Sat, 27 Nov 2004 19:53:53 +0000(svn r842) -Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position
tron [Sat, 27 Nov 2004 19:53:53 +0000] rev 517
(svn r842) -Fix: [ 985925 ] Start/stop flag in train depots always works, regardless of the horizontal scroll position

Fri, 26 Nov 2004 22:29:02 +0000(svn r831) Remove station-specific roadbits magic. Tron already fixed road stations so that they don't give out roadbits in r780.
pasky [Fri, 26 Nov 2004 22:29:02 +0000] rev 516
(svn r831) Remove station-specific roadbits magic. Tron already fixed road stations so that they don't give out roadbits in r780.

Fri, 26 Nov 2004 22:21:12 +0000(svn r830) Move the MP_STATION roadbits guard to GetTownRoadBitsByTile() wrapper of GetRoadBitsByTile(). This should really and for once fix the road-behind-road-station bug.
pasky [Fri, 26 Nov 2004 22:21:12 +0000] rev 515
(svn r830) Move the MP_STATION roadbits guard to GetTownRoadBitsByTile() wrapper of GetRoadBitsByTile(). This should really and for once fix the road-behind-road-station bug.

Fri, 26 Nov 2004 21:52:18 +0000(svn r829) Fix small glitch: Immediately redraw the tile selection square when using the hotkey to toggle removal
tron [Fri, 26 Nov 2004 21:52:18 +0000] rev 514
(svn r829) Fix small glitch: Immediately redraw the tile selection square when using the hotkey to toggle removal

Fri, 26 Nov 2004 21:14:42 +0000(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
pasky [Fri, 26 Nov 2004 21:14:42 +0000] rev 513
(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.

Fri, 26 Nov 2004 21:11:37 +0000(svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge
tron [Fri, 26 Nov 2004 21:11:37 +0000] rev 512
(svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge
This fix was created by Celestar

Fri, 26 Nov 2004 20:29:05 +0000(svn r826) Seperate all bridge related tables from tunnel_land.h into their own file
tron [Fri, 26 Nov 2004 20:29:05 +0000] rev 511
(svn r826) Seperate all bridge related tables from tunnel_land.h into their own file

Fri, 26 Nov 2004 16:55:35 +0000(svn r822) Use a struct instead of pairs of bytes for the string colormap.
tron [Fri, 26 Nov 2004 16:55:35 +0000] rev 510
(svn r822) Use a struct instead of pairs of bytes for the string colormap.
While here give the string colormap a more canonical name.

Fri, 26 Nov 2004 14:00:57 +0000(svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite
dominik [Fri, 26 Nov 2004 14:00:57 +0000] rev 509
(svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite

Fri, 26 Nov 2004 07:30:06 +0000(svn r818) Daily langfile updates (automatic)
miham [Fri, 26 Nov 2004 07:30:06 +0000] rev 508
(svn r818) Daily langfile updates (automatic)