src/players.cpp
Fri, 18 Jul 2008 16:40:29 +0000 rubidium (svn r13731) -Codechange: make a pool of the array of players.
Fri, 18 Jul 2008 16:26:51 +0000 rubidium (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages.
Thu, 17 Jul 2008 20:13:01 +0000 rubidium (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Thu, 17 Jul 2008 16:38:26 +0000 rubidium (svn r13718) -Fix: possible desync on the autorenew settings 20+ game years (i.e. 4.5+ hours) after a company was started.
Thu, 17 Jul 2008 15:16:11 +0000 rubidium (svn r13717) -Codechange: place the whole 'create new company' command in #ifdef ENABLE_NETWORK as it may only be executed when we are playing in a network game.
Mon, 23 Jun 2008 08:49:09 +0000 rubidium (svn r13612) -Fix [FS#2104]: wrong comment of CmdSetAutoReplace. Patch by Yexo.
Thu, 19 Jun 2008 09:15:52 +0000 rubidium (svn r13572) -Fix: MSVC x64 complains.
Sun, 15 Jun 2008 16:11:25 +0000 skidd13 (svn r13522) -Codechange: Replace the qsort of the highscore with one of the internal sorters
Sun, 15 Jun 2008 15:48:33 +0000 skidd13 (svn r13521) -Codechange: Use GUIList sorting instead of poll & sort for CompanyLeagueWindow
Fri, 13 Jun 2008 05:50:24 +0000 rubidium (svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
Fri, 30 May 2008 18:20:26 +0000 rubidium (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
Thu, 29 May 2008 20:21:28 +0000 rubidium (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Sun, 25 May 2008 22:36:44 +0000 rubidium (svn r13255) -Codechange: move _opt to _settings.
Sun, 25 May 2008 19:17:03 +0000 rubidium (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
Fri, 16 May 2008 20:04:17 +0000 rubidium (svn r13123) -Codechange: passing the bankrupt type via data_b is not needed anymore. Patch by Cirdan.
Thu, 15 May 2008 13:39:36 +0000 rubidium (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
Tue, 13 May 2008 10:17:04 +0000 rubidium (svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.
Tue, 06 May 2008 22:17:12 +0000 rubidium (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
Tue, 06 May 2008 21:07:47 +0000 rubidium (svn r12974) -Codechange: check whether loading/saving highscores goes as it should be.
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Sun, 27 Apr 2008 20:09:29 +0000 bjarni (svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
Sat, 26 Apr 2008 14:20:39 +0000 smatz (svn r12906) -Fix: vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (before new player start)
Thu, 24 Apr 2008 11:11:50 +0000 rubidium (svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
Mon, 21 Apr 2008 09:27:47 +0000 rubidium (svn r12816) -Fix: the cargo count in the performance rating window could be wrong.
Sun, 20 Apr 2008 21:49:57 +0000 glx (svn r12810) -Codechange: style and useless casts in CmdSetAutoReplace()
Sun, 20 Apr 2008 21:36:41 +0000 glx (svn r12808) -Fix: enforce autorenew values range in command
Fri, 18 Apr 2008 04:37:06 +0000 rubidium (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
Thu, 17 Apr 2008 21:21:01 +0000 rubidium (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
Mon, 31 Mar 2008 00:17:39 +0000 rubidium (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Mon, 31 Mar 2008 00:06:17 +0000 rubidium (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
Fri, 28 Mar 2008 08:53:36 +0000 rubidium (svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
Wed, 16 Jan 2008 11:25:15 +0000 rubidium (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
Sun, 13 Jan 2008 21:51:53 +0000 rubidium (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 19:58:06 +0000 peter1138 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Fri, 11 Jan 2008 00:30:32 +0000 rubidium (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
Thu, 10 Jan 2008 15:51:34 +0000 glx (svn r11806) -Fix (r11793) [FS#1638]: sign inversion when updating income and expenses
Wed, 09 Jan 2008 21:27:39 +0000 rubidium (svn r11801) -Codechange: remove some unneeded includes from some header files.
Wed, 09 Jan 2008 21:05:03 +0000 rubidium (svn r11800) -Codechange: move some functions to a more logical location + some type safety.
Wed, 09 Jan 2008 16:55:48 +0000 rubidium (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
Wed, 09 Jan 2008 16:40:02 +0000 rubidium (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
Mon, 07 Jan 2008 14:23:25 +0000 rubidium (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
Mon, 07 Jan 2008 09:19:53 +0000 rubidium (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
Mon, 07 Jan 2008 00:19:09 +0000 rubidium (svn r11771) -Codechange: split settings.h into better separated headers.
Sat, 29 Dec 2007 09:24:26 +0000 rubidium (svn r11719) -Codechange: split sound.h in a header with types and one with functions.
Fri, 28 Dec 2007 18:25:30 +0000 smatz (svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned by PLAYER_SPECTATOR
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*.
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Sun, 23 Dec 2007 10:56:02 +0000 rubidium (svn r11684) -Codechange: split gfx.h in a type and functional header.
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Wed, 19 Dec 2007 19:44:29 +0000 rubidium (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
Sun, 02 Dec 2007 14:48:26 +0000 rubidium (svn r11556) -Feature: allow setting a default password for new companies in network games.