oldloader.c
Sat, 10 Jun 2006 08:37:41 +0000 tron (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
Sat, 20 May 2006 08:12:59 +0000 peter1138 (svn r4917) - NewGRF: remove _custom_sprites_base, now used only to rejig vehicle images from ttd games, as we redetermine all vehicle images after game load anyway.
Tue, 09 May 2006 08:17:33 +0000 rubidium (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
Sat, 22 Apr 2006 13:56:16 +0000 Darkvater (svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P
Sat, 22 Apr 2006 13:42:09 +0000 Darkvater (svn r4528) - Fix: fix idiotic gcc warning
Sat, 22 Apr 2006 12:55:57 +0000 Darkvater (svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad.
Sat, 22 Apr 2006 12:53:35 +0000 Darkvater (svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier
Tue, 18 Apr 2006 08:50:17 +0000 celestar (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
Sat, 15 Apr 2006 18:57:58 +0000 tron (svn r4432) Make use of map access functions
Mon, 03 Apr 2006 14:25:32 +0000 celestar (svn r4259) -[multistop] Fix/Feature/Codechange:
Sun, 26 Mar 2006 22:25:29 +0000 Darkvater (svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bool type.
Sun, 26 Mar 2006 21:50:57 +0000 peter1138 (svn r4126) - Feature: A new multi-lingual multi-measuring-unit system:
Sun, 19 Mar 2006 13:48:08 +0000 tron (svn r3981) More work for the rail accessing functions and enums
Sat, 18 Mar 2006 08:00:27 +0000 celestar (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either
Thu, 09 Mar 2006 20:37:51 +0000 peter1138 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
Sat, 18 Feb 2006 14:41:24 +0000 tron (svn r3613) Some more const, indentation, whitespace and similar stuff
Sat, 18 Feb 2006 14:11:23 +0000 peter1138 (svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and use INVALID_VEHICLE instead of nonsense INVALID_SLOT.
Sat, 11 Feb 2006 10:45:20 +0000 peter1138 (svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr
Wed, 01 Feb 2006 06:32:03 +0000 tron (svn r3510) Fiddle with whitespace and parentheses
Sun, 29 Jan 2006 18:57:26 +0000 Darkvater (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
Wed, 04 Jan 2006 20:18:39 +0000 peter1138 (svn r3362) Fix issue with loading old (TTD) savegames:
Wed, 14 Dec 2005 06:20:23 +0000 tron (svn r3297) Staticise
Wed, 16 Nov 2005 13:11:28 +0000 tron (svn r3205) Some more uses for GB/SB
Fri, 07 Oct 2005 07:35:15 +0000 tron (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
Fri, 23 Sep 2005 20:20:08 +0000 tron (svn r2979) Avoid unnecessary recursion
Fri, 23 Sep 2005 20:13:48 +0000 tron (svn r2978) Make a global variable local
Tue, 23 Aug 2005 18:47:04 +0000 tron (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Wed, 20 Jul 2005 22:02:58 +0000 celestar (svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
Wed, 20 Jul 2005 15:29:28 +0000 tron (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
Sun, 17 Jul 2005 15:58:47 +0000 Darkvater (svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders.
Sun, 17 Jul 2005 12:44:35 +0000 ludde (svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.
Wed, 13 Jul 2005 18:04:01 +0000 tron (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
Thu, 07 Jul 2005 22:14:37 +0000 Darkvater (svn r2528) - Fix: TTDPatch games had garbage in _map3[hi]&0xF0 which interfered with OpenTTD PBS functionality; fixed in oldloader
Tue, 21 Jun 2005 16:28:17 +0000 celestar (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
Tue, 07 Jun 2005 18:13:49 +0000 tron (svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Thu, 24 Mar 2005 13:59:44 +0000 truelight (svn r2041) -Fix: not all vehicles did get a day_proc call (because of rounding errors)
Tue, 22 Feb 2005 14:37:52 +0000 tron (svn r1900) Simplify a piece of code in the oldloader
Mon, 07 Feb 2005 19:23:38 +0000 truelight (svn r1844) -Fix: small protection in oldloader.c, and put the savegame on pause by default
Sun, 06 Feb 2005 20:53:31 +0000 tron (svn r1832) Next byte -> char iteration: custom names
Sun, 06 Feb 2005 19:22:54 +0000 truelight (svn r1830) -Codechange: small stuff to make the file more beautiful (tnx Tron)
Sun, 06 Feb 2005 18:41:15 +0000 truelight (svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag)
Sun, 06 Feb 2005 18:28:35 +0000 truelight (svn r1826) -Feature: a brand new OldLoader so OpenTTD is TTD(Patch) compatible
Sun, 06 Feb 2005 10:24:57 +0000 truelight (svn r1818) -Add: Dynamic orders (up to 64k orders)
Sun, 06 Feb 2005 10:18:47 +0000 truelight (svn r1817) -Codechange: Moved depot-functions to depot.c
Fri, 04 Feb 2005 15:31:30 +0000 truelight (svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
Fri, 04 Feb 2005 14:45:32 +0000 truelight (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
Fri, 04 Feb 2005 13:23:29 +0000 truelight (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
Thu, 03 Feb 2005 17:22:35 +0000 truelight (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
Wed, 02 Feb 2005 17:30:29 +0000 truelight (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
Tue, 01 Feb 2005 18:32:01 +0000 truelight (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
Sat, 29 Jan 2005 19:41:44 +0000 celestar (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
Sat, 29 Jan 2005 12:19:05 +0000 tron (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
Wed, 12 Jan 2005 11:21:28 +0000 truelight (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
Mon, 10 Jan 2005 19:14:05 +0000 truelight (svn r1469) -Fix: missed one in last commit