Tue, 23 Aug 2005 18:47:04 +0000 |
tron |
(svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
|
file |
diff |
annotate
|
Mon, 01 Aug 2005 13:01:14 +0000 |
tron |
(svn r2780) Remove some more unused strings and make the use of a few strings more explicit
|
file |
diff |
annotate
|
Sun, 24 Jul 2005 15:56:31 +0000 |
celestar |
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
|
file |
diff |
annotate
|
Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
|
file |
diff |
annotate
|
Fri, 22 Jul 2005 07:02:20 +0000 |
tron |
(svn r2673) Include functions.h directly, not globally via openttd.h
|
file |
diff |
annotate
|
Thu, 21 Jul 2005 22:15:02 +0000 |
tron |
(svn r2669) Shuffle some more stuff around to reduce dependencies
|
file |
diff |
annotate
|
Thu, 21 Jul 2005 06:31:02 +0000 |
tron |
(svn r2660) Get rid of some more shifting/anding/casting
|
file |
diff |
annotate
|
Wed, 20 Jul 2005 22:05:13 +0000 |
celestar |
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
|
file |
diff |
annotate
|
Wed, 20 Jul 2005 15:29:28 +0000 |
tron |
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
|
file |
diff |
annotate
|
Tue, 19 Jul 2005 21:49:35 +0000 |
tron |
(svn r2643) Get rid of some unnecessary casts
|
file |
diff |
annotate
|
Sat, 16 Jul 2005 23:47:37 +0000 |
celestar |
(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
|
file |
diff |
annotate
|
Fri, 15 Jul 2005 19:51:54 +0000 |
ludde |
(svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries.
|
file |
diff |
annotate
|
Fri, 15 Jul 2005 18:30:13 +0000 |
ludde |
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
|
file |
diff |
annotate
|
Fri, 15 Jul 2005 12:16:16 +0000 |
ludde |
(svn r2570) Fix: Removed some code that had no effect.
|
file |
diff |
annotate
|
Wed, 13 Jul 2005 19:51:31 +0000 |
ludde |
(svn r2560) Fix: various minor code changes.
|
file |
diff |
annotate
|
Wed, 13 Jul 2005 18:04:01 +0000 |
tron |
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
|
file |
diff |
annotate
|
Sat, 25 Jun 2005 16:44:57 +0000 |
tron |
(svn r2487) Replace TILE_XY by TileXY/TileDiffXY
|
file |
diff |
annotate
|
Sat, 25 Jun 2005 06:15:43 +0000 |
tron |
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
|
file |
diff |
annotate
|
Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
|
file |
diff |
annotate
|
Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
|
file |
diff |
annotate
|
Mon, 30 May 2005 22:16:05 +0000 |
Darkvater |
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
|
file |
diff |
annotate
|
Fri, 13 May 2005 18:19:26 +0000 |
Darkvater |
(svn r2304) - Fix (regression): excuse the Lumber mill from the list of raw-industries build-restriction, as it can be built always, patch-setting, or no patch-setting.
|
file |
diff |
annotate
|
Wed, 11 May 2005 00:00:27 +0000 |
Darkvater |
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
|
file |
diff |
annotate
|
Tue, 29 Mar 2005 21:42:51 +0000 |
pasky |
(svn r2107) - Codechange: Cleanup (well, mostly tidyup) ExtChangeIndustryProduction(). These randoms are strange.
|
file |
diff |
annotate
|
Sun, 27 Mar 2005 16:19:07 +0000 |
pasky |
(svn r2090) CheckNewIndustry_Oilwell() -> CheckNewIndustry_Oil() since it was concerning oil rigs and oil rafineries, but specifically NOT oil wells. ;-) Documented that.
|
file |
diff |
annotate
|
Mon, 14 Feb 2005 22:19:56 +0000 |
tron |
(svn r1877) Forgot to remove two now unused variables
|
file |
diff |
annotate
|
Mon, 14 Feb 2005 22:17:21 +0000 |
tron |
(svn r1876) Make placement of oil rigs and refineries map size agnostic
|
file |
diff |
annotate
|
Sat, 12 Feb 2005 15:53:32 +0000 |
tron |
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
|
file |
diff |
annotate
|
Mon, 07 Feb 2005 10:41:45 +0000 |
tron |
(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
|
file |
diff |
annotate
|
Sun, 06 Feb 2005 15:07:29 +0000 |
truelight |
(svn r1824) -Codechange: made ChangeIndustryProduction a bit more readable
|
file |
diff |
annotate
|
Fri, 04 Feb 2005 17:14:36 +0000 |
tron |
(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
|
file |
diff |
annotate
|
Wed, 02 Feb 2005 19:15:35 +0000 |
truelight |
(svn r1774) -Fix: fixed an other possible crash related to previous commit
|
file |
diff |
annotate
|
Wed, 02 Feb 2005 19:08:34 +0000 |
truelight |
(svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
|
file |
diff |
annotate
|
Wed, 02 Feb 2005 17:30:29 +0000 |
truelight |
(svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
|
file |
diff |
annotate
|
Mon, 31 Jan 2005 11:23:10 +0000 |
matthijs |
(svn r1751) - Feature: New PathFinder (NPF).
|
file |
diff |
annotate
|
Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
|
file |
diff |
annotate
|
Sat, 29 Jan 2005 15:12:40 +0000 |
tron |
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
|
file |
diff |
annotate
|
Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
|
file |
diff |
annotate
|
Fri, 28 Jan 2005 15:31:04 +0000 |
tron |
(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
|
file |
diff |
annotate
|
Tue, 25 Jan 2005 21:43:57 +0000 |
tron |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
|
file |
diff |
annotate
|
Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
|
file |
diff |
annotate
|
Tue, 18 Jan 2005 18:41:56 +0000 |
tron |
(svn r1560) Introduce SetTileType() and SetTileHeight()
|
file |
diff |
annotate
|
Mon, 17 Jan 2005 09:41:46 +0000 |
tron |
(svn r1549) Clean up some functions:
|
file |
diff |
annotate
|
Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
|
file |
diff |
annotate
|
Sat, 15 Jan 2005 08:58:31 +0000 |
tron |
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
|
file |
diff |
annotate
|
Fri, 14 Jan 2005 09:20:12 +0000 |
celestar |
(svn r1504) enummed town ratings (Jango)
|
file |
diff |
annotate
|
Sun, 09 Jan 2005 14:07:59 +0000 |
miham |
(svn r1443) Added feature that users are able to place multiple accepting industies nearby in the editor mode if the appropriate patches are set
|
file |
diff |
annotate
|
Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
|
file |
diff |
annotate
|
Thu, 06 Jan 2005 22:31:58 +0000 |
truelight |
(svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
|
file |
diff |
annotate
|
Thu, 06 Jan 2005 11:39:00 +0000 |
tron |
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
|
file |
diff |
annotate
|
Tue, 04 Jan 2005 17:11:03 +0000 |
darkvater |
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
|
file |
diff |
annotate
|
Mon, 03 Jan 2005 14:07:49 +0000 |
darkvater |
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
|
file |
diff |
annotate
|
Mon, 03 Jan 2005 12:56:22 +0000 |
tron |
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
|
file |
diff |
annotate
|
Sat, 01 Jan 2005 15:40:44 +0000 |
truelight |
(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;)
|
file |
diff |
annotate
|
Thu, 30 Dec 2004 10:03:35 +0000 |
truelight |
(svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too
|
file |
diff |
annotate
|
Tue, 28 Dec 2004 11:51:31 +0000 |
truelight |
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
|
file |
diff |
annotate
|
Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
|
file |
diff |
annotate
|
Sat, 04 Dec 2004 23:43:54 +0000 |
darkvater |
(svn r952) -A tiny insignificant fix for a toyland industry gfx
|
file |
diff |
annotate
|
Sat, 04 Dec 2004 17:54:56 +0000 |
truelight |
(svn r942) -Merged branch/network back into the trunk
|
file |
diff |
annotate
|
Sat, 04 Dec 2004 09:26:39 +0000 |
tron |
(svn r925) Use sound enums
|
file |
diff |
annotate
|