ai_pathfinder.c
author tron
Fri, 24 Jun 2005 12:38:35 +0000
changeset 1977 37bbebf94434
parent 1962 8254df1b359b
child 1981 3c9c682f1212
permissions -rw-r--r--
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "map.h"
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#include "tile.h"
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#include "command.h"
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#include "ai.h"
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#include "depot.h"
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#define TEST_STATION_NO_DIR 0xFF
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// Tests if a station can be build on the given spot
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// TODO: make it train compatible
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static bool TestCanBuildStationHere(TileIndex tile, byte dir)
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{
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	Player *p = GetPlayer(_current_player);
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	if (dir == TEST_STATION_NO_DIR) {
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		int32 ret;
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		// TODO: currently we only allow spots that can be access from al 4 directions...
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		//  should be fixed!!!
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		for (dir = 0; dir < 4; dir++) {
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			ret = AiNew_Build_Station(p, p->ainew.tbt, tile, 1, 1, dir, DC_QUERY_COST);
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			if (!CmdFailed(ret)) return true;
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		}
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		return false;
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	}
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	// return true if command succeeded, so the inverse of CmdFailed()
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	return !CmdFailed(AiNew_Build_Station(p, p->ainew.tbt, tile, 1, 1, dir, DC_QUERY_COST));
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}
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static bool IsRoad(TileIndex tile)
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{
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	return
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		// MP_STREET, but not a road depot?
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		(IsTileType(tile, MP_STREET) && !IsTileDepotType(tile, TRANSPORT_ROAD)) ||
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		(IsTileType(tile, MP_TUNNELBRIDGE) && (
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			// road tunnel?
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			((_map5[tile] & 0x80) == 0 && (_map5[tile] & 0x4) == 0x4) ||
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			// road bridge?
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			((_map5[tile] & 0x80) != 0 && (_map5[tile] & 0x2) == 0x2)
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		));
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}
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// Checks if a tile 'a' is between the tiles 'b' and 'c'
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#define TILES_BETWEEN(a, b, c) (TileX(a) >= TileX(b) && TileX(a) <= TileX(c) && TileY(a) >= TileY(b) && TileY(a) <= TileY(c))
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// Check if the current tile is in our end-area
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static int32 AyStar_AiPathFinder_EndNodeCheck(AyStar *aystar, OpenListNode *current)
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{
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	// It is not allowed to have a station on the end of a bridge or tunnel ;)
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	if (current->path.node.user_data[0] != 0) return AYSTAR_DONE;
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	if (TILES_BETWEEN(current->path.node.tile, PathFinderInfo->end_tile_tl, PathFinderInfo->end_tile_br))
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		if (IsTileType(current->path.node.tile, MP_CLEAR) || IsTileType(current->path.node.tile, MP_TREES))
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			if (current->path.parent == NULL || TestCanBuildStationHere(current->path.node.tile, AiNew_GetDirection(current->path.parent->node.tile, current->path.node.tile)))
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				return AYSTAR_FOUND_END_NODE;
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	return AYSTAR_DONE;
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}
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// Calculates the hash
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//   Currently it is a 10 bit hash, so the hash array has a max depth of 6 bits (so 64)
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static uint AiPathFinder_Hash(uint key1, uint key2)
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{
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	return (TileX(key1) & 0x1F) + ((TileY(key1) & 0x1F) << 5);
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}
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// Clear the memory of all the things
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static void AyStar_AiPathFinder_Free(AyStar *aystar)
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{
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	AyStarMain_Free(aystar);
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	free(aystar);
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}
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static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
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static int32 AyStar_AiPathFinder_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent);
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static void AyStar_AiPathFinder_FoundEndNode(AyStar *aystar, OpenListNode *current);
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static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *current);
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// This creates the AiPathFinder
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AyStar *new_AyStar_AiPathFinder(int max_tiles_around, Ai_PathFinderInfo *PathFinderInfo)
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{
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	PathNode start_node;
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	uint x;
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	uint y;
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	// Create AyStar
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	AyStar *result = malloc(sizeof(AyStar));
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	init_AyStar(result, AiPathFinder_Hash, 1 << 10);
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	// Set the function pointers
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	result->CalculateG = AyStar_AiPathFinder_CalculateG;
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	result->CalculateH = AyStar_AiPathFinder_CalculateH;
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	result->EndNodeCheck = AyStar_AiPathFinder_EndNodeCheck;
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	result->FoundEndNode = AyStar_AiPathFinder_FoundEndNode;
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	result->GetNeighbours = AyStar_AiPathFinder_GetNeighbours;
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	result->free = AyStar_AiPathFinder_Free;
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	// Set some information
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	result->loops_per_tick = AI_PATHFINDER_LOOPS_PER_TICK;
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	result->max_path_cost = 0;
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	result->max_search_nodes = AI_PATHFINDER_MAX_SEARCH_NODES;
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	// Set the user_data to the PathFinderInfo
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	result->user_target = PathFinderInfo;
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	// Set the start node
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	start_node.parent = NULL;
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	start_node.node.direction = 0;
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	start_node.node.user_data[0] = 0;
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	// Now we add all the starting tiles
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	for (x = TileX(PathFinderInfo->start_tile_tl); x <= TileX(PathFinderInfo->start_tile_br); x++) {
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		for (y = TileY(PathFinderInfo->start_tile_tl); y <= TileY(PathFinderInfo->start_tile_br); y++) {
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			start_node.node.tile = TILE_XY(x, y);
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			result->addstart(result, &start_node.node, 0);
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		}
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	}
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	return result;
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}
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// To reuse AyStar we sometimes have to clean all the memory
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void clean_AyStar_AiPathFinder(AyStar *aystar, Ai_PathFinderInfo *PathFinderInfo)
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{
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	PathNode start_node;
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	uint x;
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	uint y;
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110
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	aystar->clear(aystar);
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	// Set the user_data to the PathFinderInfo
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	aystar->user_target = PathFinderInfo;
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	// Set the start node
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	start_node.parent = NULL;
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	start_node.node.direction = 0;
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	start_node.node.user_data[0] = 0;
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	start_node.node.tile = PathFinderInfo->start_tile_tl;
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	// Now we add all the starting tiles
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	for (x = TileX(PathFinderInfo->start_tile_tl); x <= TileX(PathFinderInfo->start_tile_br); x++) {
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		for (y = TileY(PathFinderInfo->start_tile_tl); y <= TileY(PathFinderInfo->start_tile_br); y++) {
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			if (!(IsTileType(TILE_XY(x, y), MP_CLEAR) || IsTileType(TILE_XY(x, y), MP_TREES))) continue;
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			if (!TestCanBuildStationHere(TILE_XY(x, y), TEST_STATION_NO_DIR)) continue;
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			start_node.node.tile = TILE_XY(x, y);
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			aystar->addstart(aystar, &start_node.node, 0);
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		}
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	}
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}
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// The h-value, simple calculation
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static int32 AyStar_AiPathFinder_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent)
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{
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	int r, r2;
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	if (PathFinderInfo->end_direction != AI_PATHFINDER_NO_DIRECTION) {
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		// The station is pointing to a direction, add a tile towards that direction, so the H-value is more accurate
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		r = DistanceManhattan(current->tile, PathFinderInfo->end_tile_tl + TileOffsByDir(PathFinderInfo->end_direction));
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		r2 = DistanceManhattan(current->tile, PathFinderInfo->end_tile_br + TileOffsByDir(PathFinderInfo->end_direction));
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	} else {
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		// No direction, so just get the fastest route to the station
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		r = DistanceManhattan(current->tile, PathFinderInfo->end_tile_tl);
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		r2 = DistanceManhattan(current->tile, PathFinderInfo->end_tile_br);
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	}
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	// See if the bottomright is faster than the topleft..
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	if (r2 < r) r = r2;
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	return r * AI_PATHFINDER_H_MULTIPLER;
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}
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// We found the end.. let's get the route back and put it in an array
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static void AyStar_AiPathFinder_FoundEndNode(AyStar *aystar, OpenListNode *current)
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{
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	uint i = 0;
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	PathNode *parent = &current->path;
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   180
110
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	do {
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		PathFinderInfo->route_extra[i] = parent->node.user_data[0];
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		PathFinderInfo->route[i++] = parent->node.tile;
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		if (i > lengthof(PathFinderInfo->route)) {
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			// We ran out of space for the PathFinder
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			DEBUG(ai, 0)("[AiPathFinder] Ran out of space in the route[] array!!!");
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			PathFinderInfo->route_length = -1; // -1 indicates out of space
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			return;
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		}
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		parent = parent->parent;
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   191
	} while (parent != NULL);
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	PathFinderInfo->route_length = i;
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   193
	DEBUG(ai, 1)("[Ai-PathFinding] Found route of %d nodes long in %d nodes of searching", i, Hash_Size(&aystar->ClosedListHash));
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}
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// What tiles are around us.
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static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *current)
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{
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	uint i;
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	int ret;
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	int dir;
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   202
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	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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	aystar->num_neighbours = 0;
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	// Go through all surrounding tiles and check if they are within the limits
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	for (i = 0; i < 4; i++) {
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		TileIndex ctile = current->path.node.tile; // Current tile
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		TileIndex atile = ctile + TileOffsByDir(i); // Adjacent tile
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   211
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		if (TileX(atile) > 1 && TileX(atile) < MapMaxX() - 1 &&
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				TileY(atile) > 1 && TileY(atile) < MapMaxY() - 1) {
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			// We also directly test if the current tile can connect to this tile..
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			//  We do this simply by just building the tile!
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			// If the next step is a bridge, we have to enter it the right way
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			if (!PathFinderInfo->rail_or_road && IsRoad(atile)) {
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				if (IsTileType(atile, MP_TUNNELBRIDGE)) {
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					// An existing bridge... let's test the direction ;)
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					if ((_map5[atile] & 1U) != (i & 1)) continue;
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					// This problem only is valid for tunnels:
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					// When the last tile was not yet a tunnel, check if we enter from the right side..
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					if ((_map5[atile] & 0x80) == 0) {
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						if (i != (_map5[atile] & 3U)) continue;
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					}
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				}
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			}
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			// But also if we are on a bridge, we can only move a certain direction
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			if (!PathFinderInfo->rail_or_road && IsRoad(ctile)) {
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				if (IsTileType(ctile, MP_TUNNELBRIDGE)) {
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					// An existing bridge/tunnel... let's test the direction ;)
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   233
					if ((_map5[ctile] & 1U) != (i & 1)) continue;
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   234
				}
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			}
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   236
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			if ((AI_PATHFINDER_FLAG_BRIDGE & current->path.node.user_data[0]) != 0 ||
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					(AI_PATHFINDER_FLAG_TUNNEL & current->path.node.user_data[0]) != 0) {
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   239
				// We are a bridge/tunnel, how cool!!
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   240
				//  This means we can only point forward.. get the direction from the user_data
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   241
				if (i != (current->path.node.user_data[0] >> 8)) continue;
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   242
			}
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   243
			dir = 0;
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   244
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   245
			// First, check if we have a parent
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			if (current->path.parent == NULL && current->path.node.user_data[0] == 0) {
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   247
				// If not, this means we are at the starting station
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				if (PathFinderInfo->start_direction != AI_PATHFINDER_NO_DIRECTION) {
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					// We do need a direction?
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					if (AiNew_GetDirection(ctile, atile) != PathFinderInfo->start_direction) {
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   251
						// We are not pointing the right way, invalid tile
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						continue;
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   253
					}
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   254
				}
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			} else if (current->path.node.user_data[0] == 0) {
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   256
				if (PathFinderInfo->rail_or_road) {
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   257
					// Rail check
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					dir = AiNew_GetRailDirection(current->path.parent->node.tile, ctile, atile);
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					ret = DoCommandByTile(ctile, 0, dir, DC_AUTO | DC_NO_WATER, CMD_BUILD_SINGLE_RAIL);
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					if (CmdFailed(ret)) continue;
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   261
#ifdef AI_PATHFINDER_NO_90DEGREES_TURN
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					if (current->path.parent->parent != NULL) {
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   263
						// Check if we don't make a 90degree curve
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						int dir1 = AiNew_GetRailDirection(current->path.parent->parent->node.tile, current->path.parent->node.tile, ctile);
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						if (_illegal_curves[dir1] == dir || _illegal_curves[dir] == dir1) {
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   266
							continue;
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   267
						}
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					}
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   269
#endif
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   270
				} else {
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   271
					// Road check
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					dir = AiNew_GetRoadDirection(current->path.parent->node.tile, ctile, atile);
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   273
					if (IsRoad(ctile)) {
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						if (IsTileType(ctile, MP_TUNNELBRIDGE)) {
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							// We have a bridge, how nicely! We should mark it...
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							dir = 0;
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   277
						} else {
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   278
							// It already has road.. check if we miss any bits!
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   279
							if ((_map5[ctile] & dir) != dir) {
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   280
								// We do miss some pieces :(
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   281
								dir &= ~_map5[ctile];
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   282
							} else {
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   283
								dir = 0;
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   284
							}
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   285
						}
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   286
					}
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   287
					// Only destruct things if it is MP_CLEAR of MP_TREES
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   288
					if (dir != 0) {
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   289
						ret = DoCommandByTile(ctile, dir, 0, DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
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   290
						if (CmdFailed(ret)) continue;
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   291
					}
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   292
				}
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   293
			}
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   294
110
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   295
			// The tile can be connected
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			aystar->neighbours[aystar->num_neighbours].tile = atile;
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			aystar->neighbours[aystar->num_neighbours].user_data[0] = 0;
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   298
			aystar->neighbours[aystar->num_neighbours++].direction = 0;
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   299
		}
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   300
	}
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diff changeset
   301
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   302
	// Next step, check for bridges and tunnels
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   303
	if (current->path.parent != NULL && current->path.node.user_data[0] == 0) {
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   304
		TileInfo ti;
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   305
		// First we get the dir from this tile and his parent
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   306
		int dir = AiNew_GetDirection(current->path.parent->node.tile, current->path.node.tile);
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   307
		// It means we can only walk with the track, so the bridge has to be in the same direction
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   308
		TileIndex tile = current->path.node.tile;
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   309
		TileIndex new_tile = tile;
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diff changeset
   310
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   311
		FindLandscapeHeightByTile(&ti, tile);
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   312
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   313
		// Bridges can only be build on land that is not flat
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   314
		//  And if there is a road or rail blocking
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   315
		if (ti.tileh != 0 ||
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   316
				(PathFinderInfo->rail_or_road && IsTileType(tile + TileOffsByDir(dir), MP_STREET)) ||
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diff changeset
   317
				(!PathFinderInfo->rail_or_road && IsTileType(tile + TileOffsByDir(dir), MP_RAILWAY))) {
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diff changeset
   318
bbf79c691e6c (svn r2218) Indentation
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diff changeset
   319
			for (;;) {
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diff changeset
   320
				new_tile += TileOffsByDir(dir);
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diff changeset
   321
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diff changeset
   322
				// Precheck, is the length allowed?
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diff changeset
   323
				if (!CheckBridge_Stuff(0, GetBridgeLength(tile, new_tile))) break;
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diff changeset
   324
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diff changeset
   325
				// Check if we hit the station-tile.. we don't like that!
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diff changeset
   326
				if (TILES_BETWEEN(new_tile, PathFinderInfo->end_tile_tl, PathFinderInfo->end_tile_br)) break;
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diff changeset
   327
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diff changeset
   328
				// Try building the bridge..
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diff changeset
   329
				ret = DoCommandByTile(tile, new_tile, (0 << 8) + (MAX_BRIDGES / 2), DC_AUTO, CMD_BUILD_BRIDGE);
1714
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diff changeset
   330
				if (CmdFailed(ret)) continue;
bbf79c691e6c (svn r2218) Indentation
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diff changeset
   331
				// We can build a bridge here.. add him to the neighbours
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diff changeset
   332
				aystar->neighbours[aystar->num_neighbours].tile = new_tile;
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diff changeset
   333
				aystar->neighbours[aystar->num_neighbours].user_data[0] = AI_PATHFINDER_FLAG_BRIDGE + (dir << 8);
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diff changeset
   334
				aystar->neighbours[aystar->num_neighbours++].direction = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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diff changeset
   335
				// We can only have 12 neighbours, and we need 1 left for tunnels
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diff changeset
   336
				if (aystar->num_neighbours == 11) break;
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diff changeset
   337
			}
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diff changeset
   338
		}
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diff changeset
   339
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   340
		// Next, check for tunnels!
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diff changeset
   341
		// Tunnels can only be build with tileh of 3, 6, 9 or 12, depending on the direction
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diff changeset
   342
		//  For now, we check both sides for this tile.. terraforming gives fuzzy result
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   343
		if ((dir == 0 && ti.tileh == 12) ||
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   344
				(dir == 1 && ti.tileh == 6) ||
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   345
				(dir == 2 && ti.tileh == 3) ||
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diff changeset
   346
				(dir == 3 && ti.tileh == 9)) {
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diff changeset
   347
			// Now simply check if a tunnel can be build
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diff changeset
   348
			ret = DoCommandByTile(tile, (PathFinderInfo->rail_or_road?0:0x200), 0, DC_AUTO, CMD_BUILD_TUNNEL);
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diff changeset
   349
			FindLandscapeHeightByTile(&ti, _build_tunnel_endtile);
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diff changeset
   350
			if (!CmdFailed(ret) && (ti.tileh == 3 || ti.tileh == 6 || ti.tileh == 9 || ti.tileh == 12)) {
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diff changeset
   351
				aystar->neighbours[aystar->num_neighbours].tile = _build_tunnel_endtile;
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diff changeset
   352
				aystar->neighbours[aystar->num_neighbours].user_data[0] = AI_PATHFINDER_FLAG_TUNNEL + (dir << 8);
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diff changeset
   353
				aystar->neighbours[aystar->num_neighbours++].direction = 0;
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diff changeset
   354
			}
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diff changeset
   355
		}
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diff changeset
   356
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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diff changeset
   357
}
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diff changeset
   358
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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diff changeset
   359
extern uint GetRailFoundation(uint tileh, uint bits);
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diff changeset
   360
extern uint GetRoadFoundation(uint tileh, uint bits);
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diff changeset
   361
extern uint GetBridgeFoundation(uint tileh, byte direction);
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diff changeset
   362
enum {
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   363
	BRIDGE_NO_FOUNDATION = 1 << 0 | 1 << 3 | 1 << 6 | 1 << 9 | 1 << 12,
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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diff changeset
   364
};
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diff changeset
   365
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diff changeset
   366
// The most important function: it calculates the g-value
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diff changeset
   367
static int32 AyStar_AiPathFinder_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent)
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   368
{
110
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diff changeset
   369
	Ai_PathFinderInfo *PathFinderInfo = (Ai_PathFinderInfo*)aystar->user_target;
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diff changeset
   370
	int r, res = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   371
	TileInfo ti, parent_ti;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   372
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   373
	// Gather some information about the tile..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   374
	FindLandscapeHeightByTile(&ti, current->tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   375
	FindLandscapeHeightByTile(&parent_ti, parent->path.node.tile);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   376
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   377
	// Check if we hit the end-tile
1729
ef865a2a6df0 (svn r2233) Bracing, whitespace, indendation
tron
parents: 1716
diff changeset
   378
	if (TILES_BETWEEN(current->tile, PathFinderInfo->end_tile_tl, PathFinderInfo->end_tile_br)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   379
		// We are at the end-tile, check if we had a direction or something...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   380
		if (PathFinderInfo->end_direction != AI_PATHFINDER_NO_DIRECTION && AiNew_GetDirection(current->tile, parent->path.node.tile) != PathFinderInfo->end_direction)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   381
			// We are not pointing the right way, invalid tile
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   382
			return AYSTAR_INVALID_NODE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   383
		// If it was valid, drop out.. we don't build on the endtile
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   384
		return 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   385
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   386
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   387
	// Give everything a small penalty
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   388
	res += AI_PATHFINDER_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   389
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   390
	if (!PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   391
		// Road has the lovely advantage it can use other road... check if
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   392
		//  the current tile is road, and if so, give a good bonus
1047
df93a1386892 (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
tron
parents: 1035
diff changeset
   393
		if (IsRoad(current->tile)) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   394
			res -= AI_PATHFINDER_ROAD_ALREADY_EXISTS_BONUS;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   395
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   396
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   397
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   398
	// We should give a penalty when the tile is going up or down.. this is one way to do so!
1494
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   399
	//  Too bad we have to count it from the parent.. but that is not so bad.
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   400
	// We also dislike long routes on slopes, since they do not look too realistic
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   401
	//  when there is a flat land all around, they are more expensive to build, and
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   402
	//  especially they essentially block the ability to connect or cross the road
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   403
	//  from one side.
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   404
	if (parent_ti.tileh != 0 && parent->path.parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   405
		// Skip if the tile was from a bridge or tunnel
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   406
		if (parent->path.node.user_data[0] == 0 && current->user_data[0] == 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   407
			if (PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   408
				r = GetRailFoundation(parent_ti.tileh, 1 << AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile));
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   409
				// Maybe is BRIDGE_NO_FOUNDATION a bit strange here, but it contains just the right information..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   410
				if (r >= 15 || (r == 0 && (BRIDGE_NO_FOUNDATION & (1 << ti.tileh)))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   411
					res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
1494
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   412
				} else {
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   413
					res += AI_PATHFINDER_FOUNDATION_PENALTY;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   414
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   415
			} else {
1047
df93a1386892 (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
tron
parents: 1035
diff changeset
   416
				if (!(IsRoad(parent->path.node.tile) && IsTileType(parent->path.node.tile, MP_TUNNELBRIDGE))) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   417
					r = GetRoadFoundation(parent_ti.tileh, AiNew_GetRoadDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile));
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   418
					if (r >= 15 || r == 0)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   419
						res += AI_PATHFINDER_TILE_GOES_UP_PENALTY;
1494
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   420
					else
31436e59176a (svn r1998) Give penalty 100 to the AI for using foundations (buildonslopes). This prevents it from building long road lines on foundations unless really necessary.
pasky
parents: 1459
diff changeset
   421
						res += AI_PATHFINDER_FOUNDATION_PENALTY;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   422
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   423
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   424
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   425
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   426
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   427
	// Are we part of a tunnel?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   428
	if ((AI_PATHFINDER_FLAG_TUNNEL & current->user_data[0]) != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   429
		// Tunnels are very expensive when build on long routes..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   430
		// Ironicly, we are using BridgeCode here ;)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   431
		r = AI_PATHFINDER_TUNNEL_PENALTY * GetBridgeLength(current->tile, parent->path.node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   432
		res += r + (r >> 8);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   433
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   434
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   435
	// Are we part of a bridge?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   436
	if ((AI_PATHFINDER_FLAG_BRIDGE & current->user_data[0]) != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   437
		// That means for every length a penalty
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   438
		res += AI_PATHFINDER_BRIDGE_PENALTY * GetBridgeLength(current->tile, parent->path.node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   439
		// Check if we are going up or down, first for the starting point
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   440
		// In user_data[0] is at the 8th bit the direction
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   441
		if (!(BRIDGE_NO_FOUNDATION & (1 << parent_ti.tileh))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   442
			if (GetBridgeFoundation(parent_ti.tileh, (current->user_data[0] >> 8) & 1) < 15)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   443
				res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   444
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   445
		// Second for the end point
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   446
		if (!(BRIDGE_NO_FOUNDATION & (1 << ti.tileh))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   447
			if (GetBridgeFoundation(ti.tileh, (current->user_data[0] >> 8) & 1) < 15)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   448
				res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   449
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   450
		if (parent_ti.tileh == 0)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   451
			res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   452
		if (ti.tileh == 0)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   453
			res += AI_PATHFINDER_BRIDGE_GOES_UP_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   454
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   455
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   456
	//  To prevent the AI from taking the fastest way in tiles, but not the fastest way
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   457
	//    in speed, we have to give a good penalty to direction changing
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   458
	//  This way, we get almost the fastest way in tiles, and a very good speed on the track
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   459
	if (!PathFinderInfo->rail_or_road) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   460
		if (parent->path.parent != NULL &&
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   461
			AiNew_GetDirection(current->tile, parent->path.node.tile) != AiNew_GetDirection(parent->path.node.tile, parent->path.parent->node.tile)) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   462
			// When road exists, we don't like turning, but its free, so don't be to piggy about it
1047
df93a1386892 (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
tron
parents: 1035
diff changeset
   463
			if (IsRoad(parent->path.node.tile))
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   464
				res += AI_PATHFINDER_DIRECTION_CHANGE_ON_EXISTING_ROAD_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   465
			else
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   466
				res += AI_PATHFINDER_DIRECTION_CHANGE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   467
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   468
	} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   469
		// For rail we have 1 exeption: diagonal rail..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   470
		// So we fetch 2 raildirection. That of the current one, and of the one before that
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   471
		if (parent->path.parent != NULL && parent->path.parent->parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   472
			int dir1 = AiNew_GetRailDirection(parent->path.parent->node.tile, parent->path.node.tile, current->tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   473
			int dir2 = AiNew_GetRailDirection(parent->path.parent->parent->node.tile, parent->path.parent->node.tile, parent->path.node.tile);
826
fff56bbc3606 (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
   474
			// First, see if we are on diagonal path, that is better than straight path
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   475
			if (dir1 > 1) { res -= AI_PATHFINDER_DIAGONAL_BONUS; }
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   476
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   477
			// First see if they are different
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   478
			if (dir1 != dir2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   479
				// dir 2 and 3 are 1 diagonal track, and 4 and 5.
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   480
				if (!(((dir1 == 2 || dir1 == 3) && (dir2 == 2 || dir2 == 3)) || ((dir1 == 4 || dir1 == 5) && (dir2 == 4 || dir2 == 5)))) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   481
					// It is not, so we changed of direction
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   482
					res += AI_PATHFINDER_DIRECTION_CHANGE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   483
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   484
				if (parent->path.parent->parent->parent != NULL) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   485
					int dir3 = AiNew_GetRailDirection(parent->path.parent->parent->parent->node.tile, parent->path.parent->parent->node.tile, parent->path.parent->node.tile);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   486
					// Check if we changed 3 tiles of direction in 3 tiles.. bad!!!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   487
					if ((dir1 == 0 || dir1 == 1) && dir2 > 1 && (dir3 == 0 || dir3 == 1)) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   488
						res += AI_PATHFINDER_CURVE_PENALTY;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   489
					}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   490
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   491
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   492
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   493
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 145
diff changeset
   494
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   495
	// Res should never be below zero.. if so, make it zero!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   496
	if (res < 0) { res = 0; }
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   497
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   498
	// Return our value
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   499
	return res;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 84
diff changeset
   500
}