Thu, 20 Oct 2005 17:43:13 +0000 |
tron |
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
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Wed, 19 Oct 2005 06:46:41 +0000 |
tron |
(svn r3064) Replace some numbers by sprite names
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Fri, 07 Oct 2005 07:35:15 +0000 |
tron |
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
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Mon, 03 Oct 2005 21:20:01 +0000 |
tron |
(svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them
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Fri, 30 Sep 2005 20:37:25 +0000 |
tron |
(svn r3001) s/Player*/const Player*/
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Wed, 28 Sep 2005 19:35:36 +0000 |
tron |
(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
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Sun, 18 Sep 2005 20:56:44 +0000 |
Darkvater |
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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Wed, 14 Sep 2005 18:03:38 +0000 |
Darkvater |
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
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Wed, 07 Sep 2005 15:10:11 +0000 |
truelight |
(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
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Fri, 02 Sep 2005 19:10:45 +0000 |
truelight |
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
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Sat, 06 Aug 2005 16:07:22 +0000 |
bjarni |
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
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Tue, 26 Jul 2005 19:34:03 +0000 |
tron |
(svn r2720) Remove unused declarations and definitions
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Sun, 24 Jul 2005 15:56:31 +0000 |
celestar |
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Sat, 23 Jul 2005 06:51:26 +0000 |
tron |
(svn r2684) Correctly save and load company_value, it's 64 bits wide, not 32 bits
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Fri, 22 Jul 2005 07:02:20 +0000 |
tron |
(svn r2673) Include functions.h directly, not globally via openttd.h
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Thu, 21 Jul 2005 22:15:02 +0000 |
tron |
(svn r2669) Shuffle some more stuff around to reduce dependencies
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Thu, 21 Jul 2005 19:36:43 +0000 |
tron |
(svn r2664) Remove depedency on player.h from variables.h
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Thu, 21 Jul 2005 06:31:02 +0000 |
tron |
(svn r2660) Get rid of some more shifting/anding/casting
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Wed, 20 Jul 2005 22:02:58 +0000 |
celestar |
(svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
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Wed, 20 Jul 2005 15:29:28 +0000 |
tron |
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
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Mon, 18 Jul 2005 23:33:14 +0000 |
truelight |
(svn r2629) -Codechange: removed stupid comment on top of players.c
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Sun, 17 Jul 2005 18:11:17 +0000 |
Darkvater |
(svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned warnings
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Sun, 17 Jul 2005 15:34:10 +0000 |
truelight |
(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
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Sun, 17 Jul 2005 13:34:19 +0000 |
truelight |
(svn r2602) -Codechange: removed unused variable (disable_computer)
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Fri, 15 Jul 2005 18:30:13 +0000 |
ludde |
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
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Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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Tue, 21 Jun 2005 16:28:17 +0000 |
celestar |
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
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Sat, 04 Jun 2005 11:56:32 +0000 |
tron |
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
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Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Mon, 30 May 2005 22:16:05 +0000 |
Darkvater |
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
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Tue, 17 May 2005 18:22:59 +0000 |
Darkvater |
(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected.
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Sun, 15 May 2005 18:50:55 +0000 |
tron |
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
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Sat, 14 May 2005 23:48:39 +0000 |
Darkvater |
(svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob)
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Thu, 12 May 2005 23:46:01 +0000 |
Darkvater |
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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Wed, 11 May 2005 12:46:19 +0000 |
Darkvater |
(svn r2291) - Fix (regression): When a client joined it changed the server-player's name. Funny effect; but not desired. Thanks for pointing it out Tron. It needed a bit of hacking, but is not less of a hack than the one used before :)
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Sun, 27 Mar 2005 00:28:14 +0000 |
pasky |
(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes.
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Tue, 22 Feb 2005 20:32:26 +0000 |
Darkvater |
(svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account
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Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
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Sun, 06 Feb 2005 13:41:02 +0000 |
tron |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
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Sun, 06 Feb 2005 08:18:00 +0000 |
tron |
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
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Sat, 05 Feb 2005 22:50:33 +0000 |
tron |
(svn r1808) Use strcmp() instead of home brewed function str_eq()
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Tue, 25 Jan 2005 21:43:57 +0000 |
tron |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Sat, 15 Jan 2005 10:04:04 +0000 |
darkvater |
(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron)
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Sat, 15 Jan 2005 08:58:31 +0000 |
tron |
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
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Sat, 15 Jan 2005 01:52:23 +0000 |
darkvater |
(svn r1518) -Fix: server issue where some company names were wrong
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Sat, 15 Jan 2005 00:46:45 +0000 |
darkvater |
(svn r1516) -Cheating players do not get their names added to the highscore table/file
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Thu, 13 Jan 2005 16:28:47 +0000 |
darkvater |
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
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Tue, 11 Jan 2005 00:54:06 +0000 |
darkvater |
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
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Sun, 19 Dec 2004 10:24:45 +0000 |
truelight |
(svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
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Thu, 16 Dec 2004 13:59:23 +0000 |
truelight |
(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
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Thu, 16 Dec 2004 11:36:57 +0000 |
truelight |
(svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is
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Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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Wed, 15 Dec 2004 21:13:52 +0000 |
truelight |
(svn r1108) -Fix: [Network] Fixed problem around slow clients:
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Wed, 15 Dec 2004 15:19:51 +0000 |
truelight |
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
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Sat, 04 Dec 2004 17:54:56 +0000 |
truelight |
(svn r942) -Merged branch/network back into the trunk
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Sat, 04 Dec 2004 09:26:39 +0000 |
tron |
(svn r925) Use sound enums
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Thu, 02 Dec 2004 22:53:07 +0000 |
tron |
(svn r901) Small step in the process to clean up the DPARAM mess:
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Thu, 25 Nov 2004 10:47:30 +0000 |
tron |
(svn r815) Include strings.h only in the files which need it.
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