src/spritecache.cpp
author peter1138
Sun, 03 Aug 2008 17:35:08 +0000
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parent 9737 bd9703b254c2
child 10032 1f6c6f3bea28
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/* $Id$ */
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/** @file spritecache.cpp Caching of sprites. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "variables.h"
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#include "debug.h"
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#include "spritecache.h"
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#include "fileio.h"
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#include "spriteloader/grf.hpp"
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#include "core/alloc_func.hpp"
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#include "core/math_func.hpp"
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#ifdef WITH_PNG
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#include "spriteloader/png.hpp"
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#endif /* WITH_PNG */
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#include "blitter/factory.hpp"
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#include "table/sprites.h"
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/* Default of 4MB spritecache */
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uint _sprite_cache_size = 4;
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struct SpriteCache {
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	void *ptr;
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	size_t file_pos;
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	uint32 id;
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	uint16 file_slot;
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	int16 lru;
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	bool real_sprite; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as non-real sprite. If the non-real sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
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};
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static uint _spritecache_items = 0;
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static SpriteCache *_spritecache = NULL;
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static inline SpriteCache *GetSpriteCache(uint index)
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{
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	return &_spritecache[index];
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}
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static SpriteCache *AllocateSpriteCache(uint index)
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{
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	if (index >= _spritecache_items) {
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		/* Add another 1024 items to the 'pool' */
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		uint items = Align(index + 1, 1024);
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		DEBUG(sprite, 4, "Increasing sprite cache to %d items (%d bytes)", items, items * sizeof(*_spritecache));
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		_spritecache = ReallocT(_spritecache, items);
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		/* Reset the new items and update the count */
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		memset(_spritecache + _spritecache_items, 0, (items - _spritecache_items) * sizeof(*_spritecache));
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		_spritecache_items = items;
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	}
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	return GetSpriteCache(index);
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}
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struct MemBlock {
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	size_t size;
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	byte data[VARARRAY_SIZE];
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};
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static uint _sprite_lru_counter;
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static MemBlock *_spritecache_ptr;
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static int _compact_cache_counter;
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static void CompactSpriteCache();
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static bool ReadSpriteHeaderSkipData()
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{
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	uint16 num = FioReadWord();
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	byte type;
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	if (num == 0) return false;
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	type = FioReadByte();
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	if (type == 0xFF) {
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		FioSkipBytes(num);
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		/* Some NewGRF files have "empty" pseudo-sprites which are 1
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		 * byte long. Catch these so the sprites won't be displayed. */
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		return num != 1;
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	}
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	FioSkipBytes(7);
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	num -= 8;
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	if (num == 0) return true;
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	if (type & 2) {
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		FioSkipBytes(num);
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	} else {
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		while (num > 0) {
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			int8 i = FioReadByte();
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			if (i >= 0) {
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				num -= i;
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				FioSkipBytes(i);
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			} else {
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				i = -(i >> 3);
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				num -= i;
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				FioReadByte();
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			}
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		}
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	}
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	return true;
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}
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/* Check if the given Sprite ID exists */
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bool SpriteExists(SpriteID id)
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{
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	/* Special case for Sprite ID zero -- its position is also 0... */
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   117
	if (id == 0) return true;
5702
f98beec96c66 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
peter1138
parents: 5609
diff changeset
   118
	if (id >= _spritecache_items) return false;
7576
702396fd6908 (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)
truelight
parents: 7570
diff changeset
   119
	return !(GetSpriteCache(id)->file_pos == 0 && GetSpriteCache(id)->file_slot == 0);
3565
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   120
}
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   121
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   122
void* AllocSprite(size_t);
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   123
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   124
static void* ReadSprite(SpriteCache *sc, SpriteID id, bool real_sprite)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   125
{
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   126
	uint8 file_slot = sc->file_slot;
9390
88d36f907e96 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 9146
diff changeset
   127
	size_t file_pos = sc->file_pos;
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   128
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   129
	DEBUG(sprite, 9, "Load sprite %d", id);
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   130
3565
ef0a9ef56fa0 (svn r4446) - Add function to determine if a Sprite ID exists.
peter1138
parents: 2548
diff changeset
   131
	if (!SpriteExists(id)) {
5962
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   132
		DEBUG(sprite, 1, "Tried to load non-existing sprite #%d. Probable cause: Wrong/missing NewGRFs", id);
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   133
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   134
		/* SPR_IMG_QUERY is a BIG FAT RED ? */
c861a188a760 (svn r8634) -Codechange: replace missing sprites with a red question mark.
rubidium
parents: 5720
diff changeset
   135
		id = SPR_IMG_QUERY;
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   136
		file_slot = GetSpriteCache(SPR_IMG_QUERY)->file_slot;
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   137
		file_pos  = GetSpriteCache(SPR_IMG_QUERY)->file_pos;
1378
23d4f642c989 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
tron
parents: 1363
diff changeset
   138
	}
23d4f642c989 (svn r1882) Add a basic check if a non-existent sprite gets accessed.
tron
parents: 1363
diff changeset
   139
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   140
	if (real_sprite && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 32) {
6901
ad8e8b93060d (svn r10148) -Fix r10143: make --without-png to compile again
truelight
parents: 6896
diff changeset
   141
#ifdef WITH_PNG
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   142
		/* Try loading 32bpp graphics in case we are 32bpp output */
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   143
		SpriteLoaderPNG sprite_loader;
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   144
		SpriteLoader::Sprite sprite;
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   145
8374
7a1b6c89cb89 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
peter1138
parents: 8373
diff changeset
   146
		if (sprite_loader.LoadSprite(&sprite, file_slot, sc->id)) {
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   147
			sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   148
			free(sprite.data);
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   149
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   150
			sc->real_sprite = real_sprite;
9629
a5d908f61ae4 (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
rubidium
parents: 9618
diff changeset
   151
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   152
			return sc->ptr;
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   153
		}
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   154
		/* If the PNG couldn't be loaded, fall back to 8bpp grfs */
6903
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   155
#else
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   156
		static bool show_once = true;
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   157
		if (show_once) {
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   158
			DEBUG(misc, 0, "You are running a 32bpp blitter, but this build is without libpng support; falling back to 8bpp graphics");
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   159
			show_once = false;
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   160
		}
091fb25052ac (svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available
truelight
parents: 6902
diff changeset
   161
#endif /* WITH_PNG */
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   162
	}
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   163
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   164
	FioSeekToFile(file_slot, file_pos);
1354
4f9416233d06 (svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
tron
parents: 1353
diff changeset
   165
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   166
	/* Read the size and type */
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   167
	int num  = FioReadWord();
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   168
	byte type = FioReadByte();
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   169
	/* Type 0xFF indicates either a colormap or some other non-sprite info */
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   170
	if (type == 0xFF) {
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   171
		if (real_sprite) {
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   172
			static byte warning_level = 0;
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   173
			DEBUG(sprite, warning_level, "Tried to load non sprite #%d as a real sprite. Probable cause: NewGRF interference", id);
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   174
			warning_level = 6;
9470
08424e2e79e4 (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
glx
parents: 9390
diff changeset
   175
			if (id == SPR_IMG_QUERY) usererror("Uhm, would you be so kind not to load a NewGRF that makes the 'query' sprite a non- sprite?");
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   176
			return (void*)GetRawSprite(SPR_IMG_QUERY, true);
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   177
		}
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   178
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   179
		byte *dest = (byte *)AllocSprite(num);
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   180
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   181
		sc->ptr = dest;
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   182
		sc->real_sprite = real_sprite;
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   183
		FioReadBlock(dest, num);
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   184
6865
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   185
		return sc->ptr;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   186
	}
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   187
	/* Ugly hack to work around the problem that the old landscape
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   188
	 *  generator assumes that those sprites are stored uncompressed in
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   189
	 *  the memory, and they are only read directly by the code, never
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   190
	 *  send to the blitter. So do not send it to the blitter (which will
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   191
	 *  result in a data array in the format the blitter likes most), but
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   192
	 *  read the data directly from disk and store that as sprite.
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   193
	 * Ugly: yes. Other solution: no. Blame the original author or
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   194
	 *  something ;) The image should really have been a data-stream
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   195
	 *  (so type = 0xFF basicly). */
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   196
	if (id >= 4845 && id <= 4881) {
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   197
		assert(real_sprite);
6865
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   198
		uint height = FioReadByte();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   199
		uint width  = FioReadWord();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   200
		Sprite *sprite;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   201
		byte *dest;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   202
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   203
		num = width * height;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   204
		sprite = (Sprite *)AllocSprite(sizeof(*sprite) + num);
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   205
		sc->ptr = sprite;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   206
		sprite->height = height;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   207
		sprite->width  = width;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   208
		sprite->x_offs = FioReadWord();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   209
		sprite->y_offs = FioReadWord();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   210
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   211
		dest = sprite->data;
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   212
		while (num > 0) {
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
diff changeset
   213
			int8 i = FioReadByte();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
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			if (i >= 0) {
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight
parents: 6856
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   215
				num -= i;
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truelight
parents: 6856
diff changeset
   216
				for (; i > 0; --i) *dest++ = FioReadByte();
60e668c0ed7c (svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
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			} else {
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				const byte* rel = dest - (((i & 7) << 8) | FioReadByte());
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truelight
parents: 6856
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				i = -(i >> 3);
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				num -= i;
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parents: 6856
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				for (; i > 0; --i) *dest++ = *rel++;
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			}
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		}
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parents: 6856
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   224
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
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		sc->real_sprite = real_sprite;
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
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6865
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truelight
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		return sc->ptr;
6852
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	}
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   229
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
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	if (!real_sprite) {
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
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		static byte warning_level = 0;
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
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		DEBUG(sprite, warning_level, "Tried to load real sprite #%d as a non sprite. Probable cause: NewGRF interference", id);
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
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		warning_level = 6;
9737
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
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		return (void*)GetRawSprite(id, true);
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
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diff changeset
   235
	}
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
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6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
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	SpriteLoaderGrf sprite_loader;
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	SpriteLoader::Sprite sprite;
0
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	sc->real_sprite = real_sprite;
bd9703b254c2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
rubidium
parents: 9629
diff changeset
   241
8374
7a1b6c89cb89 (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
peter1138
parents: 8373
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   242
	if (!sprite_loader.LoadSprite(&sprite, file_slot, file_pos)) return NULL;
6852
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truelight
parents: 6803
diff changeset
   243
	if (id == 142) sprite.height = 10; // Compensate for a TTD bug
6856
aa95d0fd29f1 (svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird
truelight
parents: 6852
diff changeset
   244
	sc->ptr = BlitterFactoryBase::GetCurrentBlitter()->Encode(&sprite, &AllocSprite);
6852
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parents: 6803
diff changeset
   245
	free(sprite.data);
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   246
6852
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   247
	return sc->ptr;
0
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}
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7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
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diff changeset
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bool LoadNextSprite(int load_index, byte file_slot, uint file_sprite_id)
0
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{
5504
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peter1138
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	SpriteCache *sc;
9390
88d36f907e96 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 9146
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	size_t file_pos = FioGetPos();
0
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2342
aae24c9661ba (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
tron
parents: 2340
diff changeset
   256
	if (!ReadSpriteHeaderSkipData()) return false;
361
95307fb1c3f8 (svn r549) -newgrf: Support for action 0xd (change a parameter (sorta variable for the GRF scripts)). Based on patch by octo, heavy changes by pasky.
darkvater
parents: 184
diff changeset
   257
3591
a5febb93bc11 (svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
peter1138
parents: 3565
diff changeset
   258
	if (load_index >= MAX_SPRITES) {
9470
08424e2e79e4 (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
glx
parents: 9390
diff changeset
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		usererror("Tried to load too many sprites (#%d; max %d)", load_index, MAX_SPRITES);
3591
a5febb93bc11 (svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
peter1138
parents: 3565
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	}
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5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
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	sc = AllocateSpriteCache(load_index);
7570
5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
diff changeset
   263
	sc->file_slot = file_slot;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
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	sc->file_pos = file_pos;
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peter1138
parents: 5501
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	sc->ptr = NULL;
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peter1138
parents: 5501
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   266
	sc->lru = 0;
6908
6b1324d7a2c9 (svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID
truelight
parents: 6903
diff changeset
   267
	sc->id = file_sprite_id;
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
diff changeset
   268
	sc->real_sprite = false;
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
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0
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	return true;
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}
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6c378ce4d469 (svn r2933) Implement the non-breaking space
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5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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parents: 5584
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void DupSprite(SpriteID old_spr, SpriteID new_spr)
2407
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{
8435
6425e2ecd2a6 (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.
rubidium
parents: 8432
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	SpriteCache *scnew = AllocateSpriteCache(new_spr); // may reallocate: so put it first
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rubidium
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	SpriteCache *scold = GetSpriteCache(old_spr);
5504
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peter1138
parents: 5501
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5d5d9b6af0ef (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
truelight
parents: 7089
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   279
	scnew->file_slot = scold->file_slot;
5504
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peter1138
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	scnew->file_pos = scold->file_pos;
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parents: 5501
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	scnew->ptr = NULL;
6896
b96972ff7d4d (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
truelight
parents: 6869
diff changeset
   282
	scnew->id = scold->id;
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
diff changeset
   283
	scnew->real_sprite = scold->real_sprite;
2407
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tron
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}
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0
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#define S_FREE_MASK 1
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tron
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c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
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static inline MemBlock* NextBlock(MemBlock* block)
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{
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
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   291
	return (MemBlock*)((byte*)block + (block->size & ~S_FREE_MASK));
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tron
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diff changeset
   292
}
0
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   293
9390
88d36f907e96 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
rubidium
parents: 9146
diff changeset
   294
static size_t GetSpriteCacheUsage()
0
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{
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   296
	size_t tot_size = 0;
1353
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tron
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   297
	MemBlock* s;
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tron
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   298
8562
7419166c16bd (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
belugas
parents: 8435
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   299
	for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
1353
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tron
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diff changeset
   300
		if (!(s->size & S_FREE_MASK)) tot_size += s->size;
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belugas
parents: 8435
diff changeset
   301
	}
0
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	return tot_size;
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}
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6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 5962
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   307
void IncreaseSpriteLRU()
0
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{
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   309
	/* Increase all LRU values */
0
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   310
	if (_sprite_lru_counter > 16384) {
5504
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peter1138
parents: 5501
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   311
		SpriteID i;
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diff changeset
   312
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   313
		DEBUG(sprite, 3, "Fixing lru %d, inuse=%d", _sprite_lru_counter, GetSpriteCacheUsage());
0
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5504
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peter1138
parents: 5501
diff changeset
   315
		for (i = 0; i != _spritecache_items; i++) {
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peter1138
parents: 5501
diff changeset
   316
			SpriteCache *sc = GetSpriteCache(i);
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
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   317
			if (sc->ptr != NULL) {
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peter1138
parents: 5501
diff changeset
   318
				if (sc->lru >= 0) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   319
					sc->lru = -1;
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peter1138
parents: 5501
diff changeset
   320
				} else if (sc->lru != -32768) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   321
					sc->lru--;
0
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   322
				}
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   323
			}
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   324
		}
0
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   325
		_sprite_lru_counter = 0;
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   326
	}
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   327
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   328
	/* Compact sprite cache every now and then. */
0
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diff changeset
   329
	if (++_compact_cache_counter >= 740) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   330
		CompactSpriteCache();
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   331
		_compact_cache_counter = 0;
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   332
	}
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   333
}
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   334
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diff changeset
   335
/** Called when holes in the sprite cache should be removed.
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
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diff changeset
   336
 * That is accomplished by moving the cached data. */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 5962
diff changeset
   337
static void CompactSpriteCache()
0
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   338
{
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   339
	MemBlock *s;
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   340
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   341
	DEBUG(sprite, 3, "Compacting sprite cache, inuse=%d", GetSpriteCacheUsage());
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   342
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   343
	for (s = _spritecache_ptr; s->size != 0;) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   344
		if (s->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   345
			MemBlock* next = NextBlock(s);
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   346
			MemBlock temp;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   347
			SpriteID i;
1353
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tron
parents: 1352
diff changeset
   348
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   349
			/* Since free blocks are automatically coalesced, this should hold true. */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   350
			assert(!(next->size & S_FREE_MASK));
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   351
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belugas
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diff changeset
   352
			/* If the next block is the sentinel block, we can safely return */
8741
57b96b8b0d99 (svn r12436) -Cleanup: minor coding style
peter1138
parents: 8562
diff changeset
   353
			if (next->size == 0) break;
0
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diff changeset
   354
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belugas
parents: 6248
diff changeset
   355
			/* Locate the sprite belonging to the next pointer. */
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   356
			for (i = 0; GetSpriteCache(i)->ptr != next->data; i++) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   357
				assert(i != _spritecache_items);
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   358
			}
0
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diff changeset
   359
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   360
			GetSpriteCache(i)->ptr = s->data; // Adjust sprite array entry
6420
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belugas
parents: 6248
diff changeset
   361
			/* Swap this and the next block */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   362
			temp = *s;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   363
			memmove(s, next, next->size);
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   364
			s = NextBlock(s);
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   365
			*s = temp;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   366
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belugas
parents: 6248
diff changeset
   367
			/* Coalesce free blocks */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   368
			while (NextBlock(s)->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   369
				s->size += NextBlock(s)->size & ~S_FREE_MASK;
0
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diff changeset
   370
			}
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   371
		} else {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   372
			s = NextBlock(s);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   373
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   374
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   375
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   376
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 5962
diff changeset
   377
static void DeleteEntryFromSpriteCache()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   378
{
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   379
	SpriteID i;
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   380
	uint best = UINT_MAX;
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   381
	MemBlock* s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   382
	int cur_lru;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   383
5380
8ea58542b6e0 (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5150
diff changeset
   384
	DEBUG(sprite, 3, "DeleteEntryFromSpriteCache, inuse=%d", GetSpriteCacheUsage());
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   385
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   386
	cur_lru = 0xffff;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   387
	for (i = 0; i != _spritecache_items; i++) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   388
		SpriteCache *sc = GetSpriteCache(i);
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   389
		if (sc->ptr != NULL && sc->lru < cur_lru) {
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   390
			cur_lru = sc->lru;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   391
			best = i;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   392
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   393
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   394
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   395
	/* Display an error message and die, in case we found no sprite at all.
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   396
	 * This shouldn't really happen, unless all sprites are locked. */
8040
92c69fcd0d61 (svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
glx
parents: 8037
diff changeset
   397
	if (best == (uint)-1) error("Out of sprite memory");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   398
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   399
	/* Mark the block as free (the block must be in use) */
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   400
	s = (MemBlock*)GetSpriteCache(best)->ptr - 1;
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   401
	assert(!(s->size & S_FREE_MASK));
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   402
	s->size |= S_FREE_MASK;
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   403
	GetSpriteCache(best)->ptr = NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   404
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   405
	/* And coalesce adjacent free blocks */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   406
	for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   407
		if (s->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   408
			while (NextBlock(s)->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   409
				s->size += NextBlock(s)->size & ~S_FREE_MASK;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   410
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   411
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   412
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   413
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   414
6852
439563b70fd3 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 6803
diff changeset
   415
void* AllocSprite(size_t mem_req)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   416
{
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   417
	mem_req += sizeof(MemBlock);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   418
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   419
	/* Align this to an uint32 boundary. This also makes sure that the 2 least
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   420
	 * bits are not used, so we could use those for other things. */
7927
3a3289a049f9 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
skidd13
parents: 7576
diff changeset
   421
	mem_req = Align(mem_req, sizeof(uint32));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   422
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   423
	for (;;) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   424
		MemBlock* s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   425
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   426
		for (s = _spritecache_ptr; s->size != 0; s = NextBlock(s)) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   427
			if (s->size & S_FREE_MASK) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   428
				size_t cur_size = s->size & ~S_FREE_MASK;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   429
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   430
				/* Is the block exactly the size we need or
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   431
				 * big enough for an additional free block? */
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   432
				if (cur_size == mem_req ||
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   433
						cur_size >= mem_req + sizeof(MemBlock)) {
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   434
					/* Set size and in use */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   435
					s->size = mem_req;
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   436
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   437
					/* Do we need to inject a free block too? */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   438
					if (cur_size != mem_req) {
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   439
						NextBlock(s)->size = (cur_size - mem_req) | S_FREE_MASK;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   440
					}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   441
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   442
					return s->data;
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   443
				}
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   444
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   445
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   446
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   447
		/* Reached sentinel, but no block found yet. Delete some old entry. */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   448
		DeleteEntryFromSpriteCache();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   449
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   450
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   451
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   452
6869
cd04f1d7cad7 (svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium
parents: 6865
diff changeset
   453
const void *GetRawSprite(SpriteID sprite, bool real_sprite)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   454
{
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   455
	SpriteCache *sc;
2014
ccfe4fa81a14 (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
tron
parents: 1891
diff changeset
   456
	void* p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   457
5702
f98beec96c66 (svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
peter1138
parents: 5609
diff changeset
   458
	assert(sprite < _spritecache_items);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   459
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   460
	sc = GetSpriteCache(sprite);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   461
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   462
	/* Update LRU */
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   463
	sc->lru = ++_sprite_lru_counter;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   464
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   465
	p = sc->ptr;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   466
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   467
	/* Load the sprite, if it is not loaded, yet */
9618
2a191ec24807 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
rubidium
parents: 9470
diff changeset
   468
	if (p == NULL || sc->real_sprite != real_sprite) p = ReadSprite(sc, sprite, real_sprite);
8562
7419166c16bd (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
belugas
parents: 8435
diff changeset
   469
184
dbeaaaf8b2bb (svn r185) -Fix: [1016954] Cached_sprites does now work again
truelight
parents: 182
diff changeset
   470
	return p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   471
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   472
961
e9abf6f087f8 (svn r1453) Feature: MD5 hash check for TTD files
dominik
parents: 884
diff changeset
   473
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 5962
diff changeset
   474
void GfxInitSpriteMem()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   475
{
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   476
	/* initialize sprite cache heap */
8037
8aa4ace04383 (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
rubidium
parents: 7927
diff changeset
   477
	if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)MallocT<byte>(_sprite_cache_size * 1024 * 1024);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   478
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   479
	/* A big free block */
6803
9803e56a8d9c (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
peter1138
parents: 6799
diff changeset
   480
	_spritecache_ptr->size = ((_sprite_cache_size * 1024 * 1024) - sizeof(MemBlock)) | S_FREE_MASK;
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6248
diff changeset
   481
	/* Sentinel block (identified by size == 0) */
1353
c5892a0dadad (svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
tron
parents: 1352
diff changeset
   482
	NextBlock(_spritecache_ptr)->size = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   483
5504
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   484
	/* Reset the spritecache 'pool' */
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   485
	free(_spritecache);
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   486
	_spritecache_items = 0;
a6ef917aa095 (svn r7797) -Codechange: Replace static _sprite_ptr and associated arrays with dynamic array to allow variable number of sprites. This does not change the sprite limit.
peter1138
parents: 5501
diff changeset
   487
	_spritecache = NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   488
2340
e18ef06bc59a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
tron
parents: 2339
diff changeset
   489
	_compact_cache_counter = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   490
}