src/network/network_udp.cpp
author peter1138
Sun, 03 Aug 2008 17:35:08 +0000
changeset 9834 7474149531c1
parent 9659 187142ff9b6c
child 9844 705fc23bedba
permissions -rw-r--r--
(svn r13977) -Codechange: Let ResizeWindowForWidget() handle hidden (zero height or zero width) widgets.
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/* $Id$ */
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/**
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 * @file network_udp.cpp This file handles the UDP related communication.
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 *
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 * This is the GameServer <-> MasterServer and GameServer <-> GameClient
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 * communication before the game is being joined.
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 */
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#ifdef ENABLE_NETWORK
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#include "../stdafx.h"
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#include "../debug.h"
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#include "../date_func.h"
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#include "../map_func.h"
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#include "network_gamelist.h"
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#include "network_udp.h"
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#include "network_internal.h"
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#include "../variables.h"
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#include "../newgrf_config.h"
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#include "../core/endian_func.hpp"
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#include "../string_func.h"
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#include "../player_base.h"
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#include "../player_func.h"
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#include "../settings_type.h"
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#include "../rev.h"
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#include "core/udp.h"
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enum {
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	ADVERTISE_NORMAL_INTERVAL = 30000, // interval between advertising in ticks (15 minutes)
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	ADVERTISE_RETRY_INTERVAL  =   300, // readvertise when no response after this many ticks (9 seconds)
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	ADVERTISE_RETRY_TIMES     =     3  // give up readvertising after this much failed retries
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};
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NetworkUDPSocketHandler *_udp_client_socket; ///< udp client socket
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NetworkUDPSocketHandler *_udp_server_socket; ///< udp server socket
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NetworkUDPSocketHandler *_udp_master_socket; ///< udp master socket
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///*** Communication with the masterserver ***/
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class MasterNetworkUDPSocketHandler : public NetworkUDPSocketHandler {
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protected:
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	DECLARE_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_ACK_REGISTER);
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public:
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	virtual ~MasterNetworkUDPSocketHandler() {}
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};
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DEF_UDP_RECEIVE_COMMAND(Master, PACKET_UDP_MASTER_ACK_REGISTER)
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{
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	_network_advertise_retries = 0;
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	DEBUG(net, 2, "[udp] advertising on master server successful");
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	/* We are advertised, but we don't want to! */
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	if (!_settings_client.network.server_advertise) NetworkUDPRemoveAdvertise();
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}
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///*** Communication with clients (we are server) ***/
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class ServerNetworkUDPSocketHandler : public NetworkUDPSocketHandler {
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protected:
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	DECLARE_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER);
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	DECLARE_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO);
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	DECLARE_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_GET_NEWGRFS);
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public:
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	virtual ~ServerNetworkUDPSocketHandler() {}
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};
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DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_FIND_SERVER)
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{
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	// Just a fail-safe.. should never happen
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	if (!_network_udp_server) {
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		return;
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	}
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	NetworkGameInfo ngi;
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	/* Update some game_info */
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	ngi.clients_on     = _network_game_info.clients_on;
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	ngi.start_date     = _network_game_info.start_date;
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	ngi.server_lang    = _settings_client.network.server_lang;
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	ngi.use_password   = !StrEmpty(_settings_client.network.server_password);
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	ngi.clients_max    = _settings_client.network.max_clients;
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	ngi.companies_on   = ActivePlayerCount();
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	ngi.companies_max  = _settings_client.network.max_companies;
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	ngi.spectators_on  = NetworkSpectatorCount();
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	ngi.spectators_max = _settings_client.network.max_spectators;
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	ngi.game_date      = _date;
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	ngi.map_width      = MapSizeX();
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	ngi.map_height     = MapSizeY();
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	ngi.map_set        = _settings_game.game_creation.landscape;
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	ngi.dedicated      = _network_dedicated;
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	ngi.grfconfig      = _grfconfig;
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	ttd_strlcpy(ngi.map_name, _network_game_info.map_name, lengthof(ngi.map_name));
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	ttd_strlcpy(ngi.server_name, _settings_client.network.server_name, lengthof(ngi.server_name));
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	ttd_strlcpy(ngi.server_revision, _openttd_revision, lengthof(ngi.server_revision));
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	Packet packet(PACKET_UDP_SERVER_RESPONSE);
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	this->Send_NetworkGameInfo(&packet, &ngi);
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	// Let the client know that we are here
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	this->SendPacket(&packet, client_addr);
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	DEBUG(net, 2, "[udp] queried from '%s'", inet_ntoa(client_addr->sin_addr));
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}
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DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_DETAIL_INFO)
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{
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	// Just a fail-safe.. should never happen
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	if (!_network_udp_server) return;
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	Packet packet(PACKET_UDP_SERVER_DETAIL_INFO);
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	/* Send the amount of active companies */
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	packet.Send_uint8 (NETWORK_COMPANY_INFO_VERSION);
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	packet.Send_uint8 (ActivePlayerCount());
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	/* Fetch the latest version of everything */
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	NetworkPopulateCompanyInfo();
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	Player *player;
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	byte current = 0;
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	/* Go through all the players */
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	FOR_ALL_PLAYERS(player) {
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		current++;
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		/* Send the information */
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		packet.Send_uint8 (current);
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		packet.Send_string(_network_player_info[player->index].company_name);
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		packet.Send_uint32(_network_player_info[player->index].inaugurated_year);
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		packet.Send_uint64(_network_player_info[player->index].company_value);
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		packet.Send_uint64(_network_player_info[player->index].money);
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		packet.Send_uint64(_network_player_info[player->index].income);
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		packet.Send_uint16(_network_player_info[player->index].performance);
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		/* Send 1 if there is a passord for the company else send 0 */
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		packet.Send_bool  (!StrEmpty(_network_player_info[player->index].password));
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		for (int i = 0; i < NETWORK_VEHICLE_TYPES; i++) {
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			packet.Send_uint16(_network_player_info[player->index].num_vehicle[i]);
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		}
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		for (int i = 0; i < NETWORK_STATION_TYPES; i++) {
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			packet.Send_uint16(_network_player_info[player->index].num_station[i]);
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		}
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	}
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	this->SendPacket(&packet, client_addr);
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}
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/**
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 * A client has requested the names of some NewGRFs.
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 *
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 * Replying this can be tricky as we have a limit of SEND_MTU bytes
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 * in the reply packet and we can send up to 100 bytes per NewGRF
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 * (GRF ID, MD5sum and NETWORK_GRF_NAME_LENGTH bytes for the name).
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 * As SEND_MTU is _much_ less than 100 * NETWORK_MAX_GRF_COUNT, it
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 * could be that a packet overflows. To stop this we only reply
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 * with the first N NewGRFs so that if the first N + 1 NewGRFs
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 * would be sent, the packet overflows.
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 * in_reply and in_reply_count are used to keep a list of GRFs to
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 * send in the reply.
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 */
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DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_GET_NEWGRFS)
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{
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	uint8 num_grfs;
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	uint i;
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	const GRFConfig *in_reply[NETWORK_MAX_GRF_COUNT];
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	uint8 in_reply_count = 0;
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	size_t packet_len = 0;
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	DEBUG(net, 6, "[udp] newgrf data request from %s:%d", inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port));
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	num_grfs = p->Recv_uint8 ();
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	if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
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	for (i = 0; i < num_grfs; i++) {
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		GRFConfig c;
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		const GRFConfig *f;
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		this->Recv_GRFIdentifier(p, &c);
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		/* Find the matching GRF file */
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   188
		f = FindGRFConfig(c.grfid, c.md5sum);
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		if (f == NULL) continue; // The GRF is unknown to this server
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		/* If the reply might exceed the size of the packet, only reply
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		 * the current list and do not send the other data.
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		 * The name could be an empty string, if so take the filename. */
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		packet_len += sizeof(c.grfid) + sizeof(c.md5sum) +
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   195
				min(strlen((f->name != NULL && !StrEmpty(f->name)) ? f->name : f->filename) + 1, (size_t)NETWORK_GRF_NAME_LENGTH);
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		if (packet_len > SEND_MTU - 4) { // 4 is 3 byte header + grf count in reply
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			break;
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   198
		}
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		in_reply[in_reply_count] = f;
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		in_reply_count++;
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	}
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	if (in_reply_count == 0) return;
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	Packet packet(PACKET_UDP_SERVER_NEWGRFS);
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	packet.Send_uint8(in_reply_count);
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	for (i = 0; i < in_reply_count; i++) {
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		char name[NETWORK_GRF_NAME_LENGTH];
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		/* The name could be an empty string, if so take the filename */
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		ttd_strlcpy(name, (in_reply[i]->name != NULL && !StrEmpty(in_reply[i]->name)) ?
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				in_reply[i]->name : in_reply[i]->filename, sizeof(name));
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   213
		this->Send_GRFIdentifier(&packet, in_reply[i]);
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		packet.Send_string(name);
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   215
	}
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   217
	this->SendPacket(&packet, client_addr);
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   218
}
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///*** Communication with servers (we are client) ***/
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class ClientNetworkUDPSocketHandler : public NetworkUDPSocketHandler {
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protected:
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	DECLARE_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE);
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	DECLARE_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST);
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	DECLARE_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_NEWGRFS);
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	virtual void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config);
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public:
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	virtual ~ClientNetworkUDPSocketHandler() {}
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};
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DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_RESPONSE)
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{
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	NetworkGameList *item;
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	// Just a fail-safe.. should never happen
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	if (_network_udp_server) return;
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	DEBUG(net, 4, "[udp] server response from %s:%d", inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port));
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	// Find next item
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	item = NetworkGameListAddItem(inet_addr(inet_ntoa(client_addr->sin_addr)), ntohs(client_addr->sin_port));
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	this->Recv_NetworkGameInfo(p, &item->info);
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	item->info.compatible = true;
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	{
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		/* Checks whether there needs to be a request for names of GRFs and makes
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		 * the request if necessary. GRFs that need to be requested are the GRFs
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		 * that do not exist on the clients system and we do not have the name
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		 * resolved of, i.e. the name is still UNKNOWN_GRF_NAME_PLACEHOLDER.
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		 * The in_request array and in_request_count are used so there is no need
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		 * to do a second loop over the GRF list, which can be relatively expensive
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		 * due to the string comparisons. */
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		const GRFConfig *in_request[NETWORK_MAX_GRF_COUNT];
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		const GRFConfig *c;
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		uint in_request_count = 0;
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		struct sockaddr_in out_addr;
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		for (c = item->info.grfconfig; c != NULL; c = c->next) {
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			if (c->status == GCS_NOT_FOUND) item->info.compatible = false;
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			if (c->status != GCS_NOT_FOUND || strcmp(c->name, UNKNOWN_GRF_NAME_PLACEHOLDER) != 0) continue;
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			in_request[in_request_count] = c;
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			in_request_count++;
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		}
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		if (in_request_count > 0) {
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			/* There are 'unknown' GRFs, now send a request for them */
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			uint i;
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			Packet packet(PACKET_UDP_CLIENT_GET_NEWGRFS);
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			packet.Send_uint8(in_request_count);
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			for (i = 0; i < in_request_count; i++) {
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				this->Send_GRFIdentifier(&packet, in_request[i]);
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			}
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			out_addr.sin_family      = AF_INET;
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			out_addr.sin_port        = htons(item->port);
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			out_addr.sin_addr.s_addr = item->ip;
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			this->SendPacket(&packet, &out_addr);
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		}
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	}
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	if (item->info.hostname[0] == '\0')
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		snprintf(item->info.hostname, sizeof(item->info.hostname), "%s", inet_ntoa(client_addr->sin_addr));
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	/* Check if we are allowed on this server based on the revision-match */
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   288
	item->info.version_compatible = IsNetworkCompatibleVersion(item->info.server_revision);
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	item->info.compatible &= item->info.version_compatible; // Already contains match for GRFs
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   291
	item->online = true;
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   293
	UpdateNetworkGameWindow(false);
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}
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   296
DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_MASTER_RESPONSE_LIST)
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{
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   298
	int i;
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   299
	struct in_addr ip;
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   300
	uint16 port;
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   301
	uint8 ver;
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   302
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   303
	/* packet begins with the protocol version (uint8)
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	 * then an uint16 which indicates how many
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   305
	 * ip:port pairs are in this packet, after that
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   306
	 * an uint32 (ip) and an uint16 (port) for each pair
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   307
	 */
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   308
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   309
	ver = p->Recv_uint8();
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   311
	if (ver == 1) {
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		for (i = p->Recv_uint16(); i != 0 ; i--) {
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   313
			ip.s_addr = TO_LE32(p->Recv_uint32());
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   314
			port = p->Recv_uint16();
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6afe9d27430a (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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   316
			/* Somehow we reached the end of the packet */
6afe9d27430a (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
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   317
			if (this->HasClientQuit()) return;
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   318
			NetworkUDPQueryServer(inet_ntoa(ip), port);
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parents: 5587
diff changeset
   319
		}
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   320
	}
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   321
}
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   322
5339
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   323
/** The return of the client's request of the names of some NewGRFs */
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   324
DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_NEWGRFS)
5339
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   325
{
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   326
	uint8 num_grfs;
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   327
	uint i;
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   328
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   329
	DEBUG(net, 6, "[udp] newgrf data reply from %s:%d", inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port));
5339
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   330
5900
135d10dd7219 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
rubidium
parents: 5898
diff changeset
   331
	num_grfs = p->Recv_uint8 ();
5339
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   332
	if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   333
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   334
	for (i = 0; i < num_grfs; i++) {
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   335
		char *unknown_name;
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   336
		char name[NETWORK_GRF_NAME_LENGTH];
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   337
		GRFConfig c;
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   338
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   339
		this->Recv_GRFIdentifier(p, &c);
5900
135d10dd7219 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
rubidium
parents: 5898
diff changeset
   340
		p->Recv_string(name, sizeof(name));
5339
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   341
5341
02fb6f89fc8a (svn r7507) -Fix (7505): the name of a GRF could be "", which causes a segmentation fault. So take the filename, which cannot be "", when the of the GRF name is "". Also check for "" length when receiving GRF names.
rubidium
parents: 5339
diff changeset
   342
		/* An empty name is not possible under normal circumstances
02fb6f89fc8a (svn r7507) -Fix (7505): the name of a GRF could be "", which causes a segmentation fault. So take the filename, which cannot be "", when the of the GRF name is "". Also check for "" length when receiving GRF names.
rubidium
parents: 5339
diff changeset
   343
		 * and causes problems when showing the NewGRF list. */
5638
ee1871005c80 (svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now
tron
parents: 5624
diff changeset
   344
		if (StrEmpty(name)) continue;
5341
02fb6f89fc8a (svn r7507) -Fix (7505): the name of a GRF could be "", which causes a segmentation fault. So take the filename, which cannot be "", when the of the GRF name is "". Also check for "" length when receiving GRF names.
rubidium
parents: 5339
diff changeset
   345
5339
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   346
		/* Finds the fake GRFConfig for the just read GRF ID and MD5sum tuple.
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   347
		 * If it exists and not resolved yet, then name of the fake GRF is
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   348
		 * overwritten with the name from the reply. */
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   349
		unknown_name = FindUnknownGRFName(c.grfid, c.md5sum, false);
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   350
		if (unknown_name != NULL && strcmp(unknown_name, UNKNOWN_GRF_NAME_PLACEHOLDER) == 0) {
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   351
			ttd_strlcpy(unknown_name, name, NETWORK_GRF_NAME_LENGTH);
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   352
		}
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   353
	}
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   354
}
96ac3f4933bb (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
rubidium
parents: 5034
diff changeset
   355
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   356
void ClientNetworkUDPSocketHandler::HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config)
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   357
{
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   358
	/* Find the matching GRF file */
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   359
	const GRFConfig *f = FindGRFConfig(config->grfid, config->md5sum);
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   360
	if (f == NULL) {
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   361
		/* Don't know the GRF, so mark game incompatible and the (possibly)
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   362
		 * already resolved name for this GRF (another server has sent the
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   363
		 * name of the GRF already */
6424
d410d4c31d15 (svn r9560) -Codechange: add support for multiple 'base' directories for newgrf searching.
rubidium
parents: 6247
diff changeset
   364
		config->name   = FindUnknownGRFName(config->grfid, config->md5sum, true);
d410d4c31d15 (svn r9560) -Codechange: add support for multiple 'base' directories for newgrf searching.
rubidium
parents: 6247
diff changeset
   365
		config->status = GCS_NOT_FOUND;
3547
fea14ff86f9e (svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
truelight
parents: 3456
diff changeset
   366
	} else {
6424
d410d4c31d15 (svn r9560) -Codechange: add support for multiple 'base' directories for newgrf searching.
rubidium
parents: 6247
diff changeset
   367
		config->filename  = f->filename;
d410d4c31d15 (svn r9560) -Codechange: add support for multiple 'base' directories for newgrf searching.
rubidium
parents: 6247
diff changeset
   368
		config->name      = f->name;
d410d4c31d15 (svn r9560) -Codechange: add support for multiple 'base' directories for newgrf searching.
rubidium
parents: 6247
diff changeset
   369
		config->info      = f->info;
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   370
	}
7931
b0a46cd92225 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
skidd13
parents: 7372
diff changeset
   371
	SetBit(config->flags, GCF_COPY);
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   372
}
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   373
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   374
// Close UDP connection
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
   375
void NetworkUDPCloseAll()
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   376
{
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5341
diff changeset
   377
	DEBUG(net, 1, "[udp] closed listeners");
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   378
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   379
	_udp_server_socket->Close();
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   380
	_udp_master_socket->Close();
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   381
	_udp_client_socket->Close();
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   382
5521
53a834d67956 (svn r7825) -Codechange: make NetworkUDPClose close a single UDP socket. Use NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose).
rubidium
parents: 5519
diff changeset
   383
	_network_udp_server = false;
53a834d67956 (svn r7825) -Codechange: make NetworkUDPClose close a single UDP socket. Use NetworkUDPStop to close all opened udp sockets (those were called NetworkUDPClose).
rubidium
parents: 5519
diff changeset
   384
	_network_udp_broadcast = 0;
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   385
}
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   386
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   387
// Broadcast to all ips
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   388
static void NetworkUDPBroadCast(NetworkUDPSocketHandler *socket)
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   389
{
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4035
diff changeset
   390
	uint i;
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   391
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4035
diff changeset
   392
	for (i = 0; _broadcast_list[i] != 0; i++) {
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   393
		Packet p(PACKET_UDP_CLIENT_FIND_SERVER);
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4035
diff changeset
   394
		struct sockaddr_in out_addr;
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   395
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   396
		out_addr.sin_family = AF_INET;
9420
8a38703928e8 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
rubidium
parents: 9413
diff changeset
   397
		out_addr.sin_port = htons(_settings_client.network.server_port);
4034
581c6cb62e72 (svn r5293) -Fix: Not all network interfaces are capable of broadcasting. Don't record those which aren't
tron
parents: 4026
diff changeset
   398
		out_addr.sin_addr.s_addr = _broadcast_list[i];
581c6cb62e72 (svn r5293) -Fix: Not all network interfaces are capable of broadcasting. Don't record those which aren't
tron
parents: 4026
diff changeset
   399
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5341
diff changeset
   400
		DEBUG(net, 4, "[udp] broadcasting to %s", inet_ntoa(out_addr.sin_addr));
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   401
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   402
		socket->SendPacket(&p, &out_addr);
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   403
	}
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   404
}
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   405
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   406
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   407
// Request the the server-list from the master server
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
   408
void NetworkUDPQueryMasterServer()
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   409
{
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   410
	struct sockaddr_in out_addr;
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   411
5624
6afe9d27430a (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
rubidium
parents: 5619
diff changeset
   412
	if (!_udp_client_socket->IsConnected()) {
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   413
		if (!_udp_client_socket->Listen(0, 0, true)) return;
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   414
	}
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   415
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   416
	Packet p(PACKET_UDP_CLIENT_GET_LIST);
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   417
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   418
	out_addr.sin_family = AF_INET;
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   419
	out_addr.sin_port = htons(NETWORK_MASTER_SERVER_PORT);
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   420
	out_addr.sin_addr.s_addr = NetworkResolveHost(NETWORK_MASTER_SERVER_HOST);
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   421
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   422
	// packet only contains protocol version
5900
135d10dd7219 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
rubidium
parents: 5898
diff changeset
   423
	p.Send_uint8(NETWORK_MASTER_SERVER_VERSION);
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   424
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   425
	_udp_client_socket->SendPacket(&p, &out_addr);
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   426
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   427
	DEBUG(net, 2, "[udp] master server queried at %s:%d", inet_ntoa(out_addr.sin_addr), ntohs(out_addr.sin_port));
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   428
}
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   429
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   430
// Find all servers
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
   431
void NetworkUDPSearchGame()
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   432
{
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   433
	// We are still searching..
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5341
diff changeset
   434
	if (_network_udp_broadcast > 0) return;
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   435
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   436
	// No UDP-socket yet..
5624
6afe9d27430a (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
rubidium
parents: 5619
diff changeset
   437
	if (!_udp_client_socket->IsConnected()) {
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   438
		if (!_udp_client_socket->Listen(0, 0, true)) return;
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   439
	}
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   440
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5341
diff changeset
   441
	DEBUG(net, 0, "[udp] searching server");
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   442
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   443
	NetworkUDPBroadCast(_udp_client_socket);
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   444
	_network_udp_broadcast = 300; // Stay searching for 300 ticks
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   445
}
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   446
5916
8931f4450f51 (svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
rubidium
parents: 5900
diff changeset
   447
void NetworkUDPQueryServer(const char* host, unsigned short port, bool manually)
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   448
{
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   449
	struct sockaddr_in out_addr;
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   450
	NetworkGameList *item;
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   451
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   452
	// No UDP-socket yet..
5624
6afe9d27430a (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
rubidium
parents: 5619
diff changeset
   453
	if (!_udp_client_socket->IsConnected()) {
5916
8931f4450f51 (svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
rubidium
parents: 5900
diff changeset
   454
		if (!_udp_client_socket->Listen(0, 0, true)) return;
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   455
	}
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   456
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   457
	out_addr.sin_family = AF_INET;
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   458
	out_addr.sin_port = htons(port);
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   459
	out_addr.sin_addr.s_addr = NetworkResolveHost(host);
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   460
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   461
	// Clear item in gamelist
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   462
	item = NetworkGameListAddItem(inet_addr(inet_ntoa(out_addr.sin_addr)), ntohs(out_addr.sin_port));
9108
9af955aa5b1b (svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
maedhros
parents: 8970
diff changeset
   463
	if (item == NULL) return;
9af955aa5b1b (svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
maedhros
parents: 8970
diff changeset
   464
7331
7e3503b13496 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
rubidium
parents: 7085
diff changeset
   465
	if (StrEmpty(item->info.server_name)) {
7e3503b13496 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
rubidium
parents: 7085
diff changeset
   466
		memset(&item->info, 0, sizeof(item->info));
7e3503b13496 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
rubidium
parents: 7085
diff changeset
   467
		ttd_strlcpy(item->info.server_name, host, lengthof(item->info.server_name));
7e3503b13496 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
rubidium
parents: 7085
diff changeset
   468
		ttd_strlcpy(item->info.hostname, host, lengthof(item->info.hostname));
7e3503b13496 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
rubidium
parents: 7085
diff changeset
   469
		item->online = false;
7e3503b13496 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers.
rubidium
parents: 7085
diff changeset
   470
	}
5916
8931f4450f51 (svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
rubidium
parents: 5900
diff changeset
   471
	item->manually = manually;
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   472
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   473
	// Init the packet
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   474
	Packet p(PACKET_UDP_CLIENT_FIND_SERVER);
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   475
	_udp_client_socket->SendPacket(&p, &out_addr);
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   476
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   477
	UpdateNetworkGameWindow(false);
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   478
}
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   479
765
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   480
/* Remove our advertise from the master-server */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
   481
void NetworkUDPRemoveAdvertise()
765
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   482
{
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   483
	struct sockaddr_in out_addr;
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   484
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   485
	/* Check if we are advertising */
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5341
diff changeset
   486
	if (!_networking || !_network_server || !_network_udp_server) return;
765
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   487
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   488
	/* check for socket */
5624
6afe9d27430a (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
rubidium
parents: 5619
diff changeset
   489
	if (!_udp_master_socket->IsConnected()) {
8826
8fbb67bcf292 (svn r12574) -Fix: binding to a specific IP could cause OpenTTD to not register properly with the masterserver if one has multiple external interfaces.
rubidium
parents: 8270
diff changeset
   490
		if (!_udp_master_socket->Listen(_network_server_bind_ip, 0, false)) return;
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   491
	}
765
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   492
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5341
diff changeset
   493
	DEBUG(net, 1, "[udp] removing advertise from master server");
765
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   494
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   495
	/* Find somewhere to send */
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   496
	out_addr.sin_family = AF_INET;
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   497
	out_addr.sin_port = htons(NETWORK_MASTER_SERVER_PORT);
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   498
	out_addr.sin_addr.s_addr = NetworkResolveHost(NETWORK_MASTER_SERVER_HOST);
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   499
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   500
	/* Send the packet */
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   501
	Packet p(PACKET_UDP_SERVER_UNREGISTER);
765
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   502
	/* Packet is: Version, server_port */
5900
135d10dd7219 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
rubidium
parents: 5898
diff changeset
   503
	p.Send_uint8 (NETWORK_MASTER_SERVER_VERSION);
9420
8a38703928e8 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
rubidium
parents: 9413
diff changeset
   504
	p.Send_uint16(_settings_client.network.server_port);
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   505
	_udp_master_socket->SendPacket(&p, &out_addr);
765
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   506
}
18104986675d (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
truelight
parents: 764
diff changeset
   507
668
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   508
/* Register us to the master server
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   509
     This function checks if it needs to send an advertise */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
   510
void NetworkUDPAdvertise()
668
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   511
{
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   512
	struct sockaddr_in out_addr;
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   513
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   514
	/* Check if we should send an advertise */
9481
25ed9b0c242a (svn r13433) -Codechange: remove a now useless global variable.
rubidium
parents: 9451
diff changeset
   515
	if (!_networking || !_network_server || !_network_udp_server || !_settings_client.network.server_advertise)
668
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   516
		return;
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   517
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   518
	/* check for socket */
5624
6afe9d27430a (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
rubidium
parents: 5619
diff changeset
   519
	if (!_udp_master_socket->IsConnected()) {
8826
8fbb67bcf292 (svn r12574) -Fix: binding to a specific IP could cause OpenTTD to not register properly with the masterserver if one has multiple external interfaces.
rubidium
parents: 8270
diff changeset
   520
		if (!_udp_master_socket->Listen(_network_server_bind_ip, 0, false)) return;
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   521
	}
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   522
2861
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   523
	if (_network_need_advertise) {
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   524
		_network_need_advertise = false;
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   525
		_network_advertise_retries = ADVERTISE_RETRY_TIMES;
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   526
	} else {
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   527
		/* Only send once every ADVERTISE_NORMAL_INTERVAL ticks */
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   528
		if (_network_advertise_retries == 0) {
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   529
			if ((_network_last_advertise_frame + ADVERTISE_NORMAL_INTERVAL) > _frame_counter)
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   530
				return;
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   531
			_network_advertise_retries = ADVERTISE_RETRY_TIMES;
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   532
		}
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   533
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   534
		if ((_network_last_advertise_frame + ADVERTISE_RETRY_INTERVAL) > _frame_counter)
764
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   535
			return;
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   536
	}
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   537
7e1e17b7c7d4 (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
truelight
parents: 738
diff changeset
   538
	_network_advertise_retries--;
2861
e42d249af3cb (svn r3409) - Change the server advertisement interval to use the frame counter instead
peter1138
parents: 2817
diff changeset
   539
	_network_last_advertise_frame = _frame_counter;
668
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   540
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   541
	/* Find somewhere to send */
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   542
	out_addr.sin_family = AF_INET;
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   543
	out_addr.sin_port = htons(NETWORK_MASTER_SERVER_PORT);
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   544
	out_addr.sin_addr.s_addr = NetworkResolveHost(NETWORK_MASTER_SERVER_HOST);
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   545
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5341
diff changeset
   546
	DEBUG(net, 1, "[udp] advertising to master server");
668
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   547
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   548
	/* Send the packet */
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   549
	Packet p(PACKET_UDP_SERVER_REGISTER);
668
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   550
	/* Packet is: WELCOME_MESSAGE, Version, server_port */
5900
135d10dd7219 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
rubidium
parents: 5898
diff changeset
   551
	p.Send_string(NETWORK_MASTER_SERVER_WELCOME_MESSAGE);
135d10dd7219 (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
rubidium
parents: 5898
diff changeset
   552
	p.Send_uint8 (NETWORK_MASTER_SERVER_VERSION);
9420
8a38703928e8 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
rubidium
parents: 9413
diff changeset
   553
	p.Send_uint16(_settings_client.network.server_port);
5898
4c682e9a58cc (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
rubidium
parents: 5861
diff changeset
   554
	_udp_master_socket->SendPacket(&p, &out_addr);
668
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   555
}
1fe298df8526 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
truelight
parents: 638
diff changeset
   556
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
   557
void NetworkUDPInitialize()
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   558
{
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   559
	_udp_client_socket = new ClientNetworkUDPSocketHandler();
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   560
	_udp_server_socket = new ServerNetworkUDPSocketHandler();
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   561
	_udp_master_socket = new MasterNetworkUDPSocketHandler();
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   562
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   563
	_network_udp_server = false;
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   564
	_network_udp_broadcast = 0;
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   565
}
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   566
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
   567
void NetworkUDPShutdown()
5619
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   568
{
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   569
	NetworkUDPCloseAll();
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   570
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   571
	delete _udp_client_socket;
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   572
	delete _udp_server_socket;
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   573
	delete _udp_master_socket;
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   574
}
9f5a7152403a (svn r8078) -Codechange: rewrite UDP part of the network code to make use classes. This is only one of the many steps to really cleanup the network code.
rubidium
parents: 5587
diff changeset
   575
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents:
diff changeset
   576
#endif /* ENABLE_NETWORK */