vehicle.c
Mon, 10 Apr 2006 07:15:58 +0000 tron (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Sun, 09 Apr 2006 18:35:24 +0000 celestar (svn r4341) -Fix (FS#101) When a player got bankrupt, slots were not cleared, because vehicles got deleted directly by DeleteVehicle
Mon, 03 Apr 2006 14:25:32 +0000 celestar (svn r4259) -[multistop] Fix/Feature/Codechange:
Mon, 03 Apr 2006 12:41:31 +0000 peter1138 (svn r4256) - Codechange: Replace lone map access in vehicle.c with its map accessor.
Mon, 03 Apr 2006 09:07:21 +0000 celestar (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
Mon, 03 Apr 2006 05:32:11 +0000 celestar (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
Sat, 01 Apr 2006 15:11:30 +0000 bjarni (svn r4228) -Fix: [autoreplace] allow replacement of wagons even when the engine fails to be replaced
Sat, 01 Apr 2006 14:53:38 +0000 peter1138 (svn r4227) - Fix: Wagon replace nows checks if the cargo types are the same before seeing if it can refit.
Fri, 31 Mar 2006 19:10:54 +0000 celestar (svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and moved them to station_map.h to keep consistency
Fri, 31 Mar 2006 12:59:43 +0000 peter1138 (svn r4201) - Codechange: Do for _engine_info[] what we do for _*_vehicle_info[]; create and use a function to retrieve data, and ensure constness.
Wed, 29 Mar 2006 20:57:17 +0000 bjarni (svn r4159) added missing comments about refitting in CmdCloneVehicle
Wed, 29 Mar 2006 20:41:15 +0000 bjarni (svn r4158) -Fix: [autoreplace] cost for refitting the new vehicle is now added to the cost animation. The player always paid for it, but it was not displayed until now
Wed, 29 Mar 2006 16:30:26 +0000 celestar (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
Fri, 24 Mar 2006 18:16:39 +0000 belugas (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
Thu, 16 Mar 2006 00:20:33 +0000 Darkvater (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Sun, 12 Mar 2006 16:13:16 +0000 tron (svn r3831) Add and use GetRailDepotDirection()
Sat, 11 Mar 2006 09:10:46 +0000 tron (svn r3816) Use existing accessors
Fri, 10 Mar 2006 10:01:56 +0000 bjarni (svn r3811) -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length
Thu, 09 Mar 2006 20:37:51 +0000 peter1138 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
Wed, 08 Mar 2006 08:28:48 +0000 tron (svn r3787) Use DirToDiagDir() instead of >> 1
Wed, 08 Mar 2006 07:48:56 +0000 tron (svn r3784) Add a type and functions to handle direction changes
Wed, 08 Mar 2006 06:55:33 +0000 tron (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
Sat, 04 Mar 2006 11:01:35 +0000 tron (svn r3757) -Feature: Delete news items about vehicles, when they get stale
Fri, 03 Mar 2006 19:42:09 +0000 tron (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)
Wed, 01 Mar 2006 23:14:03 +0000 peter1138 (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
Wed, 01 Mar 2006 17:35:01 +0000 peter1138 (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
Mon, 20 Feb 2006 19:43:26 +0000 Darkvater (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION
Mon, 20 Feb 2006 09:26:07 +0000 peter1138 (svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
Mon, 20 Feb 2006 01:36:48 +0000 Darkvater (svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion)
Mon, 13 Feb 2006 21:47:02 +0000 truelight (svn r3598) -Fix: suppress invalid warning by assigning value to variable
Sat, 11 Feb 2006 10:45:20 +0000 peter1138 (svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr
Wed, 08 Feb 2006 19:06:46 +0000 peter1138 (svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE.
Wed, 08 Feb 2006 08:18:29 +0000 peter1138 (svn r3576) - Allow unused wagons have their ->first set. This fixes the faulty cache warning message, and noticably speeds up depot operations in large games.
Tue, 07 Feb 2006 19:11:51 +0000 peter1138 (svn r3573) - Replace assert(0) with NOT_REACHED(). This commit sponsored by "giving Darkvater credit for the last three".
Tue, 07 Feb 2006 19:01:01 +0000 peter1138 (svn r3572) - Rewrite GetFreeUnitNumber() so that only one loop of vehicles is required. Instead a list of used/unused numbers is created and the first unused number is chosen. This significantly improves performance in large games.
Tue, 07 Feb 2006 18:57:16 +0000 peter1138 (svn r3571) - When loading a game, call TrainConsistChanged() for each train head separately before updating images, as v->first is used extensively in GetTrainImage() for custom graphics. This gives a significant speed improvement on loading a game.
Sat, 04 Feb 2006 18:25:07 +0000 bjarni (svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
Wed, 01 Feb 2006 07:36:15 +0000 tron (svn r3511) More whitespace ([FS#46] by Rubidium)
Wed, 01 Feb 2006 06:32:03 +0000 tron (svn r3510) Fiddle with whitespace and parentheses
Tue, 31 Jan 2006 19:06:02 +0000 tron (svn r3498) Fix the edge case for r3419/r3488: when a vehicle just enters a tile, the height difference can be 8
Mon, 30 Jan 2006 16:57:47 +0000 tron (svn r3488) Simplify the check in r3419
Sun, 29 Jan 2006 22:40:51 +0000 Darkvater (svn r3482) - Fix: since multiheaded links are not saved anymore do NOT save them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable.
Sun, 29 Jan 2006 18:57:26 +0000 Darkvater (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
Sun, 22 Jan 2006 17:17:11 +0000 Darkvater (svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
Wed, 18 Jan 2006 15:05:01 +0000 bjarni (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
Thu, 12 Jan 2006 15:52:18 +0000 peter1138 (svn r3396) - Autoreplace changes:
Sun, 08 Jan 2006 12:20:13 +0000 bjarni (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to attach the cars if the front engine was replaced
Thu, 05 Jan 2006 21:35:54 +0000 tron (svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
Thu, 05 Jan 2006 12:40:50 +0000 tron (svn r3365) Staticise 36 functions
Wed, 04 Jan 2006 20:18:39 +0000 peter1138 (svn r3362) Fix issue with loading old (TTD) savegames:
Wed, 04 Jan 2006 16:53:00 +0000 peter1138 (svn r3361) - Clone Vehicle: Disallow cloning of crashed rail vehicles after starting removal process.
Thu, 29 Dec 2005 12:42:59 +0000 tron (svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length
Wed, 28 Dec 2005 22:29:59 +0000 peter1138 (svn r3352) - NewGRF: Move initialization of vehicle random_bits to DC_EXEC blocks to allow use of Random() instead of InteractiveRandom(), which will alleviate some possible network desyncs.
Sat, 24 Dec 2005 20:54:31 +0000 tron (svn r3339) Remove unnecessary includes
Wed, 14 Dec 2005 06:28:48 +0000 tron (svn r3298) Remove unused and write-only variables
Wed, 14 Dec 2005 06:20:23 +0000 tron (svn r3297) Staticise
Mon, 05 Dec 2005 16:48:07 +0000 peter1138 (svn r3261) - Autoreplace: If a replaced vehicle had a custom name, transfer it to the new vehicle. Fixes "[ 1370039 ] Autoreplaced vehicles lose their names"
Tue, 29 Nov 2005 22:29:59 +0000 peter1138 (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved.
Sat, 26 Nov 2005 16:41:14 +0000 peter1138 (svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.
Tue, 22 Nov 2005 19:33:29 +0000 truelight (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version.