src/tunnelbridge_cmd.cpp
Sun, 23 Nov 2008 16:34:27 +0000 frosch (svn r14613) -Fix [FS#2420]: When building industries, clear the tiles as OWNER_TOWN instead of the founder to take care of protected buildings and to not get stressed by town ratings.
Tue, 14 Oct 2008 18:38:51 +0000 rubidium (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
Tue, 30 Sep 2008 20:51:04 +0000 rubidium (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Sun, 14 Sep 2008 19:36:31 +0000 rubidium (svn r14326) -Fix: some wrong comments (Yexo)
Thu, 11 Sep 2008 21:53:59 +0000 smatz (svn r14293) -Change: do not show PBS track reservation in the intro game
Thu, 11 Sep 2008 19:12:31 +0000 frosch (svn r14291) -Fix [FS#2288] (r12853): For tunnels DrawCatenary() draws only pillars; DrawCatenaryOnTunnel() draws only wires.
Sun, 07 Sep 2008 11:23:10 +0000 rubidium (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
Mon, 25 Aug 2008 20:54:34 +0000 smatz (svn r14176) -Fix: better 'safe' than ... 'save'
Mon, 25 Aug 2008 18:14:19 +0000 peter1138 (svn r14173) -Fix: Don't check for rail type and catenary on aqueducts.
Sat, 02 Aug 2008 22:55:08 +0000 rubidium (svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
Sat, 02 Aug 2008 22:47:34 +0000 rubidium (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
Tue, 22 Jul 2008 23:45:55 +0000 rubidium (svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either.
Thu, 17 Jul 2008 20:13:01 +0000 rubidium (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Tue, 15 Jul 2008 00:34:34 +0000 belugas (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers
Thu, 26 Jun 2008 00:40:42 +0000 smatz (svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2
Mon, 23 Jun 2008 08:38:07 +0000 rubidium (svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
Wed, 11 Jun 2008 17:10:36 +0000 smatz (svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
Wed, 11 Jun 2008 16:24:00 +0000 smatz (svn r13477) -Fix (r13464): correct tile type in the Query tile info window
Wed, 11 Jun 2008 15:56:55 +0000 smatz (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
Wed, 11 Jun 2008 14:51:31 +0000 rubidium (svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
Wed, 11 Jun 2008 14:13:07 +0000 rubidium (svn r13466) -Fix (r13464): slope checking got lost during development...
Wed, 11 Jun 2008 13:54:01 +0000 rubidium (svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Sun, 25 May 2008 22:36:44 +0000 rubidium (svn r13255) -Codechange: move _opt to _settings.
Sun, 25 May 2008 19:17:03 +0000 rubidium (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
Wed, 21 May 2008 22:15:39 +0000 frosch (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
Wed, 14 May 2008 18:31:21 +0000 smatz (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
Thu, 08 May 2008 16:48:29 +0000 smatz (svn r13016) -Codechange: unify the detection if rail catenary should be drawn
Wed, 07 May 2008 09:07:19 +0000 rubidium (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Wed, 23 Apr 2008 19:47:23 +0000 smatz (svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
Fri, 18 Apr 2008 10:16:51 +0000 rubidium (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
Thu, 17 Apr 2008 21:21:01 +0000 rubidium (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
Thu, 17 Apr 2008 19:10:30 +0000 rubidium (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
Tue, 08 Apr 2008 21:28:47 +0000 smatz (svn r12632) -Fix (r12547): with invisible catenary, trams were be drawn over a bridge
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Mon, 31 Mar 2008 00:17:39 +0000 rubidium (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Tue, 25 Mar 2008 12:10:13 +0000 peter1138 (svn r12410) -Codechange: abstract out the test for catenary on electric rails
Thu, 21 Feb 2008 16:05:33 +0000 belugas (svn r12208) -Codechange: Alignment of params makes the code easier to read.
Wed, 20 Feb 2008 17:49:50 +0000 frosch (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
Mon, 18 Feb 2008 16:11:31 +0000 smatz (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
Mon, 18 Feb 2008 01:42:21 +0000 smatz (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
Sun, 17 Feb 2008 21:27:44 +0000 smatz (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
Thu, 14 Feb 2008 15:59:16 +0000 frosch (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
Wed, 13 Feb 2008 03:21:19 +0000 belugas (svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
Wed, 13 Feb 2008 03:02:02 +0000 belugas (svn r12126) -Codechange: Use a variable instead of calling the same function a few times
Tue, 12 Feb 2008 03:05:27 +0000 belugas (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
Mon, 11 Feb 2008 19:10:33 +0000 peter1138 (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
Mon, 11 Feb 2008 17:35:15 +0000 belugas (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
Mon, 11 Feb 2008 04:12:30 +0000 belugas (svn r12107) -Codechange: Add and use the typedef BridgeType
Mon, 11 Feb 2008 03:22:44 +0000 belugas (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
Mon, 11 Feb 2008 01:06:44 +0000 belugas (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
Sun, 10 Feb 2008 15:53:26 +0000 smatz (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
Sat, 09 Feb 2008 15:07:31 +0000 smatz (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
Tue, 05 Feb 2008 05:21:02 +0000 belugas (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
Tue, 05 Feb 2008 04:48:56 +0000 belugas (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
Sun, 03 Feb 2008 03:37:33 +0000 belugas (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
Sat, 02 Feb 2008 09:28:43 +0000 peter1138 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
Fri, 25 Jan 2008 15:47:58 +0000 frosch (svn r11983) -Codechange: Add some helper functions for slopes and use them.