src/network/network_server.cpp
Mon, 21 Jul 2008 18:49:50 +0000 rubidium (svn r13776) -Fix: some revision checking code was unintentionally disabled.
Mon, 21 Jul 2008 15:50:55 +0000 glx (svn r13775) -Codechange: enforce the validity of a NetworkAction (chat packet) issued by a client
Mon, 21 Jul 2008 13:05:43 +0000 rubidium (svn r13773) -Codechange: disable autoclean for protected/unprotected companies when the timeout is set to 0. Based on an idea by Thomas.
Sat, 19 Jul 2008 20:23:51 +0000 rubidium (svn r13739) -Fix (r13731): some variables would be erroneously zeroed, causing autoclean and company passwords not to work.
Fri, 18 Jul 2008 16:40:29 +0000 rubidium (svn r13731) -Codechange: make a pool of the array of players.
Thu, 17 Jul 2008 20:13:01 +0000 rubidium (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Thu, 17 Jul 2008 15:14:42 +0000 rubidium (svn r13716) -Fix [FS#2144]: any player could construct new companies.
Thu, 17 Jul 2008 12:02:09 +0000 rubidium (svn r13714) -Fix: remove the unique_id from the message that a client has joined as it is only exposes the unique_id more than needed. Patch by dih.
Sun, 08 Jun 2008 08:44:19 +0000 rubidium (svn r13408) -Codechange: some stricter checking.
Thu, 05 Jun 2008 20:54:52 +0000 glx (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
Tue, 03 Jun 2008 08:04:35 +0000 rubidium (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
Fri, 30 May 2008 18:20:26 +0000 rubidium (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
Thu, 29 May 2008 20:21:28 +0000 rubidium (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Sun, 25 May 2008 19:17:03 +0000 rubidium (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
Sat, 24 May 2008 10:35:15 +0000 rubidium (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
Sat, 24 May 2008 10:15:06 +0000 rubidium (svn r13228) -Codechange: split console.h.
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Mon, 31 Mar 2008 00:06:17 +0000 rubidium (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
Fri, 18 Jan 2008 21:25:18 +0000 glx (svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command)
Sun, 13 Jan 2008 22:27:06 +0000 glx (svn r11844) -Fix: road vehicle count was incorrect in network lobby window
Sun, 13 Jan 2008 14:37:30 +0000 rubidium (svn r11834) -Codechange: only include settings_type.h if needed.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Mon, 07 Jan 2008 14:23:25 +0000 rubidium (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*.
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Tue, 25 Dec 2007 09:48:53 +0000 rubidium (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Sun, 02 Dec 2007 15:12:19 +0000 rubidium (svn r11557) -Codechange: send and store the passwords a little more secure to/in the servers.
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Tue, 30 Oct 2007 11:29:01 +0000 truelight (svn r11357) -Fix: NetworkUniqueID could be 80 chars, while the max size we generate is 32. So reduce the size a bit. Pointed out by dihedral, so give him a big hug ;)
Thu, 30 Aug 2007 19:20:15 +0000 rubidium (svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ.
Tue, 10 Jul 2007 20:59:41 +0000 rubidium (svn r10501) -Fix [FS#1015]: error dialog was sometimes shown on all clients when a command failed instead of only the client that actually did the command.
Tue, 03 Jul 2007 16:14:29 +0000 rubidium (svn r10414) -Fix: the network protocol check for required newgrfs sent static newgrfs too.
Mon, 25 Jun 2007 15:59:37 +0000 peter1138 (svn r10325) -Fix (r10323): Missed 3 company name references
Mon, 18 Jun 2007 21:00:14 +0000 rubidium (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
Sun, 17 Jun 2007 15:48:57 +0000 rubidium (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
Sat, 09 Jun 2007 04:01:40 +0000 rubidium (svn r10075) -Fix [FS#844]: small memory leak on some early returns.
Tue, 15 May 2007 11:28:22 +0000 rubidium (svn r9841) -Codechange: add a little more type strictness to the vehicle types.
Fri, 27 Apr 2007 20:50:49 +0000 peter1138 (svn r9727) -Fix (r8546): Company password field in network player info was inverted.
Thu, 26 Apr 2007 07:41:24 +0000 rubidium (svn r9719) -Fix: in-game private messages did not work for clients with a Client ID > 255.
Thu, 08 Mar 2007 16:27:54 +0000 rubidium (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
Thu, 08 Mar 2007 09:46:44 +0000 rubidium (svn r9061) -Fix [r9038, FS#668]: passwords are send when the server is in the 'authorizing' state, not 'inactive'.
Wed, 07 Mar 2007 11:47:46 +0000 rubidium (svn r9050) -Codechange: Foo(void) -> Foo()
Tue, 06 Mar 2007 22:00:42 +0000 rubidium (svn r9038) -Fix [FS#115]: inactive connections are not automatically kicked, i.e. people who only open a telnet (or similar) connection to a server.
Thu, 01 Mar 2007 00:58:09 +0000 rubidium (svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games.
Fri, 02 Feb 2007 23:16:58 +0000 rubidium (svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans.
Thu, 01 Feb 2007 23:50:15 +0000 rubidium (svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler.
Thu, 01 Feb 2007 23:26:44 +0000 rubidium (svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
Thu, 01 Feb 2007 22:30:35 +0000 rubidium (svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
Tue, 30 Jan 2007 17:22:56 +0000 rubidium (svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console.
Sat, 27 Jan 2007 12:29:55 +0000 Darkvater (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
Wed, 17 Jan 2007 00:01:55 +0000 rubidium (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
Sat, 13 Jan 2007 15:00:16 +0000 tron (svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now
Fri, 12 Jan 2007 20:19:49 +0000 rubidium (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState.
Thu, 11 Jan 2007 17:29:39 +0000 KUDr (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
Wed, 10 Jan 2007 18:56:51 +0000 rubidium (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.