ids as 8-digit hex numbers (that's how they are supposed to look).
Mon, 22 Nov 2004 21:41:25 +0000 pasky (svn r767) Introduce USERSTRING_LEN (128) and try to make sure we don't overflow it anywhere (as long as we keep USERSTRING_LEN above 7 or so).
Mon, 22 Nov 2004 20:49:42 +0000 darkvater (svn r766) -Fix: compilation problems on windows
Mon, 22 Nov 2004 18:42:03 +0000 tron (svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these
Mon, 22 Nov 2004 11:01:30 +0000 tron (svn r760) Replace some bit-juggling with bit fields
Mon, 22 Nov 2004 10:26:59 +0000 tron (svn r757) Repair the damage inflicted on english.txt in revision 745
Mon, 22 Nov 2004 10:09:37 +0000 tron (svn r756) Demystify and explain some piece of code regarding which house sprite to draw
Sun, 21 Nov 2004 23:20:11 +0000 miham (svn r746) Daily langfile updates (automatic)
Sun, 21 Nov 2004 22:44:13 +0000 dominik (svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet
Sun, 21 Nov 2004 15:18:41 +0000 miham (svn r739) Daily langfile updates (automatic)
Sun, 21 Nov 2004 12:21:23 +0000 tron (svn r727) The langauge files depend on english.txt, not strings.h
Sun, 21 Nov 2004 12:18:52 +0000 tron (svn r726) The OpenTTD binary doesn't depend on the language files, so move this dependency to the all target
Sun, 21 Nov 2004 11:34:07 +0000 tron (svn r725) Fix language file dependencies
Sun, 21 Nov 2004 10:49:40 +0000 tron (svn r724) Remove restriction that a tile can only accept 3 cargo types.
Sun, 21 Nov 2004 10:42:01 +0000 tron (svn r723) Increase size of dparam so more parameters can be passed to string output
Sun, 21 Nov 2004 08:22:57 +0000 miham (svn r721) Daily langfile updates (automatic)
Sat, 20 Nov 2004 11:57:45 +0000 pasky (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
Sat, 20 Nov 2004 11:15:31 +0000 truelight (svn r702) -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_)
Sat, 20 Nov 2004 02:36:10 +0000 pasky (svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?)
Sat, 20 Nov 2004 02:25:31 +0000 pasky (svn r697) Fix the town road removal crash _still_ present there.
Sat, 20 Nov 2004 01:49:42 +0000 pasky (svn r696) Do not consider a road station as street when growing the town.
Sat, 20 Nov 2004 01:08:41 +0000 pasky (svn r694) Make the town sometimes build streets on slopes.
Fri, 19 Nov 2004 22:59:31 +0000 pasky (svn r688) Fix eol-style (hopefully).
Fri, 19 Nov 2004 22:53:18 +0000 pasky (svn r687) Export InitNewGRFFile() and DecodeSpecialSprite() properly.
Fri, 19 Nov 2004 22:29:30 +0000 pasky (svn r681) Support for VERBOSE configuration variable which shows the commands actually used for compilation.
Fri, 19 Nov 2004 21:57:02 +0000 pasky (svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar.
Fri, 19 Nov 2004 19:13:32 +0000 darkvater (svn r677) -newgrf: Fix some custom electric trains appearing in maglev depots (pasky).
Wed, 17 Nov 2004 21:57:00 +0000 darkvater (svn r669) -Add missing language files to VS.NET and VS6 project files (bociusz).
Wed, 17 Nov 2004 21:36:04 +0000 tron (svn r668) -Fix: [ 1068269 ]
Wed, 17 Nov 2004 21:11:16 +0000 tron (svn r667) Fix bug in rendering stations from savegames
Wed, 17 Nov 2004 20:30:34 +0000 darkvater (svn r666) -Added missing sprite.c for VS6 project file
Wed, 17 Nov 2004 20:08:13 +0000 dominik (svn r665) code fixes for newgrf.c/newgrf.h
Wed, 17 Nov 2004 19:29:24 +0000 tron (svn r664) Fix warning on MorphOS
Wed, 17 Nov 2004 18:53:49 +0000 dominik (svn r663) [newgrf] sorry, forgot newgrf.h
Wed, 17 Nov 2004 18:49:55 +0000 dominik (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h
Wed, 17 Nov 2004 18:38:07 +0000 tron (svn r661) Make strgen print its own revision instead of the repo's.
Wed, 17 Nov 2004 18:22:21 +0000 tron (svn r660) Fix typo introduced in r655
Wed, 17 Nov 2004 18:03:33 +0000 tron (svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky)
Wed, 17 Nov 2004 17:15:36 +0000 tron (svn r658) Ignore callbackish randomized spritegroups - they would just crash us (pasky)
Wed, 17 Nov 2004 15:14:18 +0000 celestar (svn r657) Do not touch 0x8000 bit in sprite index for custom waypoints. (pasky)
Wed, 17 Nov 2004 09:07:29 +0000 tron (svn r655) Add the necessary bits to make building on SunOS/Solaris work
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Wed, 17 Nov 2004 08:11:24 +0000 tron (svn r653) Prevent SDL parachute from catching SIGSEGV and SIGFPE (pasky)
Wed, 17 Nov 2004 07:57:28 +0000 tron (svn r652) Factorise special case for MorphOS regarding signal() handling
Wed, 17 Nov 2004 02:24:21 +0000 miham (svn r651) LoadNewGrfFile() now doesn't care about num_sprites and just loads whatever is
Wed, 17 Nov 2004 02:01:12 +0000 miham (svn r650) Pasky fix #4. (Misc fixes to get USSet going)
Wed, 17 Nov 2004 01:09:15 +0000 miham (svn r649) Support for custom rail vehicle refit bitmasks. (pasky)
Wed, 17 Nov 2004 01:00:04 +0000 miham (svn r648) Dummy skip-support for two new station properties. Rename FOR_EACH_ENGINE() to more appropriate FOR_EACH_OBJECT(). (pasky)
Wed, 17 Nov 2004 00:52:54 +0000 miham (svn r647) Cleanup custom station classes handling. (pasky)
Tue, 16 Nov 2004 23:51:38 +0000 darkvater (svn r646) -Fix: braindead case-sensitive file extension filter replaced with a case-INsensitive one (joint effort of Bjarni and Darkvater).
Tue, 16 Nov 2004 23:26:15 +0000 darkvater (svn r645) -Feature: Finally support for TTDLX games on Big Endian machines such as Macintosh and MorphOS; thanks for testing Bjarni :)
Tue, 16 Nov 2004 16:13:54 +0000 tron (svn r637) Add keycode for the key to open the console on BeOS
Tue, 16 Nov 2004 11:40:32 +0000 tron (svn r636) Set svn:eol-style for screenshot.h
Mon, 15 Nov 2004 20:52:11 +0000 tron (svn r635) Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky)
Mon, 15 Nov 2004 20:45:25 +0000 miham (svn r634) Added turkish translation (iso8859-1)
Mon, 15 Nov 2004 20:44:39 +0000 miham (svn r633) Daily langfile updates (automatic)