author | peter1138 |
Tue, 22 Jan 2008 07:27:06 +0000 | |
changeset 8374 | 7a1b6c89cb89 |
parent 8224 | c5a64d87cc54 |
child 8439 | 6913310b9a18 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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/** @file sound.cpp */ |
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#include "stdafx.h" |
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#include "openttd.h" |
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#include "landscape.h" |
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#include "mixer.h" |
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#include "sound_func.h" |
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#include "fileio.h" |
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#include "newgrf_sound.h" |
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#include "fios.h" |
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#include "window_gui.h" |
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#include "core/alloc_func.hpp" |
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#include "map_func.h" |
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#include "vehicle_base.h" |
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static uint _file_count; |
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static FileEntry *_files; |
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MusicFileSettings msf; |
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// Number of levels of panning per side |
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#define PANNING_LEVELS 16 |
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static void OpenBankFile(const char *filename) |
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{ |
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uint count; |
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uint i; |
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FioOpenFile(SOUND_SLOT, filename); |
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uint pos = FioGetPos(); |
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count = FioReadDword() / 8; |
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FileEntry *fe = CallocT<FileEntry>(count); |
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if (fe == NULL) { |
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_file_count = 0; |
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_files = NULL; |
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return; |
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} |
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_file_count = count; |
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_files = fe; |
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FioSeekTo(pos, SEEK_SET); |
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for (i = 0; i != count; i++) { |
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fe[i].file_slot = SOUND_SLOT; |
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fe[i].file_offset = FioReadDword() + pos; |
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fe[i].file_size = FioReadDword(); |
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} |
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for (i = 0; i != count; i++, fe++) { |
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char name[255]; |
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FioSeekTo(fe->file_offset, SEEK_SET); |
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/* Check for special case, see else case */ |
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FioReadBlock(name, FioReadByte()); // Read the name of the sound |
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if (strcmp(name, "Corrupt sound") != 0) { |
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FioSeekTo(12, SEEK_CUR); // Skip past RIFF header |
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/* Read riff tags */ |
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for (;;) { |
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uint32 tag = FioReadDword(); |
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uint32 size = FioReadDword(); |
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if (tag == ' tmf') { |
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FioReadWord(); // wFormatTag |
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fe->channels = FioReadWord(); // wChannels |
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FioReadDword(); // samples per second |
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fe->rate = 11025; // seems like all samples should be played at this rate. |
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FioReadDword(); // avg bytes per second |
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FioReadWord(); // alignment |
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fe->bits_per_sample = FioReadByte(); // bits per sample |
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FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR); |
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} else if (tag == 'atad') { |
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fe->file_size = size; |
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fe->file_slot = SOUND_SLOT; |
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fe->file_offset = FioGetPos(); |
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break; |
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} else { |
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fe->file_size = 0; |
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break; |
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} |
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} |
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} else { |
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/* |
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* Special case for the jackhammer sound |
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* (name in sample.cat is "Corrupt sound") |
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* It's no RIFF file, but raw PCM data |
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*/ |
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fe->channels = 1; |
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fe->rate = 11025; |
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fe->bits_per_sample = 8; |
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fe->file_slot = SOUND_SLOT; |
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fe->file_offset = FioGetPos(); |
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} |
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} |
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} |
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uint GetNumOriginalSounds() |
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{ |
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return _file_count; |
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} |
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static bool SetBankSource(MixerChannel *mc, uint bank) |
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{ |
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const FileEntry *fe; |
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uint i; |
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if (bank >= GetNumSounds()) return false; |
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fe = GetSound(bank); |
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if (fe->file_size == 0) return false; |
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int8 *mem = MallocT<int8>(fe->file_size); |
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if (mem == NULL) return false; |
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FioSeekToFile(fe->file_slot, fe->file_offset); |
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FioReadBlock(mem, fe->file_size); |
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for (i = 0; i != fe->file_size; i++) |
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mem[i] += -128; // Convert unsigned sound data to signed |
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assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0); |
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MxSetChannelRawSrc(mc, mem, fe->file_size, fe->rate, MX_AUTOFREE); |
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return true; |
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} |
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bool SoundInitialize(const char *filename) |
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{ |
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OpenBankFile(filename); |
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return true; |
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} |
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/* Low level sound player */ |
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static void StartSound(uint sound, int panning, uint volume) |
0 | 141 |
{ |
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MixerChannel *mc; |
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uint left_vol, right_vol; |
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144 |
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if (volume == 0) return; |
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mc = MxAllocateChannel(); |
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if (mc == NULL) return; |
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if (!SetBankSource(mc, sound)) return; |
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149 |
|
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panning = Clamp(panning, -PANNING_LEVELS, PANNING_LEVELS); |
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left_vol = (volume * PANNING_LEVELS) - (volume * panning); |
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right_vol = (volume * PANNING_LEVELS) + (volume * panning); |
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MxSetChannelVolume(mc, left_vol * 128 / PANNING_LEVELS, right_vol * 128 / PANNING_LEVELS); |
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MxActivateChannel(mc); |
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} |
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||
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static const byte _vol_factor_by_zoom[] = {255, 190, 134, 87}; |
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assert_compile(lengthof(_vol_factor_by_zoom) == ZOOM_LVL_END - ZOOM_LVL_BEGIN); |
0 | 160 |
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static const byte _sound_base_vol[] = { |
|
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128, 90, 128, 128, 128, 128, 128, 128, |
|
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128, 90, 90, 128, 128, 128, 128, 128, |
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128, 128, 128, 80, 128, 128, 128, 128, |
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128, 128, 128, 128, 128, 128, 128, 128, |
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128, 128, 90, 90, 90, 128, 90, 128, |
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128, 90, 128, 128, 128, 90, 128, 128, |
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128, 128, 128, 128, 90, 128, 128, 128, |
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128, 90, 128, 128, 128, 128, 128, 128, |
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128, 128, 90, 90, 90, 128, 128, 128, |
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90, |
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}; |
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static const byte _sound_idx[] = { |
|
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2, 3, 4, 5, 6, 7, 8, 9, |
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10, 11, 12, 13, 14, 15, 16, 17, |
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18, 19, 20, 21, 22, 23, 24, 25, |
|
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26, 27, 28, 29, 30, 31, 32, 33, |
|
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34, 35, 36, 37, 38, 39, 40, 0, |
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1, 41, 42, 43, 44, 45, 46, 47, |
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48, 49, 50, 51, 52, 53, 54, 55, |
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56, 57, 58, 59, 60, 61, 62, 63, |
|
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64, 65, 66, 67, 68, 69, 70, 71, |
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72, |
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}; |
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void SndCopyToPool() |
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{ |
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uint i; |
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190 |
|
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for (i = 0; i < _file_count; i++) { |
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FileEntry *orig = &_files[_sound_idx[i]]; |
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FileEntry *fe = AllocateFileEntry(); |
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194 |
|
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*fe = *orig; |
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fe->volume = _sound_base_vol[i]; |
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fe->priority = 0; |
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} |
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} |
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200 |
|
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static void SndPlayScreenCoordFx(SoundFx sound, int x, int y) |
0 | 202 |
{ |
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Window* const *wz; |
0 | 204 |
|
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if (msf.effect_vol == 0) return; |
0 | 206 |
|
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FOR_ALL_WINDOWS(wz) { |
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const ViewPort *vp = (*wz)->viewport; |
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209 |
|
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if (vp != NULL && |
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IsInsideBS(x, vp->virtual_left, vp->virtual_width) && |
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IsInsideBS(y, vp->virtual_top, vp->virtual_height)) { |
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int left = (x - vp->virtual_left); |
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|
0 | 215 |
StartSound( |
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sound, |
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left / max(1, vp->virtual_width / ((PANNING_LEVELS << 1) + 1)) - PANNING_LEVELS, |
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218 |
(GetSound(sound)->volume * msf.effect_vol * _vol_factor_by_zoom[vp->zoom - ZOOM_LVL_BEGIN]) >> 15 |
0 | 219 |
); |
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return; |
|
221 |
} |
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} |
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} |
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225 |
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void SndPlayTileFx(SoundFx sound, TileIndex tile) |
0 | 227 |
{ |
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/* emits sound from center of the tile */ |
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int x = TileX(tile) * TILE_SIZE + TILE_SIZE / 2; |
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int y = TileY(tile) * TILE_SIZE + TILE_SIZE / 2; |
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Point pt = RemapCoords(x, y, GetSlopeZ(x, y)); |
0 | 232 |
SndPlayScreenCoordFx(sound, pt.x, pt.y); |
233 |
} |
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void SndPlayVehicleFx(SoundFx sound, const Vehicle *v) |
0 | 236 |
{ |
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SndPlayScreenCoordFx(sound, |
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(v->left_coord + v->right_coord) / 2, |
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(v->top_coord + v->bottom_coord) / 2 |
0 | 240 |
); |
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} |
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void SndPlayFx(SoundFx sound) |
0 | 244 |
{ |
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StartSound( |
|
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sound, |
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0, |
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(GetSound(sound)->volume * msf.effect_vol) >> 7 |
0 | 249 |
); |
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} |