Fri, 08 Jul 2005 22:25:24 +0000 |
tron |
(svn r2535) Tabs
|
file |
diff |
annotate
|
Thu, 30 Jun 2005 13:24:17 +0000 |
celestar |
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
|
file |
diff |
annotate
|
Wed, 15 Jun 2005 16:58:15 +0000 |
celestar |
(svn r2441) -Feature: You can now give transfer order to set up feeder systems
|
file |
diff |
annotate
|
Mon, 06 Jun 2005 13:47:06 +0000 |
Darkvater |
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
|
file |
diff |
annotate
|
Mon, 06 Jun 2005 13:11:35 +0000 |
Darkvater |
(svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
|
file |
diff |
annotate
|
Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
|
file |
diff |
annotate
|
Wed, 01 Jun 2005 23:12:29 +0000 |
Darkvater |
(svn r2392) - Fix some typos (Tron)
|
file |
diff |
annotate
|
Wed, 01 Jun 2005 23:08:33 +0000 |
Darkvater |
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
|
file |
diff |
annotate
|
Wed, 01 Jun 2005 11:52:44 +0000 |
hackykid |
(svn r2390) - Codechange: Fix some warnings on GCC 4.0.0
|
file |
diff |
annotate
|
Mon, 30 May 2005 22:16:05 +0000 |
Darkvater |
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
|
file |
diff |
annotate
|
Sat, 02 Apr 2005 00:17:16 +0000 |
Darkvater |
(svn r2118) - Fix: Fix compilation with network disabled, and comment out some of the warnings (unused function)
|
file |
diff |
annotate
|
Sun, 27 Mar 2005 00:28:14 +0000 |
pasky |
(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes.
|
file |
diff |
annotate
|
Thu, 24 Mar 2005 17:03:37 +0000 |
truelight |
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
|
file |
diff |
annotate
|
Thu, 24 Mar 2005 13:59:44 +0000 |
truelight |
(svn r2041) -Fix: not all vehicles did get a day_proc call (because of rounding errors)
|
file |
diff |
annotate
|
Sun, 20 Mar 2005 00:32:26 +0000 |
pasky |
(svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
|
file |
diff |
annotate
|
Sat, 19 Mar 2005 22:45:59 +0000 |
celestar |
(svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs
|
file |
diff |
annotate
|
Tue, 15 Mar 2005 21:07:09 +0000 |
tron |
(svn r2018) Yet another workaround
|
file |
diff |
annotate
|
Tue, 15 Mar 2005 20:07:46 +0000 |
tron |
(svn r2017) Explicitly mark SlReadByte as 'inline'
|
file |
diff |
annotate
|
Tue, 15 Mar 2005 16:56:05 +0000 |
tron |
(svn r2014) Don't manually inline a piece of code
|
file |
diff |
annotate
|
Wed, 23 Feb 2005 00:07:03 +0000 |
Darkvater |
(svn r1909) - Fix: [ 1145593 ] assertion failed when saving the game. It is nice to also update the savegame format when you update town statistics :)
|
file |
diff |
annotate
|
Sun, 06 Feb 2005 10:24:57 +0000 |
truelight |
(svn r1818) -Add: Dynamic orders (up to 64k orders)
|
file |
diff |
annotate
|
Sun, 06 Feb 2005 10:18:47 +0000 |
truelight |
(svn r1817) -Codechange: Moved depot-functions to depot.c
|
file |
diff |
annotate
|
Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
|
file |
diff |
annotate
|
Fri, 04 Feb 2005 15:31:30 +0000 |
truelight |
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
|
file |
diff |
annotate
|
Fri, 04 Feb 2005 14:24:23 +0000 |
truelight |
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
|
file |
diff |
annotate
|
Fri, 04 Feb 2005 13:23:29 +0000 |
truelight |
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
|
file |
diff |
annotate
|
Thu, 03 Feb 2005 17:22:35 +0000 |
truelight |
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
|
file |
diff |
annotate
|
Wed, 02 Feb 2005 16:16:43 +0000 |
truelight |
(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
|
file |
diff |
annotate
|
Wed, 02 Feb 2005 14:17:13 +0000 |
celestar |
(svn r1768) -Codechange: Store town index in _map2 of town tiles
|
file |
diff |
annotate
|
Tue, 01 Feb 2005 18:32:01 +0000 |
truelight |
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
|
file |
diff |
annotate
|
Sat, 29 Jan 2005 19:45:14 +0000 |
tron |
(svn r1722) -Feature: Bigger maps - anyone?
|
file |
diff |
annotate
|
Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
|
file |
diff |
annotate
|
Tue, 25 Jan 2005 17:05:38 +0000 |
dominik |
(svn r1673) - Codechange: Removed some redundant comments from r1667
|
file |
diff |
annotate
|
Tue, 25 Jan 2005 15:38:36 +0000 |
dominik |
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
|
file |
diff |
annotate
|
Sat, 22 Jan 2005 22:47:58 +0000 |
tron |
(svn r1596) Add some more statics
|
file |
diff |
annotate
|
Sat, 22 Jan 2005 22:46:10 +0000 |
tron |
(svn r1595) EmergencySave() is only used on WIN32, add preprocessor guard to hide it everywhere else
|
file |
diff |
annotate
|
Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
|
file |
diff |
annotate
|
Sat, 15 Jan 2005 19:06:22 +0000 |
truelight |
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
|
file |
diff |
annotate
|
Sun, 09 Jan 2005 08:49:40 +0000 |
celestar |
(svn r1440) -Feature: Allows more flexible airport layouts now, as the number of
|
file |
diff |
annotate
|
Sat, 08 Jan 2005 12:47:26 +0000 |
truelight |
(svn r1429) Change: bumped savegame to revision 5.
|
file |
diff |
annotate
|
Sat, 08 Jan 2005 09:48:08 +0000 |
truelight |
(svn r1426) -Codechange: cleaned up the reference code in the saveload routines
|
file |
diff |
annotate
|
Fri, 07 Jan 2005 18:13:56 +0000 |
dominik |
(svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
|
file |
diff |
annotate
|
Tue, 28 Dec 2004 11:51:31 +0000 |
truelight |
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
|
file |
diff |
annotate
|
Thu, 23 Dec 2004 14:46:16 +0000 |
truelight |
(svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
|
file |
diff |
annotate
|
Wed, 22 Dec 2004 16:54:55 +0000 |
dominik |
(svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).
|
file |
diff |
annotate
|
Tue, 14 Dec 2004 16:53:38 +0000 |
dominik |
(svn r1082) Feature: Chat toolbar
|
file |
diff |
annotate
|
Mon, 13 Dec 2004 22:10:12 +0000 |
dominik |
(svn r1076) Feature: Patch setting to autosave the game on exit
|
file |
diff |
annotate
|
Mon, 13 Dec 2004 07:41:04 +0000 |
tron |
(svn r1041) Under certain circumstances obsolete fields are included in the size calculation of a chunk in a savegame which leads to failed loads. This wasn't triggered because the necessary conditions weren't met.
|
file |
diff |
annotate
|
Fri, 03 Dec 2004 07:43:00 +0000 |
tron |
(svn r907) Sprinkle holy ANSI water:
|
file |
diff |
annotate
|
Wed, 24 Nov 2004 13:19:48 +0000 |
tron |
(svn r793) Merge INLINE -> inline replacement (revision 376)
|
file |
diff |
annotate
|
Sun, 14 Nov 2004 19:44:06 +0000 |
tron |
(svn r607) -Patch: [ 985102 ] static cleanup
|
file |
diff |
annotate
|
Sun, 12 Sep 2004 21:49:38 +0000 |
darkvater |
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
|
file |
diff |
annotate
|
Fri, 10 Sep 2004 19:02:27 +0000 |
truelight |
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
|
file |
diff |
annotate
|
Mon, 23 Aug 2004 21:04:39 +0000 |
dominik |
(svn r122) Change: exclusive transport rights are now stored per town instead of per station
|
file |
diff |
annotate
|
Mon, 09 Aug 2004 17:04:08 +0000 |
truelight |
(svn r1) Import of revision 975 of old (crashed) SVN
|
file |
diff |
annotate
|