Sun, 07 Dec 2008 20:44:45 +0000 |
nireco |
digging works, a better try
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files
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Sun, 07 Dec 2008 20:37:21 +0000 |
nireco |
digging works when walking worm has speed
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files
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Sun, 07 Dec 2008 20:29:20 +0000 |
saiam |
The first weapon now has a recoil so that you can fly. There is a bug with facing when you are flying with recoil.
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files
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Sun, 07 Dec 2008 20:25:57 +0000 |
terom |
add a handful of consts to PhysicsObject and modify draw to use getCoordinate, and replace old skin.png with new skin.png
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files
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Sun, 07 Dec 2008 20:08:28 +0000 |
ekku |
Rope starts falling when the ground underneath is destroyd
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files
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Sun, 07 Dec 2008 20:07:28 +0000 |
terom |
add PixelDimension/PixelCoordinate types, convert Terrain to use them, and convert/clean up drawing code
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files
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Sun, 07 Dec 2008 19:59:25 +0000 |
ekku |
Rope fix.
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files
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Sun, 07 Dec 2008 19:54:00 +0000 |
saiam |
Added recoil to weapon constructor. Recoil still not used.
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files
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Sun, 07 Dec 2008 19:52:12 +0000 |
ekku |
Rope is released if the ground on the pivot point is destroyed.
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files
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Sun, 07 Dec 2008 19:40:40 +0000 |
saiam |
Added recoil parameter for weapons, but it is not used yet.
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files
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Sun, 07 Dec 2008 19:14:42 +0000 |
nireco |
fixed digging, now bugs differently. Changed image_drawing to draw image 1:1
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files
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Sun, 07 Dec 2008 19:02:45 +0000 |
saiam |
Removed some unnecessary TODOs
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files
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Sun, 07 Dec 2008 18:23:18 +0000 |
nireco |
scrolling looks like it works
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files
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Sun, 07 Dec 2008 18:21:44 +0000 |
ekku |
When on the ground, dont integrate in vain
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files
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Sun, 07 Dec 2008 17:45:42 +0000 |
terom |
change mkcmake.sh to not use /tmp anymore, and fix some ClanLib idiocy
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files
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Sun, 07 Dec 2008 16:46:08 +0000 |
terom |
remove unused 'pics' dir
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files
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Sun, 07 Dec 2008 14:13:22 +0000 |
nireco |
fixed H value of generate_texture
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files
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Sun, 07 Dec 2008 13:07:58 +0000 |
nireco |
some generated texture
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files
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Sun, 07 Dec 2008 02:08:36 +0000 |
terom |
set svn:ignore properties on build and add bin/kg symlink
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files
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Sun, 07 Dec 2008 01:18:59 +0000 |
terom |
implement the ROT (Rope Over TCP) protocol
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files
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Sun, 07 Dec 2008 00:46:04 +0000 |
saiam |
Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.
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files
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Sun, 07 Dec 2008 00:27:30 +0000 |
terom |
implement network weapon changes and fix weapon firing
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files
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Sun, 07 Dec 2008 00:12:04 +0000 |
saiam |
Added documentation draft. It is done in tex. Hopefully everyone is okay with that.
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files
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Sun, 07 Dec 2008 00:01:07 +0000 |
terom |
tweak weapon params and improve weapon changing
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files
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Sat, 06 Dec 2008 23:47:13 +0000 |
terom |
move weapons definition out to Weapons.cc
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files
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Sat, 06 Dec 2008 23:29:06 +0000 |
terom |
code cleanup
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files
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Sat, 06 Dec 2008 22:51:51 +0000 |
ekku |
Madon kuvia
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files
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Sat, 06 Dec 2008 22:47:08 +0000 |
terom |
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
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files
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Sat, 06 Dec 2008 22:36:38 +0000 |
saiam |
A doxygen configuration that makes something that looks like a basix doxygen documentation. Might need some tuning. Script not tested but should work on
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files
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Sat, 06 Dec 2008 21:39:52 +0000 |
ekku |
Rope length changing possible
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files
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Sat, 06 Dec 2008 21:35:36 +0000 |
terom |
better input handling
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changeset |
files
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Sat, 06 Dec 2008 21:12:30 +0000 |
ekku |
Rope works
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files
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Sat, 06 Dec 2008 21:02:35 +0000 |
ekku |
Rope has forces
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files
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Sat, 06 Dec 2008 20:56:24 +0000 |
terom |
handle errors a bit more gracefully in NetworkTCP
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files
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Sat, 06 Dec 2008 19:49:58 +0000 |
terom |
projectiles remove ground when expiring -> fixed digging
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files
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Sat, 06 Dec 2008 19:38:01 +0000 |
ekku |
Rope can be drawn.
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files
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Sat, 06 Dec 2008 19:14:58 +0000 |
terom |
fixed logger, and network projectiles should work reasonably well now
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files
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Sat, 06 Dec 2008 18:49:51 +0000 |
terom |
basic network-projectiles
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files
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Sat, 06 Dec 2008 17:51:19 +0000 |
ekku |
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
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files
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Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
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files
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Sat, 06 Dec 2008 14:36:37 +0000 |
terom |
use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
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files
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Sat, 06 Dec 2008 14:28:59 +0000 |
nireco |
fixed walkingspeed and improved drawing
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files
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Sat, 06 Dec 2008 14:20:01 +0000 |
terom |
add static Engine::graphicsEnabled function and disable player graphics loading when false
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files
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Sat, 06 Dec 2008 13:58:11 +0000 |
nireco |
and yet better image drawing
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files
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Sat, 06 Dec 2008 13:52:07 +0000 |
nireco |
a bit better image_drawing
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files
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Sat, 06 Dec 2008 12:35:40 +0000 |
nireco |
image is working.. well.. run it from build/src folder.
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files
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Sat, 06 Dec 2008 11:33:07 +0000 |
ekku |
Liero-kuvat lis?tty.
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files
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Fri, 05 Dec 2008 13:13:27 +0000 |
nireco |
some stuff to Weapon and shoot
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files
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Fri, 05 Dec 2008 12:21:06 +0000 |
nireco |
Weapon.cc&hh
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files
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Fri, 05 Dec 2008 11:11:38 +0000 |
nireco |
some minor fixes, shots now explode in collisionpoint
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files
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Fri, 05 Dec 2008 06:28:25 +0000 |
nireco |
1 todo comment to line 220
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files
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Fri, 05 Dec 2008 00:44:25 +0000 |
terom |
sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
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files
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Fri, 05 Dec 2008 00:30:59 +0000 |
saiam |
Digging now uses projectiles.
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files
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Thu, 04 Dec 2008 23:44:45 +0000 |
terom |
fix NETWORK_PHYSICS_FACE_RIGHT
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files
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Thu, 04 Dec 2008 23:43:17 +0000 |
saiam |
Ammukset on coolimpii ku ne lent?? hitaammin
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files
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Thu, 04 Dec 2008 23:28:52 +0000 |
terom |
implement a new tick-timer that doesn't suck
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files
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Thu, 04 Dec 2008 22:59:13 +0000 |
saiam |
Removed one memory leak.
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files
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Thu, 04 Dec 2008 22:33:43 +0000 |
terom |
send initial terrain data to clients using a new NETCHAN_TERRAIN_ARRAY channel using raw BigNetworkPacket
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files
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Thu, 04 Dec 2008 22:14:45 +0000 |
terom |
support sending of raw packets
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files
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Thu, 04 Dec 2008 22:02:20 +0000 |
terom |
rename Shot -> Projectile
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files
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