Fri, 24 Feb 2006 22:05:20 +0000(svn r3670) -Codechange: [OSX] rewrote a part of the cocoa video driver to speed it up by 1000% in fullscreen
bjarni [Fri, 24 Feb 2006 22:05:20 +0000] rev 3081
(svn r3670) -Codechange: [OSX] rewrote a part of the cocoa video driver to speed it up by 1000% in fullscreen
rewrote QZ_DrawScreen to only redraw dirty rectangles (instead of everything)
This reduce the OpenTTD time spent on this function from 75% to 6,7% (in main menu)
Note: window mode is unaffected by this commit
Note: the mouse pointer can now leave artefacts in debug mode

Fri, 24 Feb 2006 20:52:32 +0000(svn r3669) Really wipe all data when making a void tile
tron [Fri, 24 Feb 2006 20:52:32 +0000] rev 3080
(svn r3669) Really wipe all data when making a void tile

Thanks to Belugas, egladil and Rubidium for their inspiration and hard work, which all this stuff is based on

Fri, 24 Feb 2006 20:38:08 +0000(svn r3668) Add a function to turn a tile into a tree tile
tron [Fri, 24 Feb 2006 20:38:08 +0000] rev 3079
(svn r3668) Add a function to turn a tile into a tree tile

Fri, 24 Feb 2006 20:35:37 +0000(svn r3667) Fix the cause of an assertion I triggered in r3665
tron [Fri, 24 Feb 2006 20:35:37 +0000] rev 3078
(svn r3667) Fix the cause of an assertion I triggered in r3665

Fri, 24 Feb 2006 20:09:50 +0000(svn r3666) Fix up svn properties and add header files to Windows project files.
peter1138 [Fri, 24 Feb 2006 20:09:50 +0000] rev 3077
(svn r3666) Fix up svn properties and add header files to Windows project files.

Fri, 24 Feb 2006 19:56:24 +0000(svn r3665) Add a function to turn a tile into a clear tile
tron [Fri, 24 Feb 2006 19:56:24 +0000] rev 3076
(svn r3665) Add a function to turn a tile into a clear tile

Fri, 24 Feb 2006 19:52:26 +0000(svn r3664) Add a function to turn a tile into a void tile
tron [Fri, 24 Feb 2006 19:52:26 +0000] rev 3075
(svn r3664) Add a function to turn a tile into a void tile

Fri, 24 Feb 2006 17:52:07 +0000(svn r3663) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled.
peter1138 [Fri, 24 Feb 2006 17:52:07 +0000] rev 3074
(svn r3663) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled.

Thu, 23 Feb 2006 20:53:30 +0000(svn r3662) Fix regression FS#58 with union, endiannes and static decleration problems. Removed the union.
Darkvater [Thu, 23 Feb 2006 20:53:30 +0000] rev 3073
(svn r3662) Fix regression FS#58 with union, endiannes and static decleration problems. Removed the union.

Thu, 23 Feb 2006 18:52:13 +0000(svn r3661) -Fix [PPC computers] quick dirty fix for failure to start the game on BE CPUs
bjarni [Thu, 23 Feb 2006 18:52:13 +0000] rev 3072
(svn r3661) -Fix [PPC computers] quick dirty fix for failure to start the game on BE CPUs
3626 broke the game on Big endian CPUs and this is a quick dirty fix
so the nightly builds for OSX and MorphOS will work again
the game will still fail on 64 bit BE CPUs
note: the game runs in 32 bit mode on G5, so it will work on G5
we need to make a better fix for this, but we also need the nightly builds to work