src/Engine.hh
Fri, 11 Sep 2009 16:45:04 +0300 morasa create new physics branch new-physics
Thu, 22 Jan 2009 02:47:53 +0200 Tero Marttila fix Engine <-> NetworkClient interaction new_graphics
Thu, 22 Jan 2009 02:38:33 +0200 Tero Marttila add --log-level option, improve Config/Logger documentation, fix NETWORK_EANBLED typos in Engine new_graphics
Thu, 22 Jan 2009 01:53:05 +0200 Tero Marttila support for building without Network/Graphics, although the disable-graphics case is kind of hackish still new_graphics
Wed, 21 Jan 2009 03:33:35 +0200 Tero Marttila there's a grain of truth in the new graphics code now... new_graphics
Wed, 21 Jan 2009 00:21:42 +0200 Tero Marttila add --terrain-seed and --terrain-size arguments, plus bugfixes
Tue, 20 Jan 2009 23:30:18 +0200 Tero Marttila reorganize Terrain/PhysicsWorld/GameState/Engine to use NetworkClientConnect, and hence handle the connection process asynchronously, and finally properly implement receiving the terrain data from the server
Tue, 13 Jan 2009 20:17:03 +0200 Tero Marttila implement --help, --fullscreen, --resolution and --list-modes
Mon, 08 Dec 2008 12:46:37 +0000 terom start adding some documentation, most core classes (outside of Network) are now doxygen-enabled
Sat, 06 Dec 2008 22:47:08 +0000 terom start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
Sat, 06 Dec 2008 14:20:01 +0000 terom add static Engine::graphicsEnabled function and disable player graphics loading when false
Wed, 03 Dec 2008 19:30:54 +0000 terom move src/Network% to src/Network/%
Wed, 03 Dec 2008 19:16:32 +0000 terom that's not a prototype anymore... at least it shouldn't be