Sun, 07 Dec 2008 00:46:04 +0000 |
saiam |
Little helper script to turn .tex doc to .pdf. Would be usefull to find time to make documentation to be generated by cmake.
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Sun, 07 Dec 2008 00:27:30 +0000 |
terom |
implement network weapon changes and fix weapon firing
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Sun, 07 Dec 2008 00:12:04 +0000 |
saiam |
Added documentation draft. It is done in tex. Hopefully everyone is okay with that.
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Sun, 07 Dec 2008 00:01:07 +0000 |
terom |
tweak weapon params and improve weapon changing
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Sat, 06 Dec 2008 23:47:13 +0000 |
terom |
move weapons definition out to Weapons.cc
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Sat, 06 Dec 2008 23:29:06 +0000 |
terom |
code cleanup
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Sat, 06 Dec 2008 22:51:51 +0000 |
ekku |
Madon kuvia
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Sat, 06 Dec 2008 22:47:08 +0000 |
terom |
start using CL_ResourceManager, change most draw methods to take a Graphics*, implment even better input handling, and draw weapon names
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Sat, 06 Dec 2008 22:36:38 +0000 |
saiam |
A doxygen configuration that makes something that looks like a basix doxygen documentation. Might need some tuning. Script not tested but should work on
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Sat, 06 Dec 2008 21:39:52 +0000 |
ekku |
Rope length changing possible
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Sat, 06 Dec 2008 21:35:36 +0000 |
terom |
better input handling
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Sat, 06 Dec 2008 21:12:30 +0000 |
ekku |
Rope works
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Sat, 06 Dec 2008 21:02:35 +0000 |
ekku |
Rope has forces
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Sat, 06 Dec 2008 20:56:24 +0000 |
terom |
handle errors a bit more gracefully in NetworkTCP
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Sat, 06 Dec 2008 19:49:58 +0000 |
terom |
projectiles remove ground when expiring -> fixed digging
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Sat, 06 Dec 2008 19:38:01 +0000 |
ekku |
Rope can be drawn.
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Sat, 06 Dec 2008 19:14:58 +0000 |
terom |
fixed logger, and network projectiles should work reasonably well now
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Sat, 06 Dec 2008 18:49:51 +0000 |
terom |
basic network-projectiles
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Sat, 06 Dec 2008 17:51:19 +0000 |
ekku |
reorganize PhysicsObject/Player/Projectile lists so that PhysicsObject doesn't need to know about its subclasses anymore, and PhysicsWorld doesn't need to know about GameState
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Sat, 06 Dec 2008 16:17:05 +0000 |
terom |
reorganize the weapons code and input handling code
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Sat, 06 Dec 2008 14:36:37 +0000 |
terom |
use Player static vars for texture loading, and load from the PROJECT_DATA_DIR path
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Sat, 06 Dec 2008 14:28:59 +0000 |
nireco |
fixed walkingspeed and improved drawing
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Sat, 06 Dec 2008 14:20:01 +0000 |
terom |
add static Engine::graphicsEnabled function and disable player graphics loading when false
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Sat, 06 Dec 2008 13:58:11 +0000 |
nireco |
and yet better image drawing
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Sat, 06 Dec 2008 13:52:07 +0000 |
nireco |
a bit better image_drawing
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Sat, 06 Dec 2008 12:35:40 +0000 |
nireco |
image is working.. well.. run it from build/src folder.
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Sat, 06 Dec 2008 11:33:07 +0000 |
ekku |
Liero-kuvat lis?tty.
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Fri, 05 Dec 2008 13:13:27 +0000 |
nireco |
some stuff to Weapon and shoot
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Fri, 05 Dec 2008 12:21:06 +0000 |
nireco |
Weapon.cc&hh
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Fri, 05 Dec 2008 11:11:38 +0000 |
nireco |
some minor fixes, shots now explode in collisionpoint
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Fri, 05 Dec 2008 06:28:25 +0000 |
nireco |
1 todo comment to line 220
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Fri, 05 Dec 2008 00:44:25 +0000 |
terom |
sneak in some ugly ugly ugly Multiple Inheritance that hopefully nobody ever notices
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Fri, 05 Dec 2008 00:30:59 +0000 |
saiam |
Digging now uses projectiles.
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Thu, 04 Dec 2008 23:44:45 +0000 |
terom |
fix NETWORK_PHYSICS_FACE_RIGHT
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Thu, 04 Dec 2008 23:43:17 +0000 |
saiam |
Ammukset on coolimpii ku ne lent?? hitaammin
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Thu, 04 Dec 2008 23:28:52 +0000 |
terom |
implement a new tick-timer that doesn't suck
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Thu, 04 Dec 2008 22:59:13 +0000 |
saiam |
Removed one memory leak.
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Thu, 04 Dec 2008 22:33:43 +0000 |
terom |
send initial terrain data to clients using a new NETCHAN_TERRAIN_ARRAY channel using raw BigNetworkPacket
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Thu, 04 Dec 2008 22:14:45 +0000 |
terom |
support sending of raw packets
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Thu, 04 Dec 2008 22:02:20 +0000 |
terom |
rename Shot -> Projectile
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Thu, 04 Dec 2008 21:59:23 +0000 |
terom |
better NetworkBuffer/Packet stuff + some additional Physics+Network stuff + random fixes
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Thu, 04 Dec 2008 21:10:41 +0000 |
saiam |
Jeejee, hirvee hinaus ohi toistaseks.
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Thu, 04 Dec 2008 19:54:51 +0000 |
ekku |
ja viel? lis??
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Thu, 04 Dec 2008 19:53:59 +0000 |
ekku |
Hajotetaan lis??
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Thu, 04 Dec 2008 19:53:16 +0000 |
ekku |
kaikki hajoo
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Thu, 04 Dec 2008 17:12:46 +0000 |
nireco |
CL_quad warning fixed
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Thu, 04 Dec 2008 17:07:07 +0000 |
ekku |
vauhtivakiot isommiksi, walk kuntoon
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Thu, 04 Dec 2008 16:58:05 +0000 |
nireco |
multiple steps needs position to be set multiple times, if it's done the easy way
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Thu, 04 Dec 2008 16:46:58 +0000 |
nireco |
that might be nice too
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Thu, 04 Dec 2008 16:44:55 +0000 |
nireco |
did walk need that
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Thu, 04 Dec 2008 15:06:08 +0000 |
nireco |
forgot to return anything on new walk
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Thu, 04 Dec 2008 14:48:01 +0000 |
nireco |
walk has now fixable velocity in Config.hh
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Thu, 04 Dec 2008 14:30:13 +0000 |
nireco |
sonffed Config.hh
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Wed, 03 Dec 2008 19:40:37 +0000 |
terom |
restructure network code a bit
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Wed, 03 Dec 2008 19:30:54 +0000 |
terom |
move src/Network% to src/Network/%
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Wed, 03 Dec 2008 19:16:32 +0000 |
terom |
that's not a prototype anymore... at least it shouldn't be
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Wed, 03 Dec 2008 18:59:10 +0000 |
terom |
try and sync graphics flip
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Wed, 03 Dec 2008 16:47:17 +0000 |
saiam |
Now we use different lists for players and projectiles
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Wed, 03 Dec 2008 14:25:23 +0000 |
nireco |
PhyWo draw, Shot speed, Shot.show_target, Shot is now drawn with const shape...
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Wed, 03 Dec 2008 12:21:38 +0000 |
nireco |
added TimeMS dt to walk, but it doesn't do anything yet
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