src/Graphics/PlayerInfo.cc
branchnew_graphics
changeset 411 106aaf6eadfe
parent 410 41fd46cffc52
child 412 721c60072091
--- a/src/Graphics/PlayerInfo.cc	Wed Jan 21 01:57:24 2009 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,117 +0,0 @@
-
-#include "PlayerInfo.hh"
-
-#include <sstream>
-
-namespace graphics
-{
-
-void PlayerInfo::draw (Display *display) {
-    CL_GraphicContext *gc = display->get_gc();
-
-    // draw status info at bottom of display
-    gc->fill_rect(
-        CL_Rect(area.left, area.top, area.right, area.bottom),
-        CL_Gradient(
-            CL_Color(0, 0, 0),
-            CL_Color(50, 50, 50),
-            CL_Color(50, 50, 50, 150),
-            CL_Color(100, 100, 100, 200)
-        )
-    );
-    
-    // Health
-    gc->draw_rect(
-        CL_Rect(
-            area.left + 9,
-            area.top + 9,
-            area.left + 11 + 100 * bar_length,
-            area.top + 31
-        ),
-        CL_Color(150, 150, 150)
-    );
-
-    gc->fill_rect(
-        CL_Rect(
-            area.left + 10,
-            area.top + 10,
-            area.left + 10 + (int) (p->getHealthPercent() * bar_length),
-            area.top + 30
-        ),
-        CL_Gradient(
-            CL_Color(200, 0, 0),
-            CL_Color(200 - (int)(p->getHealthPercent() * 2), (int)(p->getHealthPercent() * 2), 0),
-            CL_Color(200, 0, 0),
-            CL_Color(200 - (int)(p->getHealthPercent() * 2), (int)(p->getHealthPercent() * 2), 0)
-        )
-    );
-
-    // stats - kills
-    std::stringstream sskills;
-    sskills << "Kills:  " << p->getKills();
-    getSimpleFont().draw(
-        area.left + 20 + 100 * bar_length,
-        area.top + 10,
-        sskills.str(),
-        get_gc()
-    );
-    
-    // stats - deaths
-    std::stringstream ssdeaths;
-    ssdeaths << "Deaths:  " << p->getDeaths();
-    getSimpleFont().draw(
-        area.left + 20 + 100 * bar_length,
-        area.top + 30,
-        ssdeaths.str(),
-        get_gc()
-    );
-    
-    // stats - ratio
-    std::stringstream ssratio;
-    ssratio << "Ratio:  " << (p->getKills()+1) / (p->getDeaths()+1);
-    getSimpleFont().draw(
-        area.left + 20 + 100 * bar_length,
-        area.top + 50,
-        ssratio.str(),
-        get_gc()
-    );
-    
-
-    // Weapon clip / reloading
-    gc->draw_rect(
-        CL_Rect(
-            area.left + 9,
-            area.top + 69,
-            area.left + 11 + 100 * bar_length,
-            area.top + 91
-        ),
-        CL_Color(150, 150, 150)
-    );
-
-    gc->fill_rect(
-        CL_Rect(
-            area.left + 10,
-            area.top + 70,
-            area.left + 10 + (100 - (int) (p->getCurrentWeapon()->getReloadTimer() * 100 / p->getCurrentWeapon()->getReloadTime())) * bar_length,
-            area.top + 90
-        ),
-        CL_Gradient(
-            CL_Color(100, 100, 0),
-            CL_Color(100, 100, 0),
-            CL_Color(100, 100, 0),
-            CL_Color(100, 100, 100)
-        )
-    );
-   
-    // current weapon name
-    getSimpleFont().draw(
-        area.left + 20 + 100 * bar_length,
-        area.top + 70,
-        p->getCurrentWeapon()->getName(),
-        get_gc()
-    );
-}
-
-
-
-}