Sun, 08 May 2005 21:00:56 +0000 |
Darkvater |
(svn r2284) - Fix (regression): [ 1197177 ] Scenario editor: desert add/remove tool removes industries. Fixed a bit too agressive desert generator. It still does remove the industry (sand's a bitch on machinery), but at least it does it cleanly :)
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Sun, 08 May 2005 20:53:02 +0000 |
Darkvater |
(svn r2283) - Fix (regression): [ 1197493 ] train_gui.c:1341: failed assertion ..., somehow RebuildVehicleList() got lost during the rewrite :P
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Sun, 08 May 2005 16:17:01 +0000 |
miham |
(svn r2282) [Translations] Updated to 2005-05-08 (58 strs / 3 langs)
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Sat, 07 May 2005 22:00:36 +0000 |
matthijs |
(svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
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Sat, 07 May 2005 10:26:45 +0000 |
Darkvater |
(svn r2280) - Fix: Check if the passed tile to DoCommand is within the current mapsize
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Sat, 07 May 2005 10:26:12 +0000 |
Darkvater |
(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()
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Sat, 07 May 2005 08:14:06 +0000 |
tron |
(svn r2278) When renaming a station, check if the station exists and belongs to the correct player
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Fri, 06 May 2005 22:06:40 +0000 |
Darkvater |
(svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron
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Fri, 06 May 2005 20:38:18 +0000 |
Darkvater |
(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode
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Fri, 06 May 2005 18:34:28 +0000 |
Darkvater |
(svn r2275) - Fix: [ 1196662 ] scrollto doesn't accept hexadecimal numbers
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Fri, 06 May 2005 16:13:44 +0000 |
Darkvater |
(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
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Fri, 06 May 2005 12:00:25 +0000 |
celestar |
(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138)
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Fri, 06 May 2005 06:59:24 +0000 |
tron |
(svn r2272) Remove unused attribute from struct Station
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Fri, 06 May 2005 06:56:30 +0000 |
tron |
(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number
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Thu, 05 May 2005 20:46:14 +0000 |
Darkvater |
(svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact
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Thu, 05 May 2005 20:44:52 +0000 |
Darkvater |
(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
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Thu, 05 May 2005 15:22:20 +0000 |
Darkvater |
(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble
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Wed, 04 May 2005 22:13:07 +0000 |
matthijs |
(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
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Wed, 04 May 2005 19:09:25 +0000 |
Darkvater |
(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
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Wed, 04 May 2005 10:17:00 +0000 |
Darkvater |
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
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Tue, 03 May 2005 22:18:40 +0000 |
matthijs |
(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)
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Tue, 03 May 2005 22:05:34 +0000 |
Darkvater |
(svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138
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Tue, 03 May 2005 20:45:23 +0000 |
matthijs |
(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding.
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Tue, 03 May 2005 19:31:33 +0000 |
matthijs |
(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts.
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Tue, 03 May 2005 15:20:08 +0000 |
Darkvater |
(svn r2260) - Fix (regression): custom currency input works again ingame
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Tue, 03 May 2005 11:48:55 +0000 |
Darkvater |
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
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Tue, 03 May 2005 11:14:06 +0000 |
Darkvater |
(svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there
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Tue, 03 May 2005 00:11:30 +0000 |
matthijs |
(svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them.
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Mon, 02 May 2005 23:59:11 +0000 |
matthijs |
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
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Mon, 02 May 2005 22:13:20 +0000 |
matthijs |
(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
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Mon, 02 May 2005 21:56:01 +0000 |
Darkvater |
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
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Mon, 02 May 2005 18:53:06 +0000 |
matthijs |
(svn r2253) - Fix: [ 1190896 1184378 ] [NPF] Trains ignoring their railtype (mono, maglev) (glx)
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Mon, 02 May 2005 18:22:16 +0000 |
Darkvater |
(svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit
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Mon, 02 May 2005 18:08:34 +0000 |
Darkvater |
(svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure
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Mon, 02 May 2005 17:58:11 +0000 |
Darkvater |
(svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed
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Mon, 02 May 2005 17:52:35 +0000 |
matthijs |
(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop
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Mon, 02 May 2005 17:14:31 +0000 |
Darkvater |
(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
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Mon, 02 May 2005 17:05:59 +0000 |
Darkvater |
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
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Mon, 02 May 2005 16:02:24 +0000 |
Darkvater |
(svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day
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Mon, 02 May 2005 16:01:53 +0000 |
Darkvater |
(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
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Mon, 02 May 2005 16:00:49 +0000 |
Darkvater |
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
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Mon, 02 May 2005 15:52:19 +0000 |
Darkvater |
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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Sun, 01 May 2005 20:16:52 +0000 |
Darkvater |
(svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid)
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Sun, 01 May 2005 19:37:20 +0000 |
Darkvater |
(svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it.
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Sun, 01 May 2005 18:40:01 +0000 |
miham |
(svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs)
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Sun, 01 May 2005 15:13:39 +0000 |
bjarni |
(svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash
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Sat, 30 Apr 2005 11:18:45 +0000 |
Darkvater |
(svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
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Sat, 30 Apr 2005 10:49:47 +0000 |
Darkvater |
(svn r2237) - Fix (regression): [ 1192284 ] Bug: Ship refuses to add buoy to its orders (init100)
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Thu, 28 Apr 2005 17:42:13 +0000 |
miham |
(svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs)
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Wed, 27 Apr 2005 05:49:03 +0000 |
miham |
(svn r2235) [Translations] Updated finnish translation (Ville Koshinen)
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Tue, 26 Apr 2005 17:56:52 +0000 |
miham |
(svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs)
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Mon, 25 Apr 2005 14:29:58 +0000 |
tron |
(svn r2233) Bracing, whitespace, indendation
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Mon, 25 Apr 2005 13:52:59 +0000 |
tron |
(svn r2232) Remove unused commands
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Mon, 25 Apr 2005 13:12:48 +0000 |
Darkvater |
(svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138)
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Sun, 24 Apr 2005 21:56:46 +0000 |
Darkvater |
(svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
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Sun, 24 Apr 2005 21:44:45 +0000 |
Darkvater |
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
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Sun, 24 Apr 2005 19:04:56 +0000 |
Darkvater |
(svn r2228) - Fix: [ 1188986 ] Song in main menu screen should loop when it ends.
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Sun, 24 Apr 2005 18:24:29 +0000 |
Darkvater |
(svn r2227) - Fix (regression): [ 1188408 ] Fix news settings load check. When updating old news-message-types to new ones, certain combinations of new were wrongly recognized as old (glx)
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Sun, 24 Apr 2005 16:01:36 +0000 |
truelight |
(svn r2226) -Fix: 2 other capital problems for the OSX part of the Makefile
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Sun, 24 Apr 2005 15:41:01 +0000 |
truelight |
(svn r2225) -Fix: split the endian-detection to target/host. Now cross-compiling
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