don't generate a heightmap for <64 tile maps default
authorTero Marttila <terom@fixme.fi>
Fri, 19 Dec 2008 02:20:26 +0200
changeset 10441 d09735696a9e
parent 10440 0a91ea45b0e8
child 10442 7089fa402bfd
don't generate a heightmap for <64 tile maps
src/genworld.cpp
--- a/src/genworld.cpp	Fri Dec 19 02:13:39 2008 +0200
+++ b/src/genworld.cpp	Fri Dec 19 02:20:26 2008 +0200
@@ -110,7 +110,8 @@
 			ConvertGroundTilesIntoWaterTiles();
 			IncreaseGeneratingWorldProgress(GWP_UNMOVABLE);
 		} else {
-			GenerateLandscape(_gw.mode);
+            if (MapSize() > 64)
+    			GenerateLandscape(_gw.mode);
 			GenerateClearTile();
 
 			/* only generate towns, tree and industries in newgame mode. */