Tue, 30 Sep 2008 21:18:28 +0000 |
rubidium |
(svn r14423) -Codechange: also do r14221 for the strings.
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Tue, 30 Sep 2008 20:51:04 +0000 |
rubidium |
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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Tue, 30 Sep 2008 20:39:50 +0000 |
rubidium |
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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Sun, 31 Aug 2008 10:50:05 +0000 |
rubidium |
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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Wed, 13 Aug 2008 06:05:01 +0000 |
rubidium |
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
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Mon, 11 Aug 2008 22:45:11 +0000 |
rubidium |
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
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Mon, 04 Aug 2008 12:56:38 +0000 |
rubidium |
(svn r13988) -Codechange: move the to IP resolving functions to a separate file.
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Fri, 18 Jul 2008 16:40:29 +0000 |
rubidium |
(svn r13731) -Codechange: make a pool of the array of players.
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Thu, 17 Jul 2008 20:13:01 +0000 |
rubidium |
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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Thu, 17 Jul 2008 11:19:20 +0000 |
rubidium |
(svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too.
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Tue, 08 Jul 2008 23:07:58 +0000 |
belugas |
(svn r13682) -Codechange: -Codechange: remove a now useless variable(dih).
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Mon, 09 Jun 2008 12:17:01 +0000 |
rubidium |
(svn r13433) -Codechange: remove a now useless global variable.
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Tue, 03 Jun 2008 08:04:35 +0000 |
rubidium |
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
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Fri, 30 May 2008 20:08:32 +0000 |
rubidium |
(svn r13344) -Codechange: remove some code duplication.
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Fri, 30 May 2008 18:20:26 +0000 |
rubidium |
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
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Thu, 29 May 2008 20:21:28 +0000 |
rubidium |
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
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Thu, 29 May 2008 15:13:28 +0000 |
rubidium |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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Sun, 25 May 2008 22:36:44 +0000 |
rubidium |
(svn r13255) -Codechange: move _opt to _settings.
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Sun, 25 May 2008 19:17:03 +0000 |
rubidium |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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Sat, 24 May 2008 10:35:15 +0000 |
rubidium |
(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
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Sat, 24 May 2008 10:15:06 +0000 |
rubidium |
(svn r13228) -Codechange: split console.h.
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Wed, 07 May 2008 09:07:19 +0000 |
rubidium |
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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Sun, 04 May 2008 21:53:36 +0000 |
smatz |
(svn r12944) -Codechange: use rev.h instead of externs at many places
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Fri, 18 Apr 2008 10:16:51 +0000 |
rubidium |
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
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Fri, 18 Apr 2008 04:37:06 +0000 |
rubidium |
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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Tue, 29 Jan 2008 21:43:22 +0000 |
rubidium |
(svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows.
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Tue, 29 Jan 2008 00:27:25 +0000 |
rubidium |
(svn r12004) -Codechange: refactor the random functions to reduce code duplication.
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Sun, 13 Jan 2008 21:51:53 +0000 |
rubidium |
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
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Sun, 13 Jan 2008 14:37:30 +0000 |
rubidium |
(svn r11834) -Codechange: only include settings_type.h if needed.
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Sun, 13 Jan 2008 01:39:22 +0000 |
rubidium |
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
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Sun, 13 Jan 2008 01:21:35 +0000 |
rubidium |
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
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Fri, 11 Jan 2008 00:30:32 +0000 |
rubidium |
(svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
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Mon, 07 Jan 2008 14:23:25 +0000 |
rubidium |
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
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Sat, 05 Jan 2008 21:42:34 +0000 |
glx |
(svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was broken
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Wed, 26 Dec 2007 13:50:40 +0000 |
rubidium |
(svn r11702) -Codechange: move all date related stuff to date*.
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Wed, 26 Dec 2007 11:45:43 +0000 |
rubidium |
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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Tue, 25 Dec 2007 13:59:21 +0000 |
skidd13 |
(svn r11695) -Codechange: Converted the md5 algorithm to OOP
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Tue, 25 Dec 2007 11:26:07 +0000 |
rubidium |
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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Fri, 21 Dec 2007 22:50:51 +0000 |
rubidium |
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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Fri, 21 Dec 2007 19:49:27 +0000 |
rubidium |
(svn r11675) -Codechange: split the string types from the string functions.
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Thu, 06 Dec 2007 22:29:47 +0000 |
rubidium |
(svn r11584) -Change: add some extra checking in the hope to find the cause of FS#1482.
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Wed, 12 Sep 2007 07:11:48 +0000 |
rubidium |
(svn r11089) -Codechange: add revision detection to MSVC.
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Sun, 19 Aug 2007 09:38:30 +0000 |
rubidium |
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
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Tue, 10 Jul 2007 07:46:58 +0000 |
rubidium |
(svn r10498) -Fix [FS#1008]: remove inconsistency between a warning and the actual behaviour.
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Sat, 07 Jul 2007 10:06:10 +0000 |
rubidium |
(svn r10462) -Add: a command dumper/loader that could be enabled compile-time and server side only to aid debugging some desyncs, i.e. dump the stream of commands so it could be replayed in exactly the same way later. This should primarily be used to make desyncs more easily reproducable, so it can be properly debugged.
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Wed, 25 Apr 2007 17:40:06 +0000 |
glx |
(svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
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Tue, 20 Mar 2007 20:11:17 +0000 |
rubidium |
(svn r9378) -Fix [FS#688] (r9038): cancel in password queries reduces amount of players in the network game when they haven't joined the game yet.
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Wed, 07 Mar 2007 11:47:46 +0000 |
rubidium |
(svn r9050) -Codechange: Foo(void) -> Foo()
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Mon, 05 Mar 2007 09:35:45 +0000 |
celestar |
(svn r9016) [SunOS] -Fix: Don't use a struct-member that doesn't exist.
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Thu, 01 Mar 2007 00:58:09 +0000 |
rubidium |
(svn r8949) -Codechange: only test the first NETWORK_REVISION_LENGTH - 1 characters when determining network compatability. This makes it possible to have 'long' branch names while still being able to play network games.
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Sun, 11 Feb 2007 13:57:35 +0000 |
truelight |
(svn r8674) [PSP] -Add: added network code for PSP, based on the work of Turulo
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Thu, 08 Feb 2007 12:27:53 +0000 |
truelight |
(svn r8631) -Add: added parameter -l ip[:port] to ./openttd, which redirects DEBUG() to a remote connection over TCP
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Fri, 02 Feb 2007 21:04:50 +0000 |
rubidium |
(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
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Thu, 01 Feb 2007 23:50:15 +0000 |
rubidium |
(svn r8525) -Codechange: make NetworkSend_Packet(s) and NetworkRecv_Packet functions of NetworkTCPSocketHandler.
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Thu, 01 Feb 2007 22:30:35 +0000 |
rubidium |
(svn r8521) -Codechange: initial step in converting Packet to a class; make and use constructors and functions related to the reading/saving the packet size.
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Thu, 01 Feb 2007 21:04:40 +0000 |
rubidium |
(svn r8520) -Fix/Feature: requery gameservers that did not respond to their first query.
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Tue, 30 Jan 2007 17:22:56 +0000 |
rubidium |
(svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console.
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