Sat, 06 Dec 2008 21:12:30 +0000 |
ekku |
Rope works
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Sat, 06 Dec 2008 19:38:01 +0000 |
ekku |
Rope can be drawn.
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Sat, 06 Dec 2008 18:49:51 +0000 |
terom |
basic network-projectiles
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Sat, 06 Dec 2008 17:51:19 +0000 |
ekku |
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
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Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
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Sat, 06 Dec 2008 14:36:37 +0000 |
terom |
use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
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Sat, 06 Dec 2008 14:28:59 +0000 |
nireco |
fixed walkingspeed and improved drawing
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Sat, 06 Dec 2008 14:20:01 +0000 |
terom |
add static Engine::graphicsEnabled function and disable player graphics loading when false
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Sat, 06 Dec 2008 13:58:11 +0000 |
nireco |
and yet better image drawing
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Sat, 06 Dec 2008 13:52:07 +0000 |
nireco |
a bit better image_drawing
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Sat, 06 Dec 2008 12:35:40 +0000 |
nireco |
image is working.. well.. run it from build/src folder.
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Fri, 05 Dec 2008 13:13:27 +0000 |
nireco |
some stuff to Weapon and shoot
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Fri, 05 Dec 2008 12:21:06 +0000 |
nireco |
Weapon.cc&hh
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Fri, 05 Dec 2008 11:11:38 +0000 |
nireco |
some minor fixes, shots now explode in collisionpoint
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Fri, 05 Dec 2008 00:44:25 +0000 |
terom |
sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
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Fri, 05 Dec 2008 00:30:59 +0000 |
saiam |
Digging now uses projectiles.
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Thu, 04 Dec 2008 23:43:17 +0000 |
saiam |
Ammukset on coolimpii ku ne lent?? hitaammin
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Thu, 04 Dec 2008 22:59:13 +0000 |
saiam |
Removed one memory leak.
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Thu, 04 Dec 2008 22:02:20 +0000 |
terom |
rename Shot -> Projectile
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Thu, 04 Dec 2008 21:59:23 +0000 |
terom |
better NetworkBuffer/Packet stuff + some additional Physics+Network stuff + random fixes
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Thu, 04 Dec 2008 21:10:41 +0000 |
saiam |
Jeejee, hirvee hinaus ohi toistaseks.
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Thu, 04 Dec 2008 19:54:51 +0000 |
ekku |
ja viel? lis??
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