engine.c
Fri, 25 Mar 2005 16:07:35 +0000 pasky (svn r2064) - Codechange: GetVehicleSpriteGroup() cleanup - drop overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.)
Fri, 25 Mar 2005 15:31:01 +0000 pasky (svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.)
Thu, 24 Mar 2005 14:33:05 +0000 truelight (svn r2043) -Fix: committed too many files in the last commit
Thu, 24 Mar 2005 14:31:27 +0000 truelight (svn r2042) -Fix: forgot to remove a printf ;)
Thu, 10 Mar 2005 07:01:43 +0000 tron (svn r1981) Typedef some structs and enums
Wed, 09 Mar 2005 21:54:52 +0000 tron (svn r1979) Const correctness
Wed, 09 Mar 2005 19:48:20 +0000 Darkvater (svn r1978) - Fix: Plug some memleaks; thanks Valgrind
Sun, 06 Feb 2005 22:25:27 +0000 tron (svn r1833) byte -> char transition: the rest
Sun, 06 Feb 2005 20:53:31 +0000 tron (svn r1832) Next byte -> char iteration: custom names
Sat, 05 Feb 2005 15:58:59 +0000 tron (svn r1803) Move debugging stuff into files of it's own
Thu, 27 Jan 2005 21:18:03 +0000 tron (svn r1701) Style police ^^
Thu, 27 Jan 2005 21:00:05 +0000 bjarni (svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)
Sat, 22 Jan 2005 23:11:25 +0000 bjarni (svn r1597) fix: autoreplace vehicle lists are now redrawn when a new vehicle becomes available (thanks LordOfThePigs for pointing this one out)
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Fri, 14 Jan 2005 19:41:24 +0000 tron (svn r1508) Remove duplicate declarations and include proper headers where necessary
Mon, 10 Jan 2005 08:25:43 +0000 tron (svn r1456) Simplify isWagon(), make it static and give it a canonical name (IsWagon)
Sat, 08 Jan 2005 09:48:08 +0000 truelight (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Thu, 06 Jan 2005 18:45:28 +0000 tron (svn r1402) Trim trailing whitespace
Sun, 02 Jan 2005 17:23:04 +0000 bjarni (svn r1323) Adding autoreplace feature
Tue, 28 Dec 2004 17:18:46 +0000 bjarni (svn r1290) Added type to typedef struct Engine and filled in the same data as in type in vehicle
Tue, 21 Dec 2004 14:42:06 +0000 truelight (svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now.
Sun, 05 Dec 2004 12:43:04 +0000 tron (svn r955) Replace uint16 for orders with struct Order
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Sat, 04 Dec 2004 15:02:45 +0000 truelight (svn r939) -Fix: Fixed compiler errors
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Mon, 22 Nov 2004 21:41:25 +0000 pasky (svn r767) Introduce USERSTRING_LEN (128) and try to make sure we don't overflow it anywhere (as long as we keep USERSTRING_LEN above 7 or so).
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Mon, 15 Nov 2004 20:52:11 +0000 tron (svn r635) Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky)
Mon, 15 Nov 2004 11:54:35 +0000 tron (svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
Sun, 14 Nov 2004 20:53:34 +0000 darkvater (svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup
Sun, 14 Nov 2004 18:18:28 +0000 darkvater (svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
Sun, 14 Nov 2004 16:42:08 +0000 darkvater (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
Fri, 12 Nov 2004 23:59:51 +0000 darkvater (svn r557) -newgrf: Rename all 'superset' tokens to 'group' and some other small renamings (pasky and octo).
Sun, 19 Sep 2004 19:56:40 +0000 dominik (svn r298) Fix: Engines from other climates do not appear any more when never_expire_vehicles is enabled
Wed, 15 Sep 2004 06:51:23 +0000 dominik (svn r262) Fix: [ 1028234 ] Monorail and MagLev infrastructure not available in 1920s any more
Sun, 12 Sep 2004 20:15:18 +0000 signde (svn r221) -Feature: console command and variable hooking
Sat, 11 Sep 2004 19:18:30 +0000 darkvater (svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Mon, 23 Aug 2004 07:50:01 +0000 dominik (svn r115) Fix: monorail/maglev became available around 1927
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN